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path: root/src/mesa/drivers/x11/xm_tri.c
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* mesa: prefix more #includes with "main/"Brian Paul2008-09-181-4/+4
* mesa: extra bracesBlair Sadewitz2008-07-151-96/+96
* Replace gl_framebuffer's _ColorDrawBufferMask with _ColorDrawBufferIndexesBrian2008-01-061-2/+2
* Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835.Brian2008-01-061-2/+2
* remove debug printfBrian2007-04-041-1/+0
* If using PF_8A8B8G8R, be sure alpha is correctly handled.Brian2007-04-011-13/+31
* fix warningBrian Paul2006-05-081-2/+1
* assorted clean-ups, fixesBrian Paul2006-04-271-15/+22
* a little code movement so we don't make invalid casts from gl_renderbuffers t...Brian Paul2006-03-281-4/+12
* Add Wrapper field to gl_renderbuffer. Used for wrapping one renderbufferBrian Paul2005-09-231-3/+2
* Remove debug printfsKeith Whitwell2005-05-201-2/+0
* Re-enable X11 optimized triangle funcs.Keith Whitwell2005-05-201-1/+0
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-159/+178
* PF_8A8R8G8B pixel format (Dave Reveman)Brian Paul2005-04-121-0/+118
* silence warningsAlan Hourihane2004-12-021-4/+0
* added support for GL_ARB_draw_buffersBrian Paul2004-10-021-4/+3
* Implemented support for software-based AUX color buffers.Brian Paul2004-03-211-0/+2
* a bunch of assorted clean-ups, etc to fix warnings, etcBrian Paul2004-03-041-2/+0
* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
* use structure containment to derive xmesa_context from GLcontextBrian Paul2003-04-011-46/+46
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-2/+1
* Replace some #defines with enums. (Klaus Niederkrueger)Brian Paul2003-02-171-21/+21
* moved function declaration into the template, define the NAME to specify the ...Brian Paul2002-11-131-445/+239
* use wrappers from imports.h rather than stdio, stdlib, etc functions.Brian Paul2002-10-301-43/+43
* Header file clean-up:Brian Paul2002-10-241-2/+2
* struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul2002-08-071-234/+230
* removed extra right-parenBrian Paul2002-06-251-2/+2
* FRONT_AND_BACK cullingKeith Whitwell2002-06-251-1/+4
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-2/+2
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-151-2/+2
* Allocate a sw_span struct in the swrast context instead of allocating itBrian Paul2002-04-191-225/+225
* first checkpoint commit of Klaus's new span code (struct sw_span)Brian Paul2001-12-171-46/+46
* New triangle rasterization code. Store per-span initial/step values in theBrian Paul2001-05-141-510/+526
* do fog interpolation if INTERP_FOG is defined, not when INTERP_Z is definedBrian Paul2001-03-081-23/+1
* Use a lookup table to compute exponents in tnl fogging code. SlightlyKeith Whitwell2001-02-061-2/+2
* Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul2001-01-231-52/+99
* Remove 'pv' parameter from Line/Tri/Point funcs. The provoking vertexKeith Whitwell2001-01-051-39/+39
* Removed fixed.h (GLfixed now in mtypes.h, fixed-pt macros in mmath.h)Brian Paul2001-01-021-1/+2
* use inverted Y coordinate for choosing dither value (conformance fixes)Brian Paul2000-12-131-21/+23
* Support for swappable t&l modules, including an example one in the FXKeith Whitwell2000-11-241-3/+3
* Committing in .Jouk Jansen2000-11-221-41/+41
* Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.Brian Paul2000-11-191-133/+133
* Move the transform and lighting code to two new directoriesKeith Whitwell2000-11-161-3/+2
* Removed Driver.Color() and Driver.Index() functions.Brian Paul2000-11-141-43/+3
* test ctx->RenderMode in chooser functions, removed dead codeBrian Paul2000-11-061-95/+5
* Use the new software rasterizer. Reworked optimized line,tri,pointKeith Whitwell2000-11-051-184/+259
* Moved the software rasterizer to a new directory.Keith Whitwell2000-10-311-45/+49
* Replace the flags Mesa was using for ctx->NewState with a new setKeith Whitwell2000-10-301-1/+23
* removed ctx->Texture.Enabled, use ctx->Texture.ReallyEnabled insteadBrian Paul2000-09-281-2/+2
* First batch of OpenGL SI related changes:Brian Paul2000-09-261-3/+3