Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Commiting a few minor fixes to glut fbdev (segfault on a separate stack) | Sean D'Epagnier | 2007-02-16 | 11 | -16/+16 |
| | | | | | | Updated all drivers that used the old _ac_ functions to use the new _vbo_ functions. I know this fixed the fbdev driver, it looks like it might fix some other drivers too. | ||||
* | additional wrapper updates, bug 4468 | Brian Paul | 2005-09-19 | 1 | -0/+25 |
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* | Rearrange the code related to GL_ARB_occlusion_object to generalize query | Brian Paul | 2005-08-27 | 3 | -9/+3 |
| | | | | objects for future types of queries. | ||||
* | Updates for pipeline_stage struct changes. | Keith Whitwell | 2005-04-22 | 6 | -206/+33 |
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* | more gldirect compile fixes. Getting near the linking stage now. No build ↵ | Ben Crossman | 2005-04-15 | 14 | -188/+511 |
| | | | | file yet. | ||||
* | Some initial compile fixes. Still some left and warnings that need fixing. ↵ | Ben Crossman | 2005-04-14 | 23 | -111/+114 |
| | | | | No where near runnable yet. | ||||
* | remove dependency on Shared->TexObjectList | Brian Paul | 2005-02-05 | 1 | -21/+27 |
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* | Rename the various function types in t_context.h to include a tnl_ prefix. | Keith Whitwell | 2004-07-01 | 7 | -44/+44 |
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* | add SciTech's GLDirect driver for Windows. | Alan Hourihane | 2004-04-20 | 56 | -0/+34924 |
This code is donated to Mesa which allows the usage of a Direct3D layer (DX7, DX8, DX9 or complete software fallback). No build system exists for this code yet, that will come..... |