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* updates for Mesa 4.0Brian Paul2001-09-231-1/+2
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* Split driver struct into swrast/tnl/core components.Keith Whitwell2001-03-191-36/+37
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* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-2/+2
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* misc updates to match latest device driver changesBrian Paul2001-02-0611-33/+70
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* Lots of GLchan datatype changes.Brian Paul2001-01-248-30/+24
| | | | | | | | | Added GLvector4us datatype in math/m_vector.[ch] Added _math_trans_4us() in math/m_translate.[ch] Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS. Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions. Changed args to Driver.ClearColor(), updated drivers. Reordered files in Makefile.X11
* Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul2001-01-231-6/+6
| | | | | Replace "RGBAMode" with "rgbMode", etc. Other minor clean-ups.
* Major rework of tnl moduleKeith Whitwell2000-12-261-3/+3
| | | | | | | New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
* Modified Files:Jouk Jansen2000-11-221-30/+30
| | | | | | | | | | | | | | | | | | Mesa/src/Allegro/amesa.c Mesa/src/DOS/dosmesa.c Mesa/src/FX/fxdd.c Mesa/src/FX/fxdrv.h Mesa/src/FX/fxfastpath.c Mesa/src/GGI/include/ggi/mesa/ggimesa.h Mesa/src/OSmesa/osmesa.c Mesa/src/SVGA/svgamesa.c Mesa/src/Trace/tr_control.c Mesa/src/Windows/wgl.c Mesa/src/X/xmesaP.h Mesa/src/X86/3dnow.c Mesa/src/X86/katmai.c Mesa/src/X86/x86.c Removed Files: Mesa/src/mms_depend Oops,... all files containing Caps in directory name or file name were missing in my types->mtypes commit. ----------------------------------------------------------------------
* Minor header file changes to silence warnings.Brian Paul2000-11-171-2/+5
| | | | | Added _mesa_enable_sw_extensions(), called by software-only drivers to enable all s/w-supported GL extensions.
* Move the transform and lighting code to two new directoriesKeith Whitwell2000-11-161-2/+2
| | | | | | | | | | | | | | | math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done.
* more Driver.Color, Driver.Index updatesBrian Paul2000-11-141-4/+1
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* Removed Driver.Color() and Driver.Index() functions.Brian Paul2000-11-1411-102/+53
| | | | | | Pass color or color index directly to WriteMono*() span functions. Updated current s/w drivers accordingly. Clean-up of X gc handling in XMesa driver.
* First batch of OpenGL SI related changes:Brian Paul2000-09-261-26/+26
| | | | | | | Renamed struct gl_context to struct __GLcontextRec. Include glcore.h, setup GL imports/exports. Replaced gl_ prefix with _mesa_ prefix in context.[ch] functions. GLcontext's Visual field is no longer a pointer.
* added dummy function to silence compiler warningBrian Paul2000-06-145-5/+56
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* updates for separate R/G/B/A accum buffer sizesBrian Paul2000-03-311-2/+2
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* include conf.htanner2000-01-315-5/+25
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* updated RGB2BGR functionBrian Paul2000-01-252-10/+8
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* updated for Mesa 3.3Brian Paul2000-01-258-162/+295
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* added #ifdef SVGA, work-around asm code problemBrian Paul2000-01-236-6/+40
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* updated SVGA sources from Mesa 3.2Brian Paul2000-01-2212-334/+1468
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* Initial revisionjtg1999-08-191-0/+540