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* Call _tnl_allow_pixel/vertex_fog in savageCreateContext. (Brian Paul)Felix Kuehling2004-02-251-0/+2
* call _tnl_allow_pixel/vertex_fog() funcsBrian Paul2004-02-241-1/+3
* updates from Erdi ChenBrian Paul2004-02-2324-801/+1125
* delete the texturesDave Airlie2004-02-231-0/+5
* Imported the Savage DRI driver from the savage-2-0-0-branch of DRI CVSFelix Kuehling2004-02-2221-0/+10537
* Refactored several variables out of XMesaVisual in favor of identicalIan Romanick2004-02-194-63/+100
* texture env combine refactor (Andreas Stenglein), following the same principl...Roland Scheidegger2004-02-161-765/+230
* cleanup and some WGL PIXELFORMAT issuesDaniel Borca2004-02-167-120/+104
* Minor tweaks to get the fbconfig list returned by __driCreateNewScreenIan Romanick2004-02-131-4/+5
* Fix a problem that caused the new interface code to not actually beIan Romanick2004-02-121-37/+61
* Enable use of new DRI interface in MGA driver.Ian Romanick2004-02-121-0/+175
* minor cleanups from t_dd_vb.cDave Airlie2004-02-121-6/+8
* remove vertex_stride_shift, fix up code to not need itDave Airlie2004-02-124-45/+18
* fix up specular color/fog and triangle vertex retrievalDave Airlie2004-02-122-31/+37
* fixup vertex building code ..Dave Airlie2004-02-121-24/+21
* more updates , gears sorta worksDave Airlie2004-02-122-37/+14
* initialise VBLANKDave Airlie2004-02-111-0/+3
* Initial pass at adding support for the new DRI driver interfaces toIan Romanick2004-02-111-44/+161
* change lighting to use MULT instead of PREMULT (i.e. move some lighting color...Roland Scheidegger2004-02-102-39/+34
* fixed back fxMesaGetCurrentContext to match MakeCurrentDaniel Borca2004-02-103-13/+33
* Changed lighting to use SOURCE_MATERIAL instead of PREMULT (moves some light ...Roland Scheidegger2004-02-102-80/+121
* reorganized DMesa to fxMesa wrapperDaniel Borca2004-02-091-47/+46
* deal with combine_ext refactorDaniel Borca2004-02-093-65/+74
* implement Fake_glXCreateWindow() to fix bug #890894Brian Paul2004-02-081-2/+9
* removed MGA driver from DMesaDaniel Borca2004-02-078-3036/+0
* added NUL driver for DMesaDaniel Borca2004-02-075-114/+396
* Refactor "class" texture environments to be implemented in terms ofIan Romanick2004-02-065-818/+360
* remove bogus check of texture target in R200TexParameterRoland Scheidegger2004-02-061-4/+0
* align blits for texture rectangles correctly, fix potential problem overwriti...Roland Scheidegger2004-02-061-3/+3
* fix potential problem overwriting dma regionRoland Scheidegger2004-02-061-2/+2
* remove bogus check of texture target in RadeonTexParameterRoland Scheidegger2004-02-061-4/+0
* fix missing include for SOLO buildDave Airlie2004-02-061-0/+1
* Remove warnings from mach64 build, fix up some _SOLO stuff,Dave Airlie2004-02-0615-93/+122
* Initial mach64 driver import for DRI mach64-0-0-6 branch,Dave Airlie2004-02-0530-0/+11715
* fix ugly bug triggered by macro expansionDave Airlie2004-02-053-3/+3
* fix glXChooseFBConfig bug 890167Brian Paul2004-02-041-4/+5
* Include context.h in radeon_state.c.Felix Kuehling2004-02-021-0/+1
* glXChooseFBConfig() didn't handle GLX_FBCONFIG_ID optionBrian Paul2004-02-021-3/+26
* fixed a bug in GL_NEAREST samplerDaniel Borca2004-02-021-15/+0
* Minor fixes for recent Mesa 6.1 changesBrian Paul2004-01-302-14/+18
* Via Unichrome/cle266 driver (Erdi Chen)Brian Paul2004-01-3036-0/+22741
* GL_TEXTURE_1D and other stories...Daniel Borca2004-01-297-33/+109
* Fixed a cut-and-paste bug from the BlendFuncSeparate driver interfaceIan Romanick2004-01-281-2/+2
* Use NEED_SECONDARY_COLOR() for checking specular state at all timesKeith Whitwell2004-01-284-4/+4
* fix breakage associated with pointers not being initialised inDave Airlie2004-01-281-7/+9
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-2714-39/+66
* Add new driverfuncs.Karl Schultz2004-01-272-0/+9
* Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a singleKeith Whitwell2004-01-2725-184/+147
* remove bogus assertion in DeleteTexture() functionBrian Paul2004-01-266-7/+0
* Make the drivers using the common texmem code work with NewTextureObjectFelix Kuehling2004-01-2610-41/+15