| Commit message (Collapse) | Author | Age | Files | Lines |
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v2 (Jason):
- s/separate_stencil_surface/make_separate_stencil_surface/
- drop the check for separate stencil when wrapping an
existing buffer object with miptree. This is dead code as
the first needs_separate_stencil() checks is
MIPTREE_LAYOUT_FOR_BO-flag and says no.
Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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Depth buffers are always Y-tiled. In brw_miptree_choose_tiling()
driver opts to use linear buffers for small and 1D but this does
not apply for depth - GL_DEPTH_COMPONENT and GL_DEPTH_STENCIL_EXT
are considered first.
Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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v2 (Jason): Simply switch to isl_surf_get_image_offset_el()
Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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v2: Do not concern cpp, pitch and tiling which are already
transitioned.
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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This will significantly reduce chrun when switching remaaining
surface types to isl. After the full transition it will be easier
to calculate on-demand and drop the helper member in miptree.
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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This makes intel_mipmap_tree::pitch and isl_surf::row_pitch
semantically equivalent.
Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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v2 (Daniel): Use isl tiling converters instead of introducing local.
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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and drop local copy.
Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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v2 (Jason):
- Don't trigger miptree re-creation in vain later on with ISL
based. Core GL uses zero to indicate single sampled while
ISL uses one - this would cause intel_miptree_match_image()
to always fail.
- Now that native miptree is already using sample number of
one, there is no need for MAX2() when converting to ISL.
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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Patch moves "assert(brw->num_samples <= 16)" from
emit_3dstate_multisample2() to upload_multisample_state(). Latter
is the only caller of the former and passes "brw->num_samples"
as argument. Therefore it is clearer to assert in the caller.
Possible bug fix in genX(emit_3dstate_multisample2) which
doesn't have a case for num_samples == 0 in the switch
statement.
It should be noted that intel_miptree_map()/unmap() now checks
additionally for "mt->surf.samples == 1" in order to support gen6
stencil which is already transitioned to ISL. This will go away in
next patch when native miptrees start to use isl_surf::samples as
well.
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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Nominated by František Zatloukal <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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The extension should be in the list as returned by getExtensions().
Seems to have gone unnoticed since close to nobody wants to change the
vblank mode for the software driver.
v2: Rebase
Cc: [email protected]
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Alex Deucher <[email protected]> (v1)
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Analogous to previous commits.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
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Analogous to previous commit.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
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The option is only queried from the loader, which has access to the
dri common code in src/mesa/drivers/dri/common/.
One could grant the loader access to brw_config_options but even
then, having the same option in both places is not a good idea.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
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This guarantees that the value written in the batch matches the
value recorded in the relocation entry.
(Chris Wilson wrote an identical patch as well.)
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Rafael eliminated the last use of brw_program_reloc recently.
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The code doesn't get exactly a lot simpler but at least it is in a single
place, and we delete more than we add.
Another good point is that you get rid of struct brw_wm_unit_state
which was a third mechanism for encoding GEN state. We used to have
GENXML, manual packing and these bitfield structs. Now we're down to
just GENXML and some manual packing. (Khristian)
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Add the code into its own function and atom, since almost nothing is
shared with GEN >= 6.
v2: Split GEN <=5 and GEN >= 6 into separate functions (Ken).
v3: Minor tidying by Ken.
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Current logic calls intel_renderbuffer_set_draw_offset() which in
turn tries to calculate x and y offset against layer/level settings
that are against the original miptree actually having sufficient
levels/layers. This returns correctly x=0 y=0 regardless of the given
layer/level only because one calls intel_miptree_get_image_offset()
which goes and consults miptree offset table which in turn luckily
contains entries for max-mipmap levels, all initialised to zero even
in case of non-mipmapped.
This patch stops consulting the table and simply sets the draw
offsets to zero that are compatible with the single slice miptree
backing the renderbuffer.
This prepares for ISL based miptrees that calculate offsets
on-demand and do not tolerate levels beyond what the miptree has.
Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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v2 (Jason): s/needs_stencil/needs_separate_stencil/
Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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dropping dependency to slice table.
Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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providing support for isl based.
Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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allowing one to use isl tiling filter.
Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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Now that image surface vertical slice calculator doesn't depend
on total_height, total dimensions are only needed when new buffer
objects are created. Therefore one can safely ignore them when
miptrees are created for already exisiting buffer objects.
Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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This helps to drop dependency to miptree::total_height which is
used in brw_miptree_get_vertical_slice_pitch().
Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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Rest of the function assumes it always succeeds.
Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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Once the driver moves to ISL both compressed and uncompressed have
the same type. One needs to tell them apart by other means. This
can be done by checking the existence of mcs_buf.
There is a short period of time within intel_miptree_create()
where mcs_buf doesn't exist yet (between calls to
intel_miptree_create_layout() and intel_miptree_alloc_mcs()).
First compute_msaa_layout() makes the decision if compression is
to be used and sets the msaa_layout type. Then based on the type
one sets aux_usage and finally decides if mcs_buf is needed.
This patch duplicates the logic in compute_msaa_layout() and uses
that to make the decision on aux_usage and mcs_buf allocation.
Most of the original logic in compute_msaa_layout() will be gone
in later patch leaving only one version.
Elsewhere only brw_populate_sampler_prog_key_data() needs to know
if compression is used based on the msaa_type. This is now
replaced with consideration for number of samples and existence
of mcs_buf. All other occurrences consider CMS || UMS which can
be represented using single the type of ISL_MSAA_LAYOUT_ARRAY
without any tweaks.
Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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same as irb::layer_count. In case of copies and blits msaa
surfacas already fall to blorp which natively works with logical
slices.
Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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Checking against zero currently works as single sampling is
represented with zero. Once one moves to isl single sampling
really has sample number of one.
This keeps later patches simpler.
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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Otherwise one wraps uint to UINT_MAX via -1.
Fixes: 3cf470f2b6c ("i965: Add isl based miptree creator")
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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