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* add asm sourcesDave Airlie2004-05-031-2/+2
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* clean up the common objects..Dave Airlie2004-05-031-0/+1
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* get rid of last few XF86DRIClipRectDave Airlie2004-05-034-10/+10
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* fix up build for solo/driDave Airlie2004-05-035-18/+11
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* fix StoreImage calls, remove dead code (Adam Jackson)Brian Paul2004-05-021-23/+4
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* FXT1: getting warmerDaniel Borca2004-04-302-145/+68
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* If we can't allocate the rowimage - bailAlan Hourihane2004-04-301-0/+2
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* Define GLX_DIRECT_RENDERING in Makefile.templateKeith Whitwell2004-04-301-0/+4
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* Remove several files that are only used in the XFree86 / Xorg libGL.so.Ian Romanick2004-04-295-1515/+0
| | | | They are *not* linked into the *_dri.so drivers.
* Allow *_dri.so to build in Mesa tree with the 'linux-dri' target.Keith Whitwell2004-04-2937-1375/+222
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* FXT1 preparationsDaniel Borca2004-04-292-53/+97
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* Use the dispatch table directly instead of calling GL functions.Ian Romanick2004-04-271-32/+38
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* Remove include of texutil.h to get build working.Ian Romanick2004-04-276-8/+0
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* Removed the old teximage code.Brian Paul2004-04-271-2/+2
| | | | | Moved all code related to specific texture compression modes into new texcompress_s3tc.c and texcompress_fxt1.c files (but not implemented).
* accomodate newtexstoreDaniel Borca2004-04-263-72/+112
| | | | fixed wgl interface for fxMesa
* remove DitherValuesAlan Hourihane2004-04-261-2/+0
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* bring over build fixes from stable branchAlan Hourihane2004-04-2625-37/+59
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* call drmUnmapBufs() in mgaDestroyScreen (Tilman Sauerbeck)Brian Paul2004-04-241-0/+2
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* Convert R200 driver to use the t_vertex interface.Ian Romanick2004-04-233-552/+256
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* init mgaScreen->irq (Tilman Sauerbeck)Brian Paul2004-04-231-0/+1
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* fix bracket at wrong placeRoland Scheidegger2004-04-221-2/+2
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* Fix order of EMIT_4UB_4F declarationsKeith Whitwell2004-04-222-4/+4
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* New glTexImage code.Brian Paul2004-04-222-8/+43
| | | | | | | | The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete.
* check return values of _swrast_CreateContext, etcBrian Paul2004-04-212-8/+17
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* add SciTech's GLDirect driver for Windows.Alan Hourihane2004-04-2056-0/+34924
| | | | | | | This code is donated to Mesa which allows the usage of a Direct3D layer (DX7, DX8, DX9 or complete software fallback). No build system exists for this code yet, that will come.....
* add drm source dir for solo includesDave Airlie2004-04-151-0/+1
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* get the libraries the right way round..Dave Airlie2004-04-151-2/+2
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* set default page flipping to zero can be changed in header fileDave Airlie2004-04-153-2/+5
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* Hack to get things compiling - include "drm.h" instead of "xf86drm.h".Keith Whitwell2004-04-141-1/+2
| | | | | Need to fix this, or get maybe rid of xf86drm.h which seems redundant in a standalone build.
* Link against GL_LIB_DEPSKeith Whitwell2004-04-141-2/+2
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* First attempt at building a dri module in this treeKeith Whitwell2004-04-143-87/+98
| | | | | | | -- make target is linux-dri -- will attempt to build i830_dri.so The object builds but hasn't been tested.
* First pass at support for building DRI drivers in mesa tree.Keith Whitwell2004-04-1418-0/+10546
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* disable under _SOLO buildAlan Hourihane2004-04-142-1/+4
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* documentation updatesDaniel Borca2004-04-143-6/+16
| | | | Glide3 driver: POINTCAST palette fixes
* get agpmode from config fileDave Airlie2004-04-141-3/+4
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* fix the usage of GLX_MESA_allocate_memoryAlan Hourihane2004-04-132-6/+6
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* make this exactly like XFree86 .. allows 4x to workDave Airlie2004-04-131-5/+5
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* Add DRM_SOURCE_PATH to make system.Jon Smirl2004-04-1312-12/+12
| | | | Needed for linux-solo to build
* fix max buffer size test (Kyle Bateman, bug 912828)Brian Paul2004-04-091-8/+2
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* make note about needing to fix the drm driver to enable SAVAGE_CMD_DMAAlan Hourihane2004-04-081-0/+1
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* lots of Makefile updates for new build systemBrian Paul2004-04-0813-752/+788
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* move pSAREAPriv declaration to be C-compliantBrian Paul2004-04-081-1/+1
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* build fixesAlan Hourihane2004-04-0810-8/+10
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* Committing in .Jouk Jansen2004-04-051-37/+37
| | | | | | | | | | | | | Correction on last commit (My FTP-server on linux is playing games with <CR>'s) Modified Files: Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/shader/arbprogparse.c Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
* Committing in .Jouk Jansen2004-04-051-37/+37
| | | | | | | | | | | | | | Updated OpenVMS compile support due to shader directory. Removed <CR>'s in arbprogparse.c Modified Files: Mesa/src/mesa/descrip.mms Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/shader/arbprogparse.c Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
* code cleanup hehehDaniel Borca2004-03-298-113/+96
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* Forgot to set SAVAGE_NEW_CULL in savageDDEnable_s3d.Felix Kuehling2004-03-271-0/+1
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* Enable drawing directly to the (now tiled) front buffer.Felix Kuehling2004-03-262-21/+8
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* Don't use pushd/popd.Brian Paul2004-03-261-6/+2
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* New Makefile systemBrian Paul2004-03-2614-0/+1587
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