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* compilation fixesBrian Paul2002-11-1110-37/+38
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* Header file clean-up:Brian Paul2002-10-241-9/+2
| | | | | | | | 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
* context-related cleanups (ex: _mesa_notifySwapBuffers instead of ↵Brian Paul2002-10-141-2/+2
| | | | _mesa_swapbuffers)
* Changed a number of context fields from GLchan to GLfloat (such as ClearColor).Brian Paul2002-10-044-13/+29
| | | | | | Also changed parameter types for some driver functions (like ctx->Driver.Clear- Color). Updated all the device drivers. Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime.
* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-091-30/+7
| | | | | indicates the read AND draw color buffer for all software rasterization. Lots of related clean-ups. See RELNOTES-4.1 for details.
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-151-6/+5
| | | | | | Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes.
* New _mesa_debug() function to replace fprintf() calls.Brian Paul2002-06-131-2/+6
| | | | | | | | Some source files updated to call _mesa_debug(), but not finished. Added __GLimports as a parameter to _mesa_create/init_context() and updated drivers accordingly. Fleshed-out more of the __GLimports and __GLexports functionality. Removed run-time config file support (config.c)
* Lots of changes related to framebuffer/window buffer resizing. Basically,Brian Paul2002-03-161-2/+3
| | | | | | | instead of passing a GLcontext* to ResizeBuffers(), pass a GLframebuffer*. The idea is that a window can be resized without it being bound to a rendering context. This makes for a nice clean-up in the XFree86 server-side GLX code. Renamed ctx->Driver.ResizeBuffersMESA() to ctx->Driver.ResizeBuffers().
* updates for Mesa 4.0Brian Paul2001-09-231-1/+2
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* Split driver struct into swrast/tnl/core components.Keith Whitwell2001-03-191-36/+37
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* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-2/+2
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* misc updates to match latest device driver changesBrian Paul2001-02-0611-33/+70
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* Lots of GLchan datatype changes.Brian Paul2001-01-248-30/+24
| | | | | | | | | Added GLvector4us datatype in math/m_vector.[ch] Added _math_trans_4us() in math/m_translate.[ch] Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS. Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions. Changed args to Driver.ClearColor(), updated drivers. Reordered files in Makefile.X11
* Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul2001-01-231-6/+6
| | | | | Replace "RGBAMode" with "rgbMode", etc. Other minor clean-ups.
* Major rework of tnl moduleKeith Whitwell2000-12-261-3/+3
| | | | | | | New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
* Modified Files:Jouk Jansen2000-11-221-30/+30
| | | | | | | | | | | | | | | | | | Mesa/src/Allegro/amesa.c Mesa/src/DOS/dosmesa.c Mesa/src/FX/fxdd.c Mesa/src/FX/fxdrv.h Mesa/src/FX/fxfastpath.c Mesa/src/GGI/include/ggi/mesa/ggimesa.h Mesa/src/OSmesa/osmesa.c Mesa/src/SVGA/svgamesa.c Mesa/src/Trace/tr_control.c Mesa/src/Windows/wgl.c Mesa/src/X/xmesaP.h Mesa/src/X86/3dnow.c Mesa/src/X86/katmai.c Mesa/src/X86/x86.c Removed Files: Mesa/src/mms_depend Oops,... all files containing Caps in directory name or file name were missing in my types->mtypes commit. ----------------------------------------------------------------------
* Minor header file changes to silence warnings.Brian Paul2000-11-171-2/+5
| | | | | Added _mesa_enable_sw_extensions(), called by software-only drivers to enable all s/w-supported GL extensions.
* Move the transform and lighting code to two new directoriesKeith Whitwell2000-11-161-2/+2
| | | | | | | | | | | | | | | math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done.
* more Driver.Color, Driver.Index updatesBrian Paul2000-11-141-4/+1
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* Removed Driver.Color() and Driver.Index() functions.Brian Paul2000-11-1411-102/+53
| | | | | | Pass color or color index directly to WriteMono*() span functions. Updated current s/w drivers accordingly. Clean-up of X gc handling in XMesa driver.
* First batch of OpenGL SI related changes:Brian Paul2000-09-261-26/+26
| | | | | | | Renamed struct gl_context to struct __GLcontextRec. Include glcore.h, setup GL imports/exports. Replaced gl_ prefix with _mesa_ prefix in context.[ch] functions. GLcontext's Visual field is no longer a pointer.
* added dummy function to silence compiler warningBrian Paul2000-06-145-5/+56
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* updates for separate R/G/B/A accum buffer sizesBrian Paul2000-03-311-2/+2
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* include conf.htanner2000-01-315-5/+25
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* updated RGB2BGR functionBrian Paul2000-01-252-10/+8
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* updated for Mesa 3.3Brian Paul2000-01-258-162/+295
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* added #ifdef SVGA, work-around asm code problemBrian Paul2000-01-236-6/+40
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* updated SVGA sources from Mesa 3.2Brian Paul2000-01-2212-334/+1468
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* Initial revisionjtg1999-08-191-0/+540