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* include glheader.h instead of system headersBrian Paul2000-05-261-3/+2
* more work on GL_ARB_texture_cube_mapBrian Paul2000-05-261-1/+2
* call _mesa_initialize_context()Brian Paul2000-04-221-7/+7
* more GL_HP_occlusion_test workBrian Paul2000-04-041-244/+27
* use BCOPY macro on FreeBSDBrian Paul2000-04-041-3/+9
* updates for separate R/G/B/A accum buffer sizesBrian Paul2000-03-311-2/+2
* Implemented support for the HP occlusion test extension (osmesa and X)Randy Frank2000-03-281-61/+47
* removed old Depth buffer pointer varBrian Paul2000-03-171-3/+5
* runtime selectable depth buffer depthBrian Paul2000-03-031-62/+105
* Added occlusion test code. Follows the HP proposed occlusion test extension.Randy Frank2000-01-151-2/+219
* GLcontext is now nested in OSMesaContextBrian Paul2000-01-141-57/+69
* updated Clear function for new mask bitsBrian Paul2000-01-061-3/+13
* removed old thread codeBrian Paul1999-12-171-45/+16
* pass new args to gl_create_framebuffer()Brian Paul1999-12-101-3/+8
* replaced Driver.SetBuffer() with SetDrawBuffer() and SetReadBuffer()Brian Paul1999-11-251-3/+12
* initial changes for Mesa 3.3Brian Paul1999-11-111-4/+4
* removed GL_ prefix from memory macrosBrian Paul1999-10-131-5/+5
* Initial revisionjtg1999-08-191-0/+1594