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* fix stride bug in RGB and BGR span renderingBrian Paul2004-03-141-4/+4
* Committing in .Jouk Jansen2004-01-231-41/+41
* Committing in .Jouk Jansen2004-01-221-40/+41
* Before calling _mesa_create_context(), initialize a dd_function_table structBrian Paul2004-01-201-50/+13
* Move initialization of default ctx->Driver.buffer-object-functions intoBrian Paul2003-10-191-11/+0
* initialize GetBufferSubData pointerBrian Paul2003-10-151-0/+1
* s/GL_COLOR_INDEX/OSMESA_COLOR_INDEX/Brian Paul2003-10-111-1/+1
* don't request accum buffer in color index modeBrian Paul2003-10-111-1/+2
* More SciTech SNAP specific changes to glheader.h. Also modified the macrosKendall Bennett2003-10-081-14/+14
* Make binary - even though this is a text file, common practice is to store MS...Karl Schultz2003-09-191-119/+119
* Copy the DLL files to the lib directory instead of libexec.Karl Schultz2003-09-181-2/+2
* GL_ARB_vertex_buffer_object working now, at least for non-indexedBrian Paul2003-09-171-0/+11
* added call to _mesa_enable_1_5_extensions()Brian Paul2003-09-171-0/+1
* Generate browse info for Debug version.Karl Schultz2003-08-301-2/+2
* VC 6 Project FileKarl Schultz2003-07-261-0/+119
* Committing in .Jouk Jansen2003-07-021-0/+2
* Committing in .Jouk Jansen2003-06-171-0/+38
* Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, heightBrian Paul2003-04-041-2/+1
* s/gl_ctx/mesa/ and misc clean-upsBrian Paul2003-04-011-27/+33
* New device driver hooks for texture object and texture image creation toBrian Paul2003-04-011-2/+6
* fix GLchan=GLfloat problemsBrian Paul2003-03-041-7/+13
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-3/+2
* casts to silence g++ warningsBrian Paul2003-02-251-2/+2
* Overhaul of line drawing template code. Make better use of sw_span mechanism.Brian Paul2002-11-141-204/+13
* Lots of clean-ups.Brian Paul2002-11-131-1512/+843
* s/BZERO/_mesa_bzero/Brian Paul2002-10-301-2/+2
* update versioning/extensions for OpenGL 1.4 / Mesa 5.0Brian Paul2002-10-291-3/+3
* wrapped a few more C library functionsBrian Paul2002-10-251-2/+2
* Header file clean-up:Brian Paul2002-10-241-5/+3
* patches from Gerk Huisma for float-channel renderingBrian Paul2002-10-171-7/+7
* context-related cleanups (ex: _mesa_notifySwapBuffers instead of _mesa_swapbu...Brian Paul2002-10-141-1/+2
* Another round of glRead/DrawBuffer() clean-ups and simplifications.Brian Paul2002-10-111-3/+3
* GLfloat/GLchan updatesBrian Paul2002-10-051-18/+22
* new texture compression infrastructureBrian Paul2002-09-271-5/+8
* struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul2002-08-071-16/+16
* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-091-14/+6
* CHAN_TYPE==GL_FLOAT clamping. call _tnl_MakeCurrent. (Gerk Huisma)Brian Paul2002-06-301-1/+15
* removed extra right-parenBrian Paul2002-06-251-2/+2
* FRONT_AND_BACK cullingKeith Whitwell2002-06-251-1/+4
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-3/+3
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-151-8/+3
* New _mesa_debug() function to replace fprintf() calls.Brian Paul2002-06-131-2/+5
* Allocate a sw_span struct in the swrast context instead of allocating itBrian Paul2002-04-191-16/+16
* added OSMesaGetProcAddress()Brian Paul2002-04-041-1/+34
* call _mesa_ResizeBuffersMESA() in OSMesaMakeCurrent() to reconcile buffer siz...Brian Paul2002-04-041-2/+7
* use _glapi_get_context() instead of GET_CURRENT_CONTEXT(ctx); in buffer_size()Brian Paul2002-03-291-2/+3
* Lots of changes related to framebuffer/window buffer resizing. Basically,Brian Paul2002-03-161-6/+10
* updated comments for CHAN_BITS=16 or 32Brian Paul2002-03-011-9/+7
* return GL_RENDERER = Mesa Offscreen16/32 when CHAN_BITS = 16 or 32Brian Paul2002-01-301-3/+9
* first checkpoint commit of Klaus's new span code (struct sw_span)Brian Paul2001-12-171-4/+3