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* i965: Fix GPU hangs on Broadwell in shaders with some control flow.Kenneth Graunke2014-05-091-7/+7
* i965/Gen8: Set up layer constraints properly for depth buffersChris Forbes2014-05-091-9/+6
* i965/Gen7: Set up layer constraints properly for depth buffersChris Forbes2014-05-091-9/+6
* i965/Gen8: Set up layer constraints properly for renderbuffersChris Forbes2014-05-091-10/+5
* i965/Gen7: Set up layer constraints properly for renderbuffersChris Forbes2014-05-091-10/+7
* i965: Fix typo in assert messageChris Forbes2014-05-091-1/+1
* i965: Fix depth (array slices) computation for 1D_ARRAY render targets.Kenneth Graunke2014-05-072-0/+5
* i965: Enable GL_ARB_texture_view on Broadwell.Kenneth Graunke2014-05-072-12/+21
* meta: Only clear the requested color buffers.Kenneth Graunke2014-05-061-2/+49
* meta: Add infrastructure for saving/restoring the DrawBuffers state.Kenneth Graunke2014-05-062-0/+42
* meta: Add a new MESA_META_DRAW_BUFFERS bit.Kenneth Graunke2014-05-064-4/+6
* meta: Unify the GLSL and fixed-function clear paths.Kenneth Graunke2014-05-061-102/+51
* i965: Always intel_prepare_render() after invalidating front buffers.Kenneth Graunke2014-05-061-0/+2
* i965: Set miptree target field when creating from a BO.Kenneth Graunke2014-05-021-0/+1
* i965: Move push constant state packets to push constant update time.Eric Anholt2014-05-028-46/+42
* i965: Merge gen8_upload_constant_state into gen7_upload_constant_state.Eric Anholt2014-05-025-34/+16
* i965: Refactor gen7_upload_constant_state to look more like gen8.Eric Anholt2014-05-021-25/+15
* i965: Drop unnecessary state flag for units on NEW_BINDING_TABLE.Eric Anholt2014-05-026-6/+0
* i965/gen7+: Move sampler state packets to the stage sampler state table update.Eric Anholt2014-05-029-44/+24
* i965/gen6: Don't update unit state when samplers change.Eric Anholt2014-05-022-3/+2
* i965: Drop a NEW_SAMPLER annotation for use of sampler_count.Eric Anholt2014-05-023-3/+0
* i965: Simplify sampler setup by passing the stage state.Eric Anholt2014-05-023-29/+13
* i965: Make batch dumping go to stderr, too.Eric Anholt2014-05-021-0/+1
* i965: Fix a stale comment referenceEric Anholt2014-05-021-1/+1
* i965: Enable INTEL_performance_query for Gen5+.Petri Latvala2014-05-021-1/+3
* mesa: Remove support for desktop OpenGL GL_EXT_separate_shader_objectsIan Romanick2014-05-022-2/+0
* mesa/sso: Enable GL_ARB_separate_shader_objects by defaultIan Romanick2014-05-021-6/+4
* meta: Fix saving the program pipeline stateIan Romanick2014-05-022-34/+53
* mesa: Add a texUnit parameter to dd_function_table::BindTextureFredrik Höglund2014-05-021-4/+4
* i965: Fix the file comment for intel_image.hEric Anholt2014-05-011-5/+8
* i965: Rename intel_regions.h to something more appropriate now.Eric Anholt2014-05-016-6/+6
* i965: Delete the intel_regions.c code.Eric Anholt2014-05-0122-256/+4
* i965: Drop region usage from DRI2 winsys-allocated buffers.Eric Anholt2014-05-011-13/+17
* i965: Drop a funny assert about mt pitch.Eric Anholt2014-05-011-1/+0
* i965: Fix intel_bufferobj_buffer range for blit drawpixels.Eric Anholt2014-05-011-3/+2
* i965: Drop use of intel_region from miptrees.Eric Anholt2014-05-0120-256/+242
* i965: Replace the region in DRIimage with just a BO pointer and stride.Eric Anholt2014-05-016-162/+83
* i965: Make intel_set_texture_region just take a BO and pitch.Eric Anholt2014-05-011-29/+27
* i965: Stop making a pointless region for DRI2 to just throw it away.Eric Anholt2014-05-013-37/+43
* i965: Drop the global GEM name from regions.Eric Anholt2014-05-015-25/+12
* i965: Drop the tiling argument to intel_miptree_create_for_bo.Eric Anholt2014-05-016-11/+10
* i965: Drop pointless cast of texObj to intelObj.Eric Anholt2014-05-011-3/+1
* i965: Move intel_region_get_aligned_offset() to be a miptree function.Eric Anholt2014-05-017-72/+69
* i965: Move intel_region_get_tile_masks() to be a miptree function.Eric Anholt2014-05-016-48/+47
* i965: Fix another broken offset-aligned-to-tile test.Eric Anholt2014-05-011-3/+1
* i965: Fix offset-aligned-to-tile test in dma_buf import.Eric Anholt2014-05-011-3/+1
* i965: Reuse intel_miptree_get_tile_offsets().Eric Anholt2014-05-011-12/+3
* i965: Fix format of private renderbuffersVille Syrjälä2014-05-011-19/+33
* i915: Don't advertise Z formats in TextureFormatSupported on gen2Ville Syrjälä2014-05-011-13/+15
* i915: Fix format of private renderbuffersVille Syrjälä2014-05-011-16/+30