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Commit message (
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Author
Age
Files
Lines
*
i830: Move assert-only code into the assert.
Eric Anholt
2013-04-12
1
-4
/
+1
*
i965/fs: Fix some untriggered optimization bugs with uncompressed/sechalf.
Eric Anholt
2013-04-12
1
-4
/
+4
*
i965/fs: Add basic-block-level dead code elimination.
Eric Anholt
2013-04-12
2
-0
/
+161
*
i965/fs: Remove incorrect note of writing attr in centroid workaround.
Eric Anholt
2013-04-12
1
-1
/
+1
*
i965/fs: Add a helper function for checking for partial register updates.
Eric Anholt
2013-04-12
5
-22
/
+24
*
mesa: Add a macro to bitset for determining bitset size.
Eric Anholt
2013-04-12
2
-3
/
+2
*
i965: Fix compiler warnings since the introduction of texture multisample.
Eric Anholt
2013-04-12
1
-1
/
+1
*
i965/vs: Print error if vertex shader fails to compile.
Matt Turner
2013-04-11
1
-0
/
+4
*
i965: NULL check prog on shader compilation failure.
Matt Turner
2013-04-11
2
-7
/
+11
*
i965/vs: Don't hardcode DEBUG_VS in generic vec4 code.
Paul Berry
2013-04-11
5
-14
/
+25
*
i965/vs: Generalize computation of array strides in preparation for GS.
Paul Berry
2013-04-11
2
-4
/
+16
*
i965/vs: Generalize attribute setup code in preparation for GS.
Paul Berry
2013-04-11
2
-22
/
+33
*
i965/vs: Generalize vertex emission code in preparation for GS.
Paul Berry
2013-04-11
3
-19
/
+59
*
i965/vs: rename vec4_generator::generate_vs_instruction.
Paul Berry
2013-04-11
2
-7
/
+7
*
i965/vs: Generalize data structures pointed to by vec4_generator.
Paul Berry
2013-04-11
3
-9
/
+7
*
i965/vs: Rename vec4_generator::prog to shader_prog.
Paul Berry
2013-04-11
2
-6
/
+6
*
i965/vs: move VS-specific data members to vs_vec4_visitor.
Paul Berry
2013-04-11
6
-88
/
+101
*
i965/vs: move ARB_vertex_program functions to vec4_vs_visitor.
Paul Berry
2013-04-11
2
-6
/
+8
*
i965/vs: Add virtual function make_reg_for_system_value().
Paul Berry
2013-04-11
3
-18
/
+36
*
i965/vs: Make some vec4_visitor functions virtual.
Paul Berry
2013-04-11
5
-11
/
+41
*
i965/vs: Make vec4_vs_visitor class derived from vec4_visitor.
Paul Berry
2013-04-11
4
-2
/
+37
*
i965/vs: split brw_vs_prog_data into generic and VS-specific parts.
Paul Berry
2013-04-11
16
-105
/
+155
*
i965/vs: split brw_vs_prog_key into generic and VS-specific parts.
Paul Berry
2013-04-11
4
-42
/
+48
*
i965/vs: split brw_vs_compile into generic and VS-specific parts.
Paul Berry
2013-04-11
4
-9
/
+13
*
i965/vs: Remove brw_vs_prog_data pointer from brw_vs_compile.
Paul Berry
2013-04-11
7
-44
/
+49
*
i965: Generalize computation of VUE map in preparation for GS.
Paul Berry
2013-04-11
2
-6
/
+9
*
i965/vs: Make type of vec4_visitor::vp more generic.
Paul Berry
2013-04-11
4
-11
/
+11
*
i965: Rename backend_visitor::prog to shader_prog.
Paul Berry
2013-04-11
7
-19
/
+22
*
intel: Fall back to X-tiling when larger than estimated aperture size.
Kenneth Graunke
2013-04-10
1
-2
/
+26
*
intel: Refactor code in intel_miptree_choose_tiling().
Kenneth Graunke
2013-04-10
1
-4
/
+6
*
intel: Move the max_gtt_map_object_size estimation to intel_context.
Kenneth Graunke
2013-04-10
3
-18
/
+20
*
i965/blorp: Remove unnecessary test in gen7_blorp_emit_depth_stencil_config.
Paul Berry
2013-04-10
1
-7
/
+5
*
intel/hsw: Enable hiz (v2)
Chad Versace
2013-04-10
2
-2
/
+51
*
i965: Remove brw_context::depthstencil::hiz_mt
Chad Versace
2013-04-10
2
-3
/
+0
*
intel: Replace checks for hiz_mt with intel_has*hiz()
Chad Versace
2013-04-10
8
-40
/
+36
*
i965: Change signature of brw_get_depthstencil_tile_masks()
Chad Versace
2013-04-10
4
-3
/
+16
*
i965/blorp: Add fields brw_blorp_mip_info::level,layer
Chad Versace
2013-04-10
2
-0
/
+15
*
intel: Add field intel_mipmap_slice::has_hiz
Chad Versace
2013-04-10
4
-2
/
+44
*
i965/blorp: Align rectangle primitive for hiz ops
Chad Versace
2013-04-10
1
-0
/
+29
*
i965/vs: Use GRFs for pull constant offsets on gen7.
Eric Anholt
2013-04-10
6
-22
/
+56
*
i965/vs: When asked to make a dst_reg for a src.xxxx, just write to src.x.
Eric Anholt
2013-04-10
1
-1
/
+8
*
i965/gen6: Reduce updates of transform feedback offsets with HW contexts.
Eric Anholt
2013-04-10
1
-1
/
+1
*
i965/gen7: Skip resetting SOL offsets at batch start with HW contexts.
Eric Anholt
2013-04-10
2
-6
/
+21
*
i965/gen7.5: Allow HW primitive restart for all primitive types.
Paul Berry
2013-04-09
1
-7
/
+6
*
i965: Only use brw_draw.c's trim() function when necessary.
Paul Berry
2013-04-09
1
-2
/
+14
*
i965/vs: Fix DEBUG_SHADER_TIME when VS terminates with 2 URB writes.
Paul Berry
2013-04-09
1
-4
/
+2
*
intel: Remove the texture_tiling driconf option.
Kenneth Graunke
2013-04-08
4
-11
/
+1
*
i965: Prefer Y-tiling on Gen6+.
Kenneth Graunke
2013-04-08
1
-1
/
+1
*
i965: Use tiling even for compressed textures.
Kenneth Graunke
2013-04-08
1
-1
/
+1
*
intel: Refactor selection of miptree tiling
Chad Versace
2013-04-08
1
-42
/
+61
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