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* r300/compiler: implement the Abs source operand modifier for vertex shadersMarek Olšák2010-07-131-4/+55
* r300/compiler: emulate SIN/COS/SCS in r3xx-r4xx vertex shadersMarek Olšák2010-07-131-1/+7
* Merge branch 'master' of git://anongit.freedesktop.org/mesa/mesaMaciej Cencora2010-07-121-1/+1
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| * r600: Fix include recursion.Vinson Lee2010-07-121-1/+1
* | radeon: fix some wine d3d9 testsMaciej Cencora2010-07-121-0/+9
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* radeon: lower texture memory consumption is some casesMaciej Cencora2010-07-111-1/+1
* radeon: fix teximage migration failure in rare caseMaciej Cencora2010-07-111-4/+4
* r300c: Fix vertex data setup for named buffer objects with unaligned offsetMaciej Cencora2010-07-111-2/+1
* r600: Remove unnecessary headers.Vinson Lee2010-07-112-2/+0
* r600: Fix GCC 'implication declaration of function' warnings.Vinson Lee2010-07-102-0/+2
* r600: Remove unnecessary header.Vinson Lee2010-07-091-1/+0
* r600: Fix include recursion.Vinson Lee2010-07-091-1/+3
* glslcompiler: Fix GCC warn_unused_result warning.Vinson Lee2010-07-091-1/+5
* glslcompiler: Fix memory leaks on error paths.Vinson Lee2010-07-091-0/+2
* glslcompiler: Remove unnecessary headers.Vinson Lee2010-07-091-2/+0
* mesa: Move [UN]CLAMPED_FLOAT_TO_UBYTE from imports.h to macros.h.Vinson Lee2010-07-093-0/+3
* r300/compiler: Add a register rename pass.Tom Stellard2010-07-085-0/+153
* r300/compiler: Fix scheduling of TEX instructions.Tom Stellard2010-07-081-19/+67
* glslcompiler: Fix build.Vinson Lee2010-07-081-2/+2
* i965: Add disasm for SEND mlen/rlen on Sandybridge.Eric Anholt2010-07-082-3/+4
* i965: Add 'wait' instruction supportZhenyu Wang2010-07-082-0/+30
* i965: Fix disasm of a SEND's mlen and rlen on Ironlake.Eric Anholt2010-07-081-4/+11
* i965: Add decode for Sandybridge DP write messages.Zhenyu Wang2010-07-081-9/+21
* i965: Add definitions for Sandybridge DP write/read messages.Zhenyu Wang2010-07-082-6/+53
* intel: Update intel_decode.c from intel-gpu-tools.Eric Anholt2010-07-084-192/+435
* r600: workaround 3 comp GL_SHORT vertex attribute format on r700Andre Maasikas2010-07-071-1/+3
* r300/compiler: Implement KILP opcode.Tom Stellard2010-07-065-0/+42
* r300/compiler: Fix loop unrollingTom Stellard2010-07-031-1/+15
* r300/compiler: Use hardware flow control instructions for loops on r500.Tom Stellard2010-07-037-43/+152
* r300/compiler: Don't continue copy propagation inside loops.Tom Stellard2010-07-031-0/+5
* r300/compiler: Print debug info for flow control instructions.Tom Stellard2010-07-031-5/+73
* r300/compiler: Enable hardware IF statements for r500 cards.Tom Stellard2010-07-032-5/+6
* r300/compiler: In the peephole optimizer, ELSE should mark the end of aTom Stellard2010-07-031-2/+13
* r300/compiler: Correctly calculate the max number of iterations for loops.Tom Stellard2010-07-031-17/+8
* r300/compiler: Handle loops in deadcode analysis.Tom Stellard2010-07-035-77/+112
* osmesa: remove old renderbuffer before adding newBrian Paul2010-07-021-0/+1
* mesa: initial support for ARB_geometry_shader4Zack Rusin2010-06-281-3/+19
* Merge branch 'shader-file-reorg'Brian Paul2010-06-2344-91/+88
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| * mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-1043-81/+81
| * mesa: move arbprogram.[ch] to main/Brian Paul2010-06-103-3/+3
| * mesa: move atifragshader.[ch] to main/Brian Paul2010-06-101-1/+1
| * mesa: refactor shader api / object codeBrian Paul2010-06-102-6/+4
| * i965: remove UseProgram driver callbackBrian Paul2010-06-101-10/+0
* | r300/compiler: allow 1024 instructions in r5xx vertex shadersMarek Olšák2010-06-233-9/+12
* | r300/compiler: allow 32 temporaries in vertex shadersMarek Olšák2010-06-232-4/+4
* | r300/compiler: emulate loops in vertex shadersMarek Olšák2010-06-232-4/+11
* | Revert "Fix image_matches_texture_obj() MaxLevel check"Will Dyson2010-06-192-7/+7
* | intel: Finalize the miptree before mapping it for fallbacks.Eric Anholt2010-06-181-0/+2
* | i965: Fix the name of aa_coverage_slope in the improved AA line params.Eric Anholt2010-06-181-1/+1
* | intel: Remove unnecessary headers.Vinson Lee2010-06-162-6/+0