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* intel: Clean up bits of cruft in intelCreateContextIan Romanick2012-08-291-40/+11
* i965: Set context flagsIan Romanick2012-08-293-2/+12
* mesa/dri: Allow creation of forward-compatible contextsIan Romanick2012-08-291-5/+5
* mesa: Enable GL_{ARB,APPLE}_vertex_array_object in all driversIan Romanick2012-08-292-4/+0
* meta: Don't use deprecated keyword in 1.30 shaderIan Romanick2012-08-291-1/+1
* mesa: Only FRONT_AND_BACK is allowed for PolygonMode in core contextIan Romanick2012-08-291-2/+8
* meta: Don't stray outside the confines of the API specified in the contextPaul Berry2012-08-291-42/+58
* meta: Add GLSL variant of _mesa_meta_GenerateMipmap() functionAnuj Phogat2012-08-291-58/+220
* i965: Disable the swrast context setup on GL 3.1 core.Eric Anholt2012-08-283-15/+34
* i965: Replace general sw fallback support with a manual check for rendermode.Eric Anholt2012-08-285-120/+14
* intel: Move RenderMode fallback func to i915 driver.Eric Anholt2012-08-285-18/+20
* i965: Drop the old sw fallback for position array being disabled.Eric Anholt2012-08-281-7/+0
* i965: Drop support for forcing drawing through sw fallbacks.Eric Anholt2012-08-282-5/+2
* i965: Move depth resolve for span fallbacks to a simpler place.Eric Anholt2012-08-282-28/+3
* i965: Drop manual hiz resolves in span rendering.Eric Anholt2012-08-281-10/+0
* i965: Make VS programs obey the shader_precompile driconf option.Kenneth Graunke2012-08-271-1/+1
* i965: Reenable the fragment shader precompile.Kenneth Graunke2012-08-271-1/+1
* i965: Set swizzle fields in the VS precompile program key.Kenneth Graunke2012-08-271-0/+11
* i965/vs: Add VS program key dumping to INTEL_DEBUG=perf.Kenneth Graunke2012-08-273-1/+76
* i965/fs: Assume shadow sampler swizzling is <X, X, X, 1>.Kenneth Graunke2012-08-271-2/+8
* i965: Index sampler program key data by linker-assigned index.Kenneth Graunke2012-08-276-30/+30
* i965: Only set proj_attrib_mask for fixed function.Kenneth Graunke2012-08-272-2/+12
* i965: Don't set stats_wm in the WM program key on Gen6+.Kenneth Graunke2012-08-271-1/+3
* i965: Don't set vp_outputs_written in the WM program key on Gen6+.Kenneth Graunke2012-08-272-5/+10
* i965: Double the size of the state cache.Kenneth Graunke2012-08-271-2/+2
* i965: Move hiz resolve to after renderbuffer resizing (v2)Chad Versace2012-08-271-4/+5
* i965: Remove redundant null checkChad Versace2012-08-271-2/+1
* i965: Rewrite the comment describing the query object support.Eric Anholt2012-08-261-10/+12
* i965/gen6+: Add support for GL_ARB_timer_query.Eric Anholt2012-08-264-0/+62
* i965: Add support for GL_ARB_occlusion_query2.Eric Anholt2012-08-261-0/+1
* i965: Fix accumulator_contains() test to also reject swizzles of the dst.Eric Anholt2012-08-261-1/+1
* dri: Remove image write functionJakob Bornecrantz2012-08-262-29/+0
* i965: Don't set iz_lookup the FS precompile's program key on Gen6+.Kenneth Graunke2012-08-251-7/+10
* i965/fs: Fix INTEL_DEBUG=perf program key printing.Kenneth Graunke2012-08-251-18/+18
* mesa: Use a new, more specific hook for shader uniform changes.Kenneth Graunke2012-08-251-0/+8
* i965: Use linker-assigned sampler IDs in instruction encoding.Kenneth Graunke2012-08-255-35/+74
* i965: Add a "sampler state index" parameter to update_sampler_state().Kenneth Graunke2012-08-253-14/+15
* i965: Un-hardcode WM binding table from update_texture_surface.Kenneth Graunke2012-08-253-20/+31
* i965/vs: Rename "sampler" to "texunit" in texturing code.Kenneth Graunke2012-08-251-5/+5
* i965/fs: Rename "sampler" to "texunit" in texturing code.Kenneth Graunke2012-08-251-14/+14
* i965/fs: Remove unused 'sampler' parameter in emit_texture_genX().Kenneth Graunke2012-08-252-15/+9
* i965: Set SWIZZLE_NOOP for unused texture units in the program keys.Kenneth Graunke2012-08-251-3/+2
* i965: Remove four and a half year old TODO comments about samplers.Kenneth Graunke2012-08-252-8/+0
* i965: Fix brw_link_shader to return false rather than NULL.Kenneth Graunke2012-08-251-1/+1
* mesa: add texture target field to ChooseTextureFormat() driver hookBrian Paul2012-08-245-3/+8
* xlib: remove texture compression hackeryBrian Paul2012-08-243-29/+0
* build: Only add links to .so files if we're building themMatt Turner2012-08-242-0/+4
* build: Add libOSMesa.so.$(VERSION) link to libdirMatt Turner2012-08-241-0/+1
* build: Replace OSMESA_VERSION with generic VERSION_NUMBERMatt Turner2012-08-241-1/+1
* i965: don't clear resolve map when doing fast depth clears.Paul Berry2012-08-241-4/+2