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* Fix as suggested by Ben Skeggs.Aapo Tahkola2005-04-251-2/+2
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* Minor changes to make linux-solo build againJon Smirl2005-04-251-0/+2
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* Software fallback for glColorMask. Can be avoided on Savage4 when allFelix Kuehling2005-04-242-41/+22
| | | | | | channels are masked (disable draw update). Bumped driver date to reflect recent correctness fixes. The driver now passes all glean tests except exactRGBA on both Savage4 and Savage3D-based cards.
* Modifying to build against current Mesa. Disabled r200*.c files since they ↵Aapo Tahkola2005-04-2412-121/+159
| | | | didnt want to build anymore.
* Fixed a segfault introduced by Keith's pipeline changes.Felix Kuehling2005-04-231-1/+2
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* Texturing fixes for Savage3D/MX/IX:Felix Kuehling2005-04-233-24/+240
| | | | | | | | | | | | | | | | | - force emitting texAddr when the texture image changed (flush caches) - set transparent texture color key to something improbable (couldn't find a way to disable it completely) - fixed texture environment modes GL_DECAL and GL_REPLACE - made texture environment mode GL_BLEND a software fallback - added two custom texture formats for promoting from GL_ALPHA to ARGB8888 and 4444. Since the hardware can't be made to ignore the RGB color components, set them to 1 instead of 0. This gives the correct results - disabled GL_EXT_texture_env_add on Savage3D/MX/IX - map both GL_CLAMP and GL_CLAMP_TO_EDGE to hardware mode "wrap". It doesn't match either mode exactly by the spec, so we should either fall back on both or none. I chose the latter. - fall back to software when s and t wrapping modes differ (hardware has only one bit for both)
* Updates for pipeline_stage struct changes.Keith Whitwell2005-04-226-206/+33
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* First pass at updating these drivers with pipeline_stage struct changes.Keith Whitwell2005-04-2211-447/+70
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* Added a French translation of option descriptions by Stephane Marchesin.Felix Kuehling2005-04-223-5/+287
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* Fixed some suspicious pointer casts that caused lots ofFelix Kuehling2005-04-215-19/+19
| | | | | | compile-time-warnings on x86-64. Not tested on x86-64 yet, but a good thing in general, so I'm giving up waiting for feedback. See also https://bugs.freedesktop.org/show_bug.cgi?id=2924.
* Fixed TexEnv modes GL_BLEND and GL_ADD on Savage4-based cards. DisabledFelix Kuehling2005-04-213-24/+71
| | | | | the use of hardware texture format I8 as it produces garbage at least on ProSavageDDR.
* Adding some comments.Aapo Tahkola2005-04-213-2/+4
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* Reduce the size of mesa's internal fragment and vertex programKeith Whitwell2005-04-211-19/+19
| | | | | representations by switching to packed structures for registers and instructions.
* Had some odd problems with add and temps so doing it with mad. Adding some ↵Aapo Tahkola2005-04-211-14/+47
| | | | MAD_2 cases.
* clean up buffer creation codeBrian Paul2005-04-201-106/+75
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* Reorganized shader stuff.Aapo Tahkola2005-04-195-115/+105
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* Fixes for bugs that were nailed down when compairing against software vertex ↵Aapo Tahkola2005-04-194-64/+86
| | | | shading.
* Fixing and enabling elt buffers by default.Aapo Tahkola2005-04-183-10/+11
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* Alpha test fixPeter Zubaj2005-04-181-2/+26
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* comments and clean-upBrian Paul2005-04-181-25/+27
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* more gldirect compile fixes. Getting near the linking stage now. No build ↵Ben Crossman2005-04-1514-188/+511
| | | | file yet.
* Some initial compile fixes. Still some left and warnings that need fixing. ↵Ben Crossman2005-04-1423-111/+114
| | | | No where near runnable yet.
* Disable CLOD (Lod constant) state emit. The values emitted wereKeith Whitwell2005-04-141-6/+6
| | | | | | | possibly negative, hence clobbering the leading register-id byte. Fixed the calculation of the values to prevent negative numbers being emitted, but the code still doesn't implement texture LOD bias correctly, so leave it disabled overall.
* Revert revision 1.13. This allows server-side libGLcore (in X.org) to buildIan Romanick2005-04-131-1/+1
| | | | | | | with Mesa CVS. This change was wrong in the first place, and the issue that necessitated it has been resolved. For more background on the problem see: http://marc.theaimsgroup.com/?l=mesa3d-dev&m=111333880529935&w=2
* Added a Spanish translation by David Rubio Miguélezand a DutchFelix Kuehling2005-04-124-5/+568
| | | | translation by Manfred Stienstra.
* Changed escaping of double quotes.Felix Kuehling2005-04-121-9/+13
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* PF_8A8R8G8B pixel format (Dave Reveman)Brian Paul2005-04-125-3/+419
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* Manage option translations in separate .po files to make translationsFelix Kuehling2005-04-116-261/+1044
| | | | | | | | | | | | | | easier for non-programmers familiar with GNU gettext. For now there is only a German translation but more translations are encouraged. Translatable strings are extracted from t_options.h containing option definitions with English descriptions. A corresponding header options.h with all available translations of option descriptions is generated by gen_xmlpool.py and included by xmlpool.h. Many option descriptions were rephrased to make them unambiguous for translation without context. They are hopefully more helpful to users at the same time.
* Remove all the radeon_subset files. They were completely unused. KeithIan Romanick2005-04-086-3522/+0
| | | | | Whitwell says, "[T]he radeon subset code can probably be archived now." This "fixes" bug #1623.
* Fix Fake_glXChooseFBConfig so passing NULL attribList causes a list of allBrian Paul2005-04-061-22/+29
| | | | fbconfigs to be returned.
* Make linux-dri-x86-64 more like linux-dri-x86. Add ARCH_FLAGS. This isIan Romanick2005-04-061-1/+1
| | | | | | where things like "-m64" or "-m32" should be specified. Using this, a 32-bit DRI build can be done on an x86-64 system by doing 'ARCH_CFLAGS=-m32 make linux-dri-x86'. Minor tweaks to linux-dri to support these changes.
* Don't call PrimitiveNotify with an invalid primitive. Fix ipersKeith Whitwell2005-04-051-3/+5
| | | | wireframe mode.
* updated warning string to match patch in bug report 2868Brian Paul2005-04-041-2/+4
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* Fixed segfault due to an off-by-one error in SAVAGE_TEX_MAXLEVELS.Felix Kuehling2005-03-241-1/+1
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* Initialize texture addresses to something valid.Felix Kuehling2005-03-231-0/+20
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* remove file after mergeKeith Whitwell2005-03-231-421/+0
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* rename mesaVis to try and improve clarityKeith Whitwell2005-03-221-13/+13
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* add FreeTexImageData hook to help single-copy texturing in driversKeith Whitwell2005-03-221-0/+1
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* merge unichrome changes from branchKeith Whitwell2005-03-2220-1802/+2116
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* Remove test for defined(DRM_USE_MALLOC) around definition ofKeith Whitwell2005-03-221-3/+1
| | | | drmSIGIOHandler().
* Calculate haveAccumBuffer, haveDepthBuffer and haveStencilBuffer inKeith Whitwell2005-03-221-0/+7
| | | | driFillInModes().
* Add support for production version of ATI RN50/ES1000. (ATI TechnologiesMichel Dänzer2005-03-181-0/+2
| | | | Inc.)
* Misc fixes.Aapo Tahkola2005-03-185-29/+77
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* Fix to get doom3 started.Aapo Tahkola2005-03-171-0/+2
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* Simple TCL stage and ability to disable vps.Aapo Tahkola2005-03-174-6/+54
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* Proper VAP output configuration as R300_RS_ROUTE_0_COLOR became optional and ↵Aapo Tahkola2005-03-164-16/+48
| | | | broke arbvptorus(takes no input color but produces output color). Also removing some useless code.
* Fixed some strangeness when mixing textured/flat primitives. Skipping ↵Ben Skeggs2005-03-161-9/+20
| | | | texture units should render correctly also. Aapo, I dont think I broke glxgears again on you...
* add support for user-configurable brilinear filtering on r200Roland Scheidegger2005-03-159-10/+44
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* Fix to get glxgears display anything.Aapo Tahkola2005-03-151-1/+5
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* For some reason the Makefile didn't commit..Ben Skeggs2005-03-151-0/+1
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