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* Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...Brian Paul2004-08-254-34/+106
* Windows ICD driver code (patch 1014800)Brian Paul2004-08-254-2/+779
* Converted the Savage driver to the new DRI interface and enabled compilationFelix Kuehling2004-08-225-28/+375
* hide GL_ARB_texture_compression from non-VSA cardsDaniel Borca2004-08-201-23/+16
* why is GL_ARB_texture_env_combine different from EXT?Daniel Borca2004-08-191-0/+1
* "const int _nc" was really stupid...Daniel Borca2004-08-191-13/+8
* cleanupDaniel Borca2004-08-191-4/+2
* silence compiler warningsDaniel Borca2004-08-191-3/+3
* Revert the move of lost_context setting to UNLOCK_HARDWARE that was done in theEric Anholt2004-08-174-28/+45
* Close some races with locking on R100 and R200 which could manifest as renderingEric Anholt2004-08-1715-30/+118
* Stupid me. I don't know why I moved the GLView.h here at first, but now I kno...Philippe Houdoin2004-08-162-193/+1
* cleanupDaniel Borca2004-08-165-37/+14
* fixed texture fetchers, fixed automatic mipmap generation, some cleanupDaniel Borca2004-08-161-22/+71
* fixed pixel drawing routines, some cleanupDaniel Borca2004-08-161-8/+142
* disabled stereo checking in wglChoosePixelFormatDaniel Borca2004-08-161-0/+5
* Remove unused HAVE_INDEX define.Eric Anholt2004-08-162-2/+0
* Update Visual Studio Project file for src tree updates.Karl Schultz2004-08-141-2/+2
* Forgot to commit this valuable file! :-)Philippe Houdoin2004-08-141-0/+195
* Fix a bug that set RGBA bits length always to 0 (reported by Marcin Konicki).Philippe Houdoin2004-08-142-211/+232
* build fix from XFree86 treeDave Airlie2004-08-141-1/+1
* bring over change from xorg trunk - let build on non-i386Dave Airlie2004-08-141-1/+1
* bring over build fix from xorg treeDave Airlie2004-08-141-0/+4
* Fix dri_util.c build with new headers.Eric Anholt2004-08-121-1/+1
* fix incorrect overflow detection when emitting R200_SS_MAT_1_SHININESSRoland Scheidegger2004-08-031-1/+1
* xorg-r200-uninitialized-variable-used.patch from Redhat xorgDave Airlie2004-07-311-1/+2
* disabled automatic mipmaps until we can handle 565 textures.Daniel Borca2004-07-291-0/+2
* fixed conflict between depth & alpha in 16bppDaniel Borca2004-07-291-1/+1
* disable W1 when single-texturingDaniel Borca2004-07-261-6/+6
* Fixed hash table allocation to avoid an assertion failure due to aFelix Kuehling2004-07-261-5/+9
* Rush is back on ZBUFFERDaniel Borca2004-07-261-49/+354
* use GL_CALL() macro (Andreas Stenglein)Brian Paul2004-07-241-20/+20
* new MESA_GLX_DEPTH_BITS env varBrian Paul2004-07-231-5/+26
* added support for MESA_GLX_FORCE_ALPHA env varBrian Paul2004-07-231-0/+4
* fixed pixelpiped DrawBitmap / DrawPixels (clipping was upside-down)Daniel Borca2004-07-231-31/+28
* partial GL_BLEND for Voodoo1Daniel Borca2004-07-211-6/+16
* fixed a bug in clear routineDaniel Borca2004-07-211-4/+3
* fix compare w/ zero warnings (bug 988766)Brian Paul2004-07-201-1/+1
* GL_EXT_texture_env_add shouldn't be conditioned by multitex, or should it?Daniel Borca2004-07-201-1/+1
* trying vertex_program...Daniel Borca2004-07-191-1/+4
* several new bugsDaniel Borca2004-07-1912-1016/+1521
* minor correctionsDaniel Borca2004-07-162-17/+36
* GL_MODULATE/GL_REPLACE multitex (wasteful, but apparently needed by some apps)Daniel Borca2004-07-161-0/+34
* SGIS_generate_mipmapDaniel Borca2004-07-161-77/+188
* add debugging for compresssed texturesDave Airlie2004-07-151-0/+7
* fix up heights for i830/i915 texture compressionDave Airlie2004-07-152-2/+18
* move config options to same place as other drivers (again for S3TC patch later)Dave Airlie2004-07-152-3/+3
* use a switch statement makes integrating the s3tc patch easierDave Airlie2004-07-151-1/+7
* enable FXT1 texture compression for ixxx chipsetsDave Airlie2004-07-155-1/+114
* move over changes to intel driver from i830 driver for modesDave Airlie2004-07-151-88/+25
* fixed vertex RGBADaniel Borca2004-07-131-1/+1