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* Another round of glRead/DrawBuffer() clean-ups and simplifications.Brian Paul2002-10-111-3/+3
* GLfloat/GLchan updatesBrian Paul2002-10-051-18/+22
* new texture compression infrastructureBrian Paul2002-09-271-5/+8
* struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul2002-08-071-16/+16
* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-091-14/+6
* CHAN_TYPE==GL_FLOAT clamping. call _tnl_MakeCurrent. (Gerk Huisma)Brian Paul2002-06-301-1/+15
* removed extra right-parenBrian Paul2002-06-251-2/+2
* FRONT_AND_BACK cullingKeith Whitwell2002-06-251-1/+4
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-3/+3
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-151-8/+3
* New _mesa_debug() function to replace fprintf() calls.Brian Paul2002-06-131-2/+5
* Allocate a sw_span struct in the swrast context instead of allocating itBrian Paul2002-04-191-16/+16
* added OSMesaGetProcAddress()Brian Paul2002-04-041-1/+34
* call _mesa_ResizeBuffersMESA() in OSMesaMakeCurrent() to reconcile buffer siz...Brian Paul2002-04-041-2/+7
* use _glapi_get_context() instead of GET_CURRENT_CONTEXT(ctx); in buffer_size()Brian Paul2002-03-291-2/+3
* Lots of changes related to framebuffer/window buffer resizing. Basically,Brian Paul2002-03-161-6/+10
* updated comments for CHAN_BITS=16 or 32Brian Paul2002-03-011-9/+7
* return GL_RENDERER = Mesa Offscreen16/32 when CHAN_BITS = 16 or 32Brian Paul2002-01-301-3/+9
* first checkpoint commit of Klaus's new span code (struct sw_span)Brian Paul2001-12-171-4/+3
* main trunk is now 4.1Karl Schultz2001-11-291-1/+1
* update to version 4.0Karl Schultz2001-11-291-1/+1
* use correct vertex for flatshadingKeith Whitwell2001-09-251-14/+14
* Fix up Windows makefiles so that the debug build leaves debugger infoKarl Schultz2001-09-251-1/+1
* [rgba]shift values weren't always correct, only effected blended linesBrian Paul2001-09-231-12/+47
* Make osmesa a DLL instead of a static lib (Windows). This is moreKarl Schultz2001-09-213-19/+35
* clean up makefiles some more for WindowsKarl Schultz2001-09-181-11/+10
* compiler warningsKarl Schultz2001-09-181-14/+14
* remove carriage return charsKarl Schultz2001-09-181-37/+37
* Win32 updates (Karl Schultz)Brian Paul2001-09-141-0/+37
* hook compressed texture functions into driverBrian Paul2001-09-121-1/+4
* fixed s/w alpha bug 458411Brian Paul2001-09-101-7/+2
* added OSMESA_MAX_WIDTH/HEIGHT queriesBrian Paul2001-08-281-1/+7
* OpenGL 1.3 supportBrian Paul2001-08-281-1/+2
* more work on float colors (still not finished)Brian Paul2001-07-141-4/+4
* assorted changes for supporting GLfloat color channels (not done)Brian Paul2001-07-131-7/+7
* Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make itKeith Whitwell2001-07-121-15/+2
* fixed logic error in OSMesaMakeCurrent() for 565 pixel support (Lars Andersson)Brian Paul2001-07-051-3/+4
* support for RGB_565 pixels (Lars Andersson), untestedBrian Paul2001-06-271-3/+212
* replace 255 with CHAN_MAXBrian Paul2001-06-151-7/+7
* fixed a commentBrian Paul2001-06-141-2/+2
* fixed s/w alpha channel bugBrian Paul2001-05-311-2/+2
* New triangle rasterization code. Store per-span initial/step values in theBrian Paul2001-05-141-22/+25
* Driver interface changesKeith Whitwell2001-05-101-1/+3
* More texture image changes.Brian Paul2001-04-041-1/+3
* silence a compiler warningBrian Paul2001-03-291-2/+2
* Split driver struct into swrast/tnl/core components.Keith Whitwell2001-03-191-51/+66
* do fog interpolation if INTERP_FOG is defined, not when INTERP_Z is definedBrian Paul2001-03-081-3/+1
* More g++ warning fixes. Fixes for CHAN_BITS==16, it seems to work.Brian Paul2001-03-081-24/+24
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-4/+4
* Updated Driver.CopyTexImage[12]D and Driver.CopyTexSubImage[123]D functionsBrian Paul2001-02-191-1/+6