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* Fix a number of texture compression issues.Brian Paul2006-05-082-18/+30
| | | | | | | | Pass the MESA_FORMAT_* token to the _mesa_compressed_row_stride(), _mesa_compressed_texture_size() and _mesa_compressed_image_address() functions since we want to use the driver-chosen format, not the user's internalFormat hint. Consolidate code related to choosing the texture format in texstoree.c
* fix warningBrian Paul2006-05-081-2/+1
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* updates to dri drivers for recent stencil changesKeith Whitwell2006-05-0812-50/+52
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* added CHAN_BITS != 8 testBrian Paul2006-05-071-0/+3
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* remove temporary code from keithw, this in theory isn't used at the momentDave Airlie2006-05-051-5/+0
| | | | anyways unless INTEL_BATCH is turned on
* Fix i915 driver after stencil changes in Mesa 6.5Dave Airlie2006-05-051-1/+1
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* remove some unneeded includesDave Airlie2006-05-021-3/+1
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* move the pkg config flags for libdrm to the bottomDave Airlie2006-05-021-2/+2
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* assorted clean-ups, fixesBrian Paul2006-04-275-32/+57
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* replace a bunch of casts with GET_XRB macroBrian Paul2006-04-271-134/+136
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* fix warnings.Aapo Tahkola2006-04-261-3/+3
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* R300_SPAN_DISABLE_LOCKING env varAapo Tahkola2006-04-262-2/+27
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* minor clean-upBrian Paul2006-04-261-3/+3
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* remove old XFree86 tagBrian Paul2006-04-261-1/+0
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* use _TNL_FIRST/LAST_MAT indexesBrian Paul2006-04-251-6/+6
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* silence warningsBrian Paul2006-04-251-0/+2
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* extended swizzle (bug 6727)Brian Paul2006-04-241-0/+10
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* enable feedback renderingAapo Tahkola2006-04-231-1/+1
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* disable hw locking when entering span rendering for nowAapo Tahkola2006-04-231-1/+2
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* need to hold before freeingAapo Tahkola2006-04-231-41/+45
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* Enable USER_BUFFERS, RADEON_VTXFMT_A and HW_VBOS on big endian by forcing ↵Benjamin Herrenschmidt2006-04-234-43/+101
| | | | | | all elts to 32 bits (it would be possible to do a half word swap for 16 bits if somebody is interested) and by using the input route mecanism to swap ubyte's properly in r300EmitArrays. Tested with cva, varray and quake3
* Ensure all GART allocations are freed on context destruction, rather thanAdam Jackson2006-04-211-1/+49
| | | | | | | waiting for the DRM to reap them at process exit. Fixes (fatal) allocation failures in AIGLX configurations. Reviewed by: Aapo Tahkola
* Fix format strings for LP64Adam Jackson2006-04-211-2/+2
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* depend is not a .PHONY targetBrian Paul2006-04-211-1/+0
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* limit max program/param length to 255 (spotted by sroland)Aapo Tahkola2006-04-202-1/+3
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* Make most of the _mesa_noop_*() functions static.Brian Paul2006-04-203-33/+9
| | | | | | | Generate GL_INVALID_VALUE, not GL_INVALID_ENUM when glVertexAttrib is called with a bad index. Use _mesa_noop_vtxfmt_init() in DRI drivers to initialize vertex format struct.
* Add .note.GNU-stack section to assembler files to avoid the default behaviorKristian Høgsberg2006-04-172-0/+8
| | | | of requesting executable stacks.
* GLboolean cannot hold GLuint! usage of tmus >= 4 no longer lock r300.Aapo Tahkola2006-04-121-12/+7
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* add missing 'union' keywordBrian Paul2006-04-111-2/+3
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* FBConfig support for EXT_tfpDavid Reveman2006-04-111-1/+35
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* More GLSL code:Michal Krol2006-04-1118-149/+189
| | | | | | | | | | | | - use macros to access and modify render inputs bit-field; - un-alias generic vertex attributes for ARB vertex calls; - use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS (ARB code) in place of VERT_ATTRIB_MAX; - define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex attributes for ARB_vertex_shader; - fix generic attribute index range check in arbprogparse.c; - interface GLSL varyings between vertex and fragment shader; - use 64-bit optimised bitset (bitset.h) for render inputs;
* get fog going(for real)Aapo Tahkola2006-04-111-1/+0
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* rectangular fp16 fixes (Ewald Snel)Aapo Tahkola2006-04-111-0/+18
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* Fog support (Ewald Snel)Aapo Tahkola2006-04-116-24/+177
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* Destroy the GL context after driDestroyTextureHeap, because the driver'sEric Anholt2006-04-093-12/+12
| | | | DestroyTexObj has a dependence on the glCtx and may segfault otherwise.
* fix some conflict happenings at context destroy by freeing buffers ↵Aapo Tahkola2006-04-082-8/+14
| | | | immediately. array locking can be done with vbos for vtxfmt_a so we dont really need to try to reuse them.
* replace >&/dev/null with >/dev/null so it works with all shellsBrian Paul2006-04-071-1/+1
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* Fix some warnings on x86_64Alan Hourihane2006-04-078-10/+16
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* make miniglx use libdrm properlyDave Airlie2006-04-071-3/+2
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* Set DRIVER_DEFINES instead of DEFINES to fix duplicate flags problemBrian Paul2006-04-063-4/+4
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* Replace DEFINES with DRIVER_DEFINES. If a driver needs to set extra flags,Brian Paul2006-04-061-4/+4
| | | | | do so with DRIVER_DEFINES. This eliminates the duplicated flags we were passing to each cc command.
* update a couple MESA_FORMAT_Zxxx occurancesBrian Paul2006-04-061-2/+2
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* Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.Brian Paul2006-04-061-1/+1
| | | | | | | This allows render to depth texture (we don't support floating pt. Z buffers). Rename MESA_FORMAT_DEPTH_COMPONENT16/32 as MESA_FORMAT_Z16/32. Software fallback for glCopyTexImage now uses integer temporary image instead of float, eliminates a lot of float/int conversions.
* add tiling/fence support for the miniglx driverDave Airlie2006-04-052-20/+292
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* don't waste the reserved memory, take an approximation of the poolDave Airlie2006-04-051-19/+89
| | | | allocator from the X.org driver - not as complicated
* We always have a back buffer. Fixes visual problems.Alan Hourihane2006-04-041-1/+1
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* use gart base from drm not try to work it out ourselves.. bump radeon clientDave Airlie2006-04-041-27/+22
| | | | to need 1.6 drm where this first appeared.. this fixes r300 on PCIE
* switch to card_type rather than IsPCI, doesn't change any functionality yetDave Airlie2006-04-045-24/+27
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* Bug #5754: Allocate texture memory correctly. (Richard Drummond)Adam Jackson2006-04-031-3/+4
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* Fix problem reported by Bill Newman in read_rgba_pixels for 16 and 32 bit ↵Karl Schultz2006-04-031-2/+2
| | | | (GDI driver). Bug would cause the wrong pixel to be read if more than one pixel requested and could cause memory access violations.