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* Replace some #defines with enums. (Klaus Niederkrueger)Brian Paul2003-02-175-121/+123
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* renamed dither-related preprocessor symbols (bug 536406)Brian Paul2003-01-242-51/+46
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* fix for framebuffer width and height when window hasn't been realized.Alan Hourihane2003-01-161-3/+9
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* initial code for render-to-textureBrian Paul2003-01-144-12/+100
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* bring in a few AGP-related bits from 4.0.4Brian Paul2002-11-182-7/+37
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* bump version to 5.1Brian Paul2002-11-141-3/+3
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* Overhaul of line drawing template code. Make better use of sw_span mechanism.Brian Paul2002-11-141-156/+98
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* moved function declaration into the template, define the NAME to specify the ↵Brian Paul2002-11-131-445/+239
| | | | function names
* check for NULL span argumentBrian Paul2002-11-131-4/+4
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* changes to vishandle usage to prevent segfault in some circumstancesBrian Paul2002-11-103-41/+73
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* minor multi-sample clean-upsBrian Paul2002-11-051-4/+14
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* use wrappers from imports.h rather than stdio, stdlib, etc functions.Brian Paul2002-10-304-99/+77
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* more version bumpsBrian Paul2002-10-292-5/+5
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* update versioning/extensions for OpenGL 1.4 / Mesa 5.0Brian Paul2002-10-291-3/+3
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* wrapped a few more C library functionsBrian Paul2002-10-252-35/+35
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* include GL/glx.hBrian Paul2002-10-251-3/+4
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* Header file clean-up:Brian Paul2002-10-246-31/+16
| | | | | | | | 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
* context-related cleanups (ex: _mesa_notifySwapBuffers instead of ↵Brian Paul2002-10-142-5/+6
| | | | _mesa_swapbuffers)
* Another round of glRead/DrawBuffer() clean-ups and simplifications.Brian Paul2002-10-111-5/+6
| | | | | | | Replaced ctx->Color._DriverDrawBuffer with swrast->CurrentBuffer. Replaced ctx->Pixel._DriverReadBuffer with ctx->Pixel._ReadSrcMask. swrast->Driver.SetBuffer() takes FRONT/BACK_LEFT/RIGHT_BIT values now. Added tokens and code for GL_AUX buffers, for completeness.
* disable XMesaCreatePBuffer() for XFree86Brian Paul2002-10-091-1/+5
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* added missing dispatch code for new AGP-related functionsBrian Paul2002-10-083-5/+23
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* Pbuffers seem to work!Brian Paul2002-10-053-109/+202
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* more work on fbconfig/pbuffer supportBrian Paul2002-10-053-233/+223
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* Changed a number of context fields from GLchan to GLfloat (such as ClearColor).Brian Paul2002-10-042-24/+47
| | | | | | Also changed parameter types for some driver functions (like ctx->Driver.Clear- Color). Updated all the device drivers. Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime.
* new texture compression infrastructureBrian Paul2002-09-271-4/+7
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* fix bug in index_mask() (bug 609837)Brian Paul2002-09-231-1/+2
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* stub functions for glXAllocate/FreeMemoryNV()Brian Paul2002-08-224-4/+73
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* fix problems in FXgetImage()Brian Paul2002-08-211-15/+14
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* struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul2002-08-071-234/+230
| | | | | | | data are broken out into a new struct span_arrays which is allocated per-context (to avoid huge stack allocations - a problem on Windows). This lets us use span.redStep instead of span->redStep (for example) to hopefully get slightly better performance in the triangle functions.
* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-094-182/+138
| | | | | indicates the read AND draw color buffer for all software rasterization. Lots of related clean-ups. See RELNOTES-4.1 for details.
* removed extra right-parenBrian Paul2002-06-251-2/+2
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* FRONT_AND_BACK cullingKeith Whitwell2002-06-251-1/+4
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* put XSync in get_buffer_size(), plus clean-upBrian Paul2002-06-191-6/+7
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* new fix for initial window size problemBrian Paul2002-06-171-3/+1
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* Fix glXCopyContext bugBrian Paul2002-06-161-3/+5
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* fixed window size initialization bugBrian Paul2002-06-161-1/+3
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* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-152-5/+5
| | | | | | | | | Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits.
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-153-11/+10
| | | | | | Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes.
* more removal of fprintf() callsBrian Paul2002-06-131-12/+15
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* New _mesa_debug() function to replace fprintf() calls.Brian Paul2002-06-131-11/+6
| | | | | | | | Some source files updated to call _mesa_debug(), but not finished. Added __GLimports as a parameter to _mesa_create/init_context() and updated drivers accordingly. Fleshed-out more of the __GLimports and __GLexports functionality. Removed run-time config file support (config.c)
* some initial work for fbconfigs/pbuffersBrian Paul2002-05-273-17/+30
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* Allocate a sw_span struct in the swrast context instead of allocating itBrian Paul2002-04-191-225/+225
| | | | | on the stack frame in the point/line/triangle functions. (Klaus Niederkrueger) This should solve the performance problem Karl found on Windows.
* C++ fixBrian Paul2002-04-191-1/+5
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* return NULL from Fake_glXCreateContext() if dpy or visinfo are NULLBrian Paul2002-04-021-1/+5
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* don't set plane mask for xm_buffer->gc, it causes an accum buffer ↵Brian Paul2002-03-191-3/+1
| | | | conformance problem
* Lots of changes related to framebuffer/window buffer resizing. Basically,Brian Paul2002-03-163-61/+75
| | | | | | | instead of passing a GLcontext* to ResizeBuffers(), pass a GLframebuffer*. The idea is that a window can be resized without it being bound to a rendering context. This makes for a nice clean-up in the XFree86 server-side GLX code. Renamed ctx->Driver.ResizeBuffersMESA() to ctx->Driver.ResizeBuffers().
* protect currentReadable reference with #ifndef GLX_BUILT_IN_XMESABrian Paul2002-03-151-3/+4
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* updated comments. removed dead code.Brian Paul2002-03-152-146/+17
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* remove a debug printfBrian Paul2002-03-151-2/+1
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* Removed the xm_context field from XMesaBuffer. It was preventing N threadsBrian Paul2002-03-122-65/+7
| | | | from rendering into one window in parallel and wasn't really needed anyway.