Commit message (Collapse) | Author | Age | Files | Lines | |
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* | don't use GL types for get/put_tile() params | Brian | 2007-10-22 | 1 | -4/+4 |
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* | Remove obsolete read/write_quad() functions | Brian | 2007-10-20 | 1 | -113/+0 |
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* | don't alloc region in xmesa_surface_alloc(), fixes a mem leak | Brian | 2007-10-19 | 1 | -3/+1 |
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* | clamp/clip in put_tile(), move softpipe_init_surface_funcs() call | Brian | 2007-10-19 | 1 | -4/+21 |
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* | implement put_tile() | Brian | 2007-10-14 | 1 | -1/+12 |
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* | accum buffer support | Brian | 2007-10-14 | 1 | -1/+2 |
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* | replace assertion w/ conditionals in xmesa_clear() | Brian | 2007-08-17 | 1 | -3/+3 |
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* | fix buffer clearing problems | Brian | 2007-08-17 | 1 | -1/+27 |
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* | Change/fix surface allocation functions. | Brian | 2007-08-11 | 1 | -41/+39 |
| | | | | | Use xmesa_new_color_surface() for front/back renderbuffer surfaces. Use xmesa_surface_alloc() for everything else (textures, other renderbuffers) | ||||
* | repair breakage from recent pipe_winsys re-org | Brian | 2007-08-11 | 1 | -1/+33 |
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* | invert Y axis | Brian | 2007-08-10 | 1 | -19/+16 |
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* | asst changes to get softpipe rendering again (no zbuf support for now) | Brian | 2007-08-09 | 1 | -17/+77 |
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* | get rid of temp write_mono_row_ub() function | Brian | 2007-08-07 | 1 | -1/+2 |
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* | Redesign pipe_surface in terms of pipe_region. | Brian | 2007-07-31 | 1 | -29/+13 |
| | | | | | | struct pipe_buffer goes away. Added basic region functions to softpipe to allocate/release malloc'd regions. Surface-related code is fairly coherent now. | ||||
* | Lots of improvements to the surface-related code. | Brian | 2007-07-30 | 1 | -243/+45 |
| | | | | | | Z testing now works with i915 driver. Add gl_renderbuffer::surface pointer (and reverse pointer). Remove intel_surface and xmesa_surface types - no longer used. | ||||
* | added map/unmap() stubs | Brian | 2007-07-30 | 1 | -0/+17 |
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* | minor rename | Brian | 2007-07-13 | 1 | -1/+1 |
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* | need to clamp floats to [0,1] in write functions | Brian | 2007-07-11 | 1 | -2/+2 |
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* | Checkpoint: stencil roughly working, some bugs to fix... | Brian | 2007-07-10 | 1 | -1/+64 |
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* | Do depth testing with integer values. | Brian | 2007-07-10 | 1 | -4/+8 |
| | | | | | Using floats (and float->ushort->float conversion) introduces errors. Only GLushort depth buffers work for now... | ||||
* | code for functional Z buffer surface | Brian | 2007-06-25 | 1 | -3/+74 |
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* | checkpoint: implement z/depth testing | Brian | 2007-06-20 | 1 | -0/+14 |
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* | plug in write_mono_row_ub | Brian | 2007-06-20 | 1 | -0/+12 |
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* | Re-org of surface/framebuffer state. | Brian | 2007-06-19 | 1 | -0/+231 |
We should be able to render to any depth/format of X window now. |