| Commit message (Collapse) | Author | Age | Files | Lines |
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The vishandle member of XMesaVisualInfo is used to support the
comparison of XVisualInfo instances by pointer value, in
find_glx_visual(). The comparison however will always be false, as in
every case the comparison is made, the VisualInfo instance being
compared to is a new allocation passed in through a GLX API call.
In addition, the XVisualInfo instance pointed to by vishandle is itself
never freed, causing a memory leak. Since vishandle is essentially
useless, we just remove it and thereby also fix the leak.
Reviewed-by: Alejandro Piñeiro <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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The _glthread_LOCK/UNLOCK_MUTEX() macros are just wrappers around
the c11 mutex functions. Let's start getting rid of those wrappers.
Reviewed-by: José Fonseca <[email protected]>
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Signed-off-by: Brian Paul <[email protected]>
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The previous commit introduced extra words, breaking the formatting.
This text transformation was done automatically via the following shell
command:
$ git grep 'THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY' | sed 's/:.*$//' | xargs -I {} sh -c 'vim -e -s {} < vimscript
where 'vimscript' is a file containing:
/THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY/;/\*\// !fmt -w 78 -p ' * '
:wq
Reviewed-by: Brian Paul <[email protected]>
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This brings the license text in line with the MIT License as published
on the Open Source Initiative website:
http://opensource.org/licenses/mit-license.php
Generated automatically be the following shell command:
$ git grep 'THE AUTHORS BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \
sed -i 's/THE AUTHORS/THE AUTHORS OR COPYRIGHT HOLDERS/' {}
This introduces some wrapping issues, to be fixed in the next commit.
Reviewed-by: Brian Paul <[email protected]>
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Generated automatically be the following shell command:
$ git grep 'BRIAN PAUL BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \
sed -i 's/BRIAN PAUL/THE AUTHORS/' {}
The intention here is to protect all authors, not just Brian Paul. I
believe that was already the sensible interpretation, but spelling it
out is probably better.
More practically, it also prevents people from accidentally copy &
pasting the license into a new file which says Brian is not liable when
he isn't even one of the authors.
Reviewed-by: Brian Paul <[email protected]>
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I think this was left-over debug code from long ago.
Reviewed-by: Ian Romanick <[email protected]>
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The days of 1-bpp, 8-bpp and dithering are long behind us.
Reviewed-by: Eric Anholt <[email protected]>
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Seldom used and this won't work when we move to using Map/UnmapRenderbuffer
everywhere. This will let us remove a bunch of core Mesa code too.
Reviewed-by: Eric Anholt <[email protected]>
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This fixes the glReadPixels() regression for reading from the front/back
color buffers.
Note, we only allow one mapping of an XImage/Pixmap renderbuffer
at any time. That might need to be revisited in the future.
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Signed-off-by: Guillem Jover <[email protected]>
Signed-off-by: Brian Paul <[email protected]>
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Apparently the x11 driver had a hack for glide passthrough. Who knew?
Signed-off-by: Adam Jackson <[email protected]>
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This code was for the old GLcore build of the software rasteriser. The
X server switched to a DRI driver for software indirect GLX long ago.
Signed-off-by: Adam Jackson <[email protected]>
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Signed-off-by: Jeff Smith <[email protected]>
Signed-off-by: Brian Paul <[email protected]>
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Move the include/GL/xmesa*.h files to src/mesa/drivers/x11/ so they're no
longer considered public.
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Could be done more efficiently... but works.
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This reverts commit 2a2f8d806f74619f0a7cf97fdc7f7b3ad1cad81b.
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glide is no longer compiled with stand-alone libGL, so this will not link.
There are still the glide config files. some code in demos and the
GLX_MESA_set_3dfx_mode code which could be removed.
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This uses xmesa.h as the GLcore interface and avoids adding an explicit GLcore
inteface which would not be a proper interface anyway.
It puts the declarations of the three functions specific for XMesa/XFree86 in
xmesa.h, we can push them down to xmesa_xf86.h if hiding behind XFree86Server
ifdef's is not enough.
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Keep external includes to glxheader.h and xmesa includes to xmesaP.h.
Drop the following from xm_image.h:
- dix-config.h (comes from glheader.h)
- xfree86 includes (come from GL/xmesa_xf86.h)
- ifdef __CYGWIN__ (leftover ? xm_api.c has something similar)
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Drop XMesaSetVisualDisplay(), XMesaReset(), no longer used.
Add XMesaCopyContext() and move the GlxSetRenderTables() call for XGL within
XMesaForceCurrent(). This is to make xserver/GL/mesa/X/xf86glx.c unaware of
Mesa internals.
Also, clean some ifdef's to make it clear that USE_XSHM and XFree86Server are
mutually exclusive.
Lastly,
- move gcstruct.h from glxheader.h up to xmesa_xf86.h since it calls *gc->ops
- drop GL/glxtokens.h from xm_api|dd.c, GLX tokens come from glcore.h and are
used irrelevant of XFree86.
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Nicolai writes:
When the pixmap pixel format has no alpha channel, the x11 driver
(software rendering) adds a wrapped alpha channel on request.
During SwapBuffers, this alpha channel is not copied from back to
front, which means that the front buffer doesn't really contain the
contents that the back buffer previously contained.
A subsequent glReadPixels from the front buffer will return an
incorrect result. The following patch attempts to fix this.
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Do proper reference counting so that we don't wind up with dangling
references to deleted windows/framebuffers. Should help with bug 7205.
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All buffer resizes now handled by xmesa_check_and_update_buffer_size() which
uses the _mesa_resize_framebuffer() function.
Moved all low-level XImage/Pixmap resizing into xm_buffers.c file.
Also, update lots of comments for Doxygen.
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When the callback is called, free all Mesa's private visual and buffer
data structures which are tied to the display.
Fixes problems reported by Kitware.
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New GLint64EXT and GLuint64EXT types (use C99's long long types).
New glGetQueryObject[u]i64vEXT() functions.
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of the XMesaPixmap field to avoid some X server-side issues with casting.
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