| Commit message (Collapse) | Author | Age | Files | Lines |
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* Added missing includes to math/*
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Added _mesa_enable_sw_extensions(), called by software-only drivers
to enable all s/w-supported GL extensions.
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math: Provides basic matrix and vector functionality that
might be useful to multiple software t&l
implementations, and is used by core mesa to
manage the Model, Project, etc matrices.
tnl: The real transform & lighting code from core mesa,
including everything from glVertex3f through vertex
buffer handling, transformation, clipping, lighting
and handoff to a driver for rasterization.
The interfaces of these can be further tightened up, but the basic
splitting up of state and code move is done.
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Pass color or color index directly to WriteMono*() span functions.
Updated current s/w drivers accordingly.
Clean-up of X gc handling in XMesa driver.
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into a new directory. Specifically the handling of changes to lighting
lighting space (light in model vs. light in eye) have been revamped.
Moved several derived values used only by swrast into that directory.
Removed direct calls to swrast_flush() from vbrender.c -- pushed into
ctx->Driver.RenderFinish.
Optimized flat-shading case in swrast_setup.
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* GGIMesa's stubs targets now uses swrast
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- Remove support for choosing software fallbacks from core code
- Remove partial fallback code from vbrender.c -- drivers are now
expected to be able to find a triangle/quad function for every state,
even if they have to use _swsetup_Triangle or _swsetup_Quad.
- Marked derived variables in the GLcontext struct with a leading
underscore '_'.
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are hooked into the software rasterizer.
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functions to fit into the framework provided for extending the
software rasterizer.
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- use the new interface to the software rasterizer.
- manage all fallbacks internally, hooking in swrast or
swrast_setup if necessary.
- removed lots of marginal code no longer appropriate in a
maturing driver.
- reworked the vertex-setup and triangle routines, including
drawing unfilled triangles from within the driver.
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More minor GLchan changes.
Silence some compiler warnings in cva.[ch]
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based on the GL attribute groups.
Introduced constants describing the circumstances under which some
key derived values can change:
_SWRAST_NEW_RASTERMASK -- ctx->RasterMask
_SWRAST_NEW_TRIANGLE -- The software rasterizer's triangle
function
_DD_NEW_FEEDBACK -- the 'DD_FEEDBACK' bit in ctx->TriangleCaps
These are helpful in deciding whether you need to recalculate state if your
recalculation involves reference to a derived value.
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Modified Files:
Mesa/src/X/xm_api.c
included macros.h
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Replace GLubyte with GLchan
Replace 255 with CHAN_MAX
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and state.c file for plugging those functions into the dispatch table.
Don't use Mesa 3.5 for DRI until SGI approves the new dispatch offsets.
Commented-out references to ctx->FogMode and VB->Specular in FX driver.
Minor clean-up in extensions.c
Removed unused prototype in fog.h
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EXT_secondary_color is disabled until we get some dispatch offsets from SGI.
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Renamed struct gl_context to struct __GLcontextRec.
Include glcore.h, setup GL imports/exports.
Replaced gl_ prefix with _mesa_ prefix in context.[ch] functions.
GLcontext's Visual field is no longer a pointer.
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ctx->Driver.Index/ColorMask() now return void.
Removed SWmasking and SWLogicOpEnabled variables.
LogicOps and color/index masking are no longer special-case device
driver functions. The Xlib driver was the only driver that used
them. Things are more uniform now.
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Modified Files:
Mesa/include/GL/glx.h Mesa/include/GL/xmesa.h
Mesa/src/descrip.mms Mesa/src/X/glxheader.h
Mesa/src/X/xfonts.c Mesa/src/X/xfonts.h
Mesa/src-glu/descrip.mms Mesa/src-glut/capturexfont.c
Mesa/src-glut/descrip.mms Mesa/src-glut/glut_cmap.c
Mesa/src-glut/glut_event.c Mesa/src-glut/glut_fullscrn.c
Mesa/src-glut/glut_gamemode.c Mesa/src-glut/glut_init.c
Mesa/src-glut/glut_input.c Mesa/src-glut/glut_menu.c
Mesa/src-glut/glut_menu2.c Mesa/src-glut/glut_overlay.c
Mesa/src-glut/glut_win.c Mesa/src-glut/glut_winmisc.c
Mesa/src-glut/glutint.h Mesa/src-glut/layerutil.h
Mesa/vms/analyze_map.com
Added Files:
Mesa/include/GL/vms_x_fix.h
Patches effective on VMS only. This allows for compiling with
/name=(as_is,short). This breaks the binary compatibility with previous
versions for VMS, but is the only way to combine Mesa with GTK for VMS.
Jouk
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