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* mesa: Remove obsolete Windows gldirect and ICD driversIan Romanick2011-08-2610-7921/+0
| | | | | | | | | | Acked-by: Kristian Høgsberg <[email protected]> Acked-by: Marek Olšák <[email protected]> Acked-by: Alan Coopersmith <[email protected]> Acked-by: Jakob Bornecrantz <[email protected]> Acked-by: Dave Airlie <[email protected]> Build-Tested-by: Jakob Bornecrantz <[email protected]> Tested-by: Eugeni Dodonov <[email protected]>
* mesa: Remove empty header file s_trispan.h.Kenneth Graunke2011-02-101-1/+0
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* gldirect: remove _NEW_ACCUMBrian Paul2011-01-231-2/+0
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* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-139-134/+134
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* Drop GLframebuffer typedef and just use struct gl_framebufferKristian Høgsberg2010-10-132-4/+4
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* mesa: implement per-buffer color maskingBrian Paul2009-12-291-5/+5
| | | | | | | | | | | This is part of the GL_EXT_draw_buffers2 extension and part of GL 3.0. The ctx->Color.ColorMask field is now a 2-D array. Until drivers are modified to support per-buffer color masking, they can just look at the 0th color mask. The new _mesa_ColorMaskIndexed() function will be called by glColorMaskIndexedEXT() or glColorMaski().
* tnl: Replace deprecated ColorPtr[] with AttribPtr or new BackfaceColorPtr.Eric Anholt2009-11-192-6/+6
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* tnl: Replace deprecated ObjPtr with AttribPtr[_TNL_ATTRIB_POS]Eric Anholt2009-11-191-1/+1
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* tnl: Replace deprecated TexCoordPtr with AttribPtr[_TNL_ATTRIB_TEX*]Eric Anholt2009-11-191-4/+4
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* Make GL_ARB_draw_buffers mandatoryIan Romanick2009-01-281-0/+2
| | | | Signed-off-by: Ian Romanick <[email protected]>
* Remove CVS keywords.Keith Whitwell2008-09-211-1/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Cherry-picked from gallium-0.1 Conflicts: src/glu/sgi/libnurbs/interface/bezierEval.h src/glu/sgi/libnurbs/interface/bezierPatch.h src/glu/sgi/libnurbs/interface/bezierPatchMesh.h src/glu/sgi/libnurbs/internals/dataTransform.h src/glu/sgi/libnurbs/internals/displaymode.h src/glu/sgi/libnurbs/internals/sorter.h src/glu/sgi/libnurbs/nurbtess/definitions.h src/glu/sgi/libnurbs/nurbtess/directedLine.h src/glu/sgi/libnurbs/nurbtess/gridWrap.h src/glu/sgi/libnurbs/nurbtess/monoChain.h src/glu/sgi/libnurbs/nurbtess/monoPolyPart.h src/glu/sgi/libnurbs/nurbtess/monoTriangulation.h src/glu/sgi/libnurbs/nurbtess/partitionX.h src/glu/sgi/libnurbs/nurbtess/partitionY.h src/glu/sgi/libnurbs/nurbtess/polyDBG.h src/glu/sgi/libnurbs/nurbtess/polyUtil.h src/glu/sgi/libnurbs/nurbtess/primitiveStream.h src/glu/sgi/libnurbs/nurbtess/quicksort.h src/glu/sgi/libnurbs/nurbtess/rectBlock.h src/glu/sgi/libnurbs/nurbtess/sampleComp.h src/glu/sgi/libnurbs/nurbtess/sampleCompBot.h src/glu/sgi/libnurbs/nurbtess/sampleCompRight.h src/glu/sgi/libnurbs/nurbtess/sampleCompTop.h src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.h src/glu/sgi/libnurbs/nurbtess/sampledLine.h src/glu/sgi/libnurbs/nurbtess/searchTree.h src/glu/sgi/libnurbs/nurbtess/zlassert.h src/glu/sgi/libutil/error.c src/glu/sgi/libutil/glue.c src/glu/sgi/libutil/gluint.h src/glu/sgi/libutil/project.c src/glu/sgi/libutil/registry.c src/glx/x11/glxclient.h src/glx/x11/glxext.c src/mesa/drivers/dri/ffb/ffb_dd.h src/mesa/drivers/dri/ffb/ffb_points.h src/mesa/drivers/dri/gamma/gamma_context.h src/mesa/drivers/dri/gamma/gamma_macros.h src/mesa/drivers/dri/i810/i810context.h src/mesa/drivers/dri/r128/r128_dd.h src/mesa/drivers/dri/tdfx/tdfx_dd.h
* Commiting a few minor fixes to glut fbdev (segfault on a separate stack)Sean D'Epagnier2007-02-163-4/+4
| | | | | | Updated all drivers that used the old _ac_ functions to use the new _vbo_ functions. I know this fixed the fbdev driver, it looks like it might fix some other drivers too.
* Rearrange the code related to GL_ARB_occlusion_object to generalize queryBrian Paul2005-08-271-3/+1
| | | | objects for future types of queries.
* Updates for pipeline_stage struct changes.Keith Whitwell2005-04-222-74/+11
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* more gldirect compile fixes. Getting near the linking stage now. No build ↵Ben Crossman2005-04-153-56/+165
| | | | file yet.
* Some initial compile fixes. Still some left and warnings that need fixing. ↵Ben Crossman2005-04-147-36/+37
| | | | No where near runnable yet.
* Rename the various function types in t_context.h to include a tnl_ prefix.Keith Whitwell2004-07-012-14/+14
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* add SciTech's GLDirect driver for Windows.Alan Hourihane2004-04-2010-0/+7878
This code is donated to Mesa which allows the usage of a Direct3D layer (DX7, DX8, DX9 or complete software fallback). No build system exists for this code yet, that will come.....