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* Revert "i965: VS use SPF mode on sandybridge for now"Zhenyu Wang2010-11-102-5/+1
* i965: fix dest type of 'endif' on sandybridgeZhenyu Wang2010-11-101-1/+1
* i965: Add support for math on constants in gen6 brw_wm_glsl.c path.Eric Anholt2010-11-091-4/+5
* i965: Allow OPCODE_SWZ to put immediates in the first arg.Eric Anholt2010-11-091-0/+1
* intel: Add assert check for blitting alignment.Peter Clifton2010-11-091-2/+3
* Revert "intel: Fix the client-side swapbuffers throttling."Eric Anholt2010-11-091-5/+1
* intel: Fix the client-side swapbuffers throttling.Eric Anholt2010-11-091-1/+5
* radeon: Implement GL_OES_EGL_imageJohann Rudloff2010-11-0811-0/+150
* radeon: Implement __DRI_IMAGE and EGL_MESA_image_drmJohann Rudloff2010-11-082-0/+196
* radeon: Implement EGL_MESA_no_surface_extensionJohann Rudloff2010-11-082-37/+55
* mesa/r300classic: Fix dri2Invalidate/radeon_prepare_render for page flipping.Mario Kleiner2010-11-082-2/+4
* intel: Fix emit_linear_blit to use DWORD aligned width blitsPeter Clifton2010-11-081-2/+5
* r600c: properly align mipmaps to group sizeAlex Deucher2010-11-082-4/+7
* meta: Don't try to disable cube maps if the driver doesn't expose the extension.Francisco Jerez2010-11-061-1/+2
* i965: Silence uninitialized variable warning.Vinson Lee2010-11-041-1/+1
* i965: Silence uninitialized variable warning.Vinson Lee2010-11-041-1/+1
* r300/compiler: Move declaration before code.Vinson Lee2010-11-041-5/+6
* r300/compiler: Move declaration before code.Vinson Lee2010-11-041-2/+3
* meta: Fix incorrect rendering of the bitmap alpha component.Francisco Jerez2010-11-041-3/+9
* meta: Don't leak alpha function/reference value changes.Francisco Jerez2010-11-041-0/+5
* dri/nouveau: Silence uninitialized variable warning.Vinson Lee2010-11-031-0/+5
* intel: Remove leftover dri1 locking fields in the context.Eric Anholt2010-11-031-3/+0
* intel: Remove duplicated teximage miptree to object miptree promotion.Eric Anholt2010-11-031-15/+0
* intel: Avoid taking logbase2 of several things that we max.Eric Anholt2010-11-031-5/+1
* i965: Remove dead intel_structs.h file.Eric Anholt2010-11-032-264/+0
* intel: Remove the magic unaligned memcpy code.Eric Anholt2010-11-031-89/+0
* intel: Annotate debug printout checks with unlikely().Eric Anholt2010-11-0334-129/+116
* savage: Remove unnecessary header.Vinson Lee2010-11-021-1/+0
* intel: For batch, use GTT mapping instead of writing to a malloc and copying.Eric Anholt2010-11-022-13/+9
* dri/util: add a bunch of commentsBrian Paul2010-11-021-0/+24
* i965: refresh wm push constant also for BRW_NEW_FRAMENT_PROGRAM on gen6Zhenyu Wang2010-11-021-1/+1
* r300/compiler: Don't track readers into an IF block.Tom Stellard2010-11-011-0/+3
* dri/nouveau: Re-emit the BO state when coming back from a software fallback.Francisco Jerez2010-10-311-2/+4
* dri/nouveau: Validate the framebuffer state on read buffer changes.Francisco Jerez2010-10-311-0/+7
* dri/nouveau: Fix type promotion issue on 32bit platforms.Francisco Jerez2010-10-311-1/+1
* r300/compiler: Don't clobber presubtract sources during optimizationsTom Stellard2010-10-301-39/+37
* dri/nouveau: Pipeline glTexSubImage texture transfers.Francisco Jerez2010-10-312-19/+68
* dri/nouveau: Keep small DYNAMIC_DRAW vertex buffers in system ram.Francisco Jerez2010-10-314-13/+35
* dri/nouveau: Optimize VBO binding re-emission.Francisco Jerez2010-10-313-26/+84
* dri/nouveau: Split out array handling to its own file.Francisco Jerez2010-10-319-165/+244
* dri/nouveau: Use a macro to iterate over the bound vertex attributes.Francisco Jerez2010-10-315-112/+83
* dri/nouveau: Avoid recursion in nouveau_bo_context_reset().Francisco Jerez2010-10-311-5/+5
* dri/nouveau: Split out the scratch helpers to a separate file.Francisco Jerez2010-10-319-78/+165
* dri/nouveau: Tell the vbo module we want real hardware BOs.Francisco Jerez2010-10-311-0/+1
* dri/nouveau: Honor the access flags in nouveau_bufferobj_map_range.Francisco Jerez2010-10-311-32/+40
* dri/nouveau: Call _mesa_update_state() after framebuffer invalidation.Francisco Jerez2010-10-302-1/+6
* dri/nv25: Bind a hierarchical depth buffer.Francisco Jerez2010-10-305-8/+34
* dri/nouveau: Don't assert(0) on compressed internal formats.Francisco Jerez2010-10-301-0/+5
* dri/nv20: Clear with the 3D engine.Francisco Jerez2010-10-301-0/+54
* osmesa: fix renderbuffer memleak in OSMesaMakeCurrent()Brian Paul2010-10-301-4/+6