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* meta: fix glDrawPixels fallback test, stencil drawingBrian Paul2012-07-271-2/+2
* radeon: fix 'sowftware' typoBrian Paul2012-07-271-1/+1
* i965/gen7: Reduce GT1 WM thread count according to updated BSpec.Eric Anholt2012-07-271-1/+1
* i965: Fix typo in shader channel select field name.Kenneth Graunke2012-07-273-20/+20
* i965/msaa: Use MESA_FORMAT_R8 for MCS buffer.Paul Berry2012-07-271-1/+1
* intel: increase wm thread number to 80 on gen6 GT2Zou Nan hai2012-07-271-5/+1
* i965/msaa: use ROUND_DOWN_TO macro.Paul Berry2012-07-261-6/+6
* radeon: fix Base/base typoBrian Paul2012-07-261-1/+1
* radeon: set swrast_renderbuffer::ColorType field when mapping renderbuffersBrian Paul2012-07-261-0/+2
* xlib: add X error handler around XGetImage() callBrian Paul2012-07-261-0/+29
* i965: Use sendc for all render target writes on Gen6+.Paul Berry2012-07-261-1/+1
* i965/msaa: Remove TODO comments that are no longer relevant.Paul Berry2012-07-262-3/+2
* intel: Make more consistent use of _mesa_is_{user,winsys}_fbo()Paul Berry2012-07-269-12/+19
* i965: Remove unused param conversion code.Eric Anholt2012-07-257-80/+3
* Update mesa/drivers/x11/Makefile.am for xm_image.h removalJon TURNEY2012-07-251-1/+0
* drivers/osmesa: Link OSMesa using -no-undefined libtool flagJon TURNEY2012-07-251-1/+1
* drivers/X11: Link X11 libGL with -no-undefined libtool flagJon TURNEY2012-07-251-0/+1
* i965/msaa: Switch on 8x MSAA for Gen7.Paul Berry2012-07-242-3/+7
* i965/msaa: Adjust MCS buffer allocation for 8x MSAA.Paul Berry2012-07-241-2/+25
* i965/msaa: Remove assertion in 3DSTATE_SAMPLE_MASK to allow 8x MSAA.Paul Berry2012-07-241-3/+0
* i965/msaa: Adjust 3DSTATE_MULTISAMPLE packet for 8x MSAA.Paul Berry2012-07-241-6/+64
* i965/blorp: Encode and decode IMS format for 8x MSAA correctly.Paul Berry2012-07-241-39/+107
* i965/blorp: Compute sample number correctly for 8x MSAA.Paul Berry2012-07-241-13/+42
* i965/blorp: Properly adjust primitive size for 8x MSAA.Paul Berry2012-07-241-4/+17
* i965/blorp: Parameterize manual_blend() by num_samples.Paul Berry2012-07-241-8/+5
* i965/msaa: Remove comment about falsely claiming to support MSAA.Paul Berry2012-07-241-5/+0
* i965/blorp: Handle DrawBuffers properly.Paul Berry2012-07-241-7/+10
* i965/blorp: Rearrange order of blit validation and preparation steps.Paul Berry2012-07-241-55/+88
* i965/blorp: Don't fall back to swrast when miptrees absent.Paul Berry2012-07-241-6/+2
* i965/blorp: Fixup scissoring of blits to window system buffers.Paul Berry2012-07-241-12/+16
* i965/blorp: Simplify check that src/dst width/height match.Paul Berry2012-07-241-4/+2
* i965/msaa: Work around problems with null render targets on Gen6.Paul Berry2012-07-242-4/+49
* i965: Set width, height, and tiling properly for null render targets.Paul Berry2012-07-242-2/+60
* i965/msaa: Control multisampling behaviour via the visual.Paul Berry2012-07-245-17/+7
* intel: move error on create context to proper pathJordan Justen2012-07-241-1/+1
* nouveau: include glformats.h to get missing prototypeBrian Paul2012-07-241-0/+1
* mesa: move some format helper functions to glformats.cBrian Paul2012-07-242-1/+2
* automake: Honor GL_LIB for mangled/custom lib namesBrad King2012-07-231-8/+8
* i830: Fix stack corruptionChad Versace2012-07-201-1/+1
* i965/gen7: Increase the WM threads to hardware limits.Eric Anholt2012-07-201-1/+1
* i965/blorp: Use IMS layout when texturing from depth/stencil surfaces.Paul Berry2012-07-201-23/+43
* i965/blorp: Loosen assertions in compute_msaa_layout_for_pipeline.Paul Berry2012-07-201-7/+2
* i965/blorp: Configure SURFACE_STATE correctly for IMS surfaces.Paul Berry2012-07-203-6/+14
* i965/blorp: Optimize manual_blend() for compressed multisampled surfaces.Paul Berry2012-07-201-0/+23
* i965/blorp: Fix integer downsampling on Gen7.Paul Berry2012-07-202-11/+55
* i965/blorp: Modify manual_blend() to avoid unnecessary loss of precision.Paul Berry2012-07-201-27/+90
* i965: Add support for AVG instruction.Paul Berry2012-07-202-0/+23
* i965: Replace fs_visitor::kill_emitted with gl_fragment_program::UsesKill.Paul Berry2012-07-202-4/+1
* mesa: Set gl_fragment_program::UsesKill in do_set_program_inouts.Paul Berry2012-07-201-25/+0
* i965: Avoid unnecessary recompiles for shaders that don't use dFdy().Paul Berry2012-07-194-14/+10