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* Replace some #defines with enums. (Klaus Niederkrueger)Brian Paul2003-02-175-121/+123
* renamed dither-related preprocessor symbols (bug 536406)Brian Paul2003-01-242-51/+46
* fix for framebuffer width and height when window hasn't been realized.Alan Hourihane2003-01-161-3/+9
* initial code for render-to-textureBrian Paul2003-01-144-12/+100
* bring in a few AGP-related bits from 4.0.4Brian Paul2002-11-182-7/+37
* bump version to 5.1Brian Paul2002-11-141-3/+3
* Overhaul of line drawing template code. Make better use of sw_span mechanism.Brian Paul2002-11-141-156/+98
* moved function declaration into the template, define the NAME to specify the ...Brian Paul2002-11-131-445/+239
* check for NULL span argumentBrian Paul2002-11-131-4/+4
* changes to vishandle usage to prevent segfault in some circumstancesBrian Paul2002-11-103-41/+73
* minor multi-sample clean-upsBrian Paul2002-11-051-4/+14
* use wrappers from imports.h rather than stdio, stdlib, etc functions.Brian Paul2002-10-304-99/+77
* more version bumpsBrian Paul2002-10-292-5/+5
* update versioning/extensions for OpenGL 1.4 / Mesa 5.0Brian Paul2002-10-291-3/+3
* wrapped a few more C library functionsBrian Paul2002-10-252-35/+35
* include GL/glx.hBrian Paul2002-10-251-3/+4
* Header file clean-up:Brian Paul2002-10-246-31/+16
* context-related cleanups (ex: _mesa_notifySwapBuffers instead of _mesa_swapbu...Brian Paul2002-10-142-5/+6
* Another round of glRead/DrawBuffer() clean-ups and simplifications.Brian Paul2002-10-111-5/+6
* disable XMesaCreatePBuffer() for XFree86Brian Paul2002-10-091-1/+5
* added missing dispatch code for new AGP-related functionsBrian Paul2002-10-083-5/+23
* Pbuffers seem to work!Brian Paul2002-10-053-109/+202
* more work on fbconfig/pbuffer supportBrian Paul2002-10-053-233/+223
* Changed a number of context fields from GLchan to GLfloat (such as ClearColor).Brian Paul2002-10-042-24/+47
* new texture compression infrastructureBrian Paul2002-09-271-4/+7
* fix bug in index_mask() (bug 609837)Brian Paul2002-09-231-1/+2
* stub functions for glXAllocate/FreeMemoryNV()Brian Paul2002-08-224-4/+73
* fix problems in FXgetImage()Brian Paul2002-08-211-15/+14
* struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul2002-08-071-234/+230
* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-094-182/+138
* removed extra right-parenBrian Paul2002-06-251-2/+2
* FRONT_AND_BACK cullingKeith Whitwell2002-06-251-1/+4
* put XSync in get_buffer_size(), plus clean-upBrian Paul2002-06-191-6/+7
* new fix for initial window size problemBrian Paul2002-06-171-3/+1
* Fix glXCopyContext bugBrian Paul2002-06-161-3/+5
* fixed window size initialization bugBrian Paul2002-06-161-1/+3
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-152-5/+5
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-153-11/+10
* more removal of fprintf() callsBrian Paul2002-06-131-12/+15
* New _mesa_debug() function to replace fprintf() calls.Brian Paul2002-06-131-11/+6
* some initial work for fbconfigs/pbuffersBrian Paul2002-05-273-17/+30
* Allocate a sw_span struct in the swrast context instead of allocating itBrian Paul2002-04-191-225/+225
* C++ fixBrian Paul2002-04-191-1/+5
* return NULL from Fake_glXCreateContext() if dpy or visinfo are NULLBrian Paul2002-04-021-1/+5
* don't set plane mask for xm_buffer->gc, it causes an accum buffer conformance...Brian Paul2002-03-191-3/+1
* Lots of changes related to framebuffer/window buffer resizing. Basically,Brian Paul2002-03-163-61/+75
* protect currentReadable reference with #ifndef GLX_BUILT_IN_XMESABrian Paul2002-03-151-3/+4
* updated comments. removed dead code.Brian Paul2002-03-152-146/+17
* remove a debug printfBrian Paul2002-03-151-2/+1
* Removed the xm_context field from XMesaBuffer. It was preventing N threadsBrian Paul2002-03-122-65/+7