Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | glslcompiler: Fix GCC warn_unused_result warning. | Vinson Lee | 2010-07-09 | 1 | -1/+5 |
| | |||||
* | glslcompiler: Fix memory leaks on error paths. | Vinson Lee | 2010-07-09 | 1 | -0/+2 |
| | |||||
* | glslcompiler: Remove unnecessary headers. | Vinson Lee | 2010-07-09 | 1 | -2/+0 |
| | |||||
* | glslcompiler: Fix build. | Vinson Lee | 2010-07-08 | 1 | -2/+2 |
| | |||||
* | mesa: initial support for ARB_geometry_shader4 | Zack Rusin | 2010-06-28 | 1 | -3/+19 |
| | | | | | | laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left. | ||||
* | mesa: rename src/mesa/shader/ to src/mesa/program/ | Brian Paul | 2010-06-10 | 1 | -2/+2 |
| | |||||
* | glapi: Move to src/mapi/. | Chia-I Wu | 2010-05-07 | 1 | -1/+2 |
| | | | | Move glapi to src/mapi/{glapi,es1api,es2api}. | ||||
* | glslcompiler: added option to do linking of vert/frag shaders | Brian Paul | 2010-03-23 | 1 | -12/+37 |
| | |||||
* | glslcompiler: fix build again | Brian Paul | 2010-03-22 | 1 | -7/+2 |
| | | | | | Simply use the libglapi.a archive instead of individual .o files. Fixes the non-debug build. | ||||
* | glslcompiler: fix build breakage | Brian Paul | 2010-03-22 | 1 | -0/+1 |
| | |||||
* | glslcompiler: fix build breakage | Brian Paul | 2010-03-22 | 1 | -1/+2 |
| | |||||
* | mesa: Remove support for creating color-index visuals | Ian Romanick | 2010-03-03 | 1 | -2/+2 |
| | | | | | | | | Remove the rgbMode and indexBits parameters from _mesa_create_visual and _mesa_initialize_visual. These values are now hardcoded to GL_TRUE and 0. Signed-off-by: Ian Romanick <[email protected]> | ||||
* | Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions | Kristian Høgsberg | 2010-02-19 | 1 | -2/+2 |
| | |||||
* | glslcompiler: add glapi_nop.o to OBJECTS | Brian Paul | 2010-02-01 | 1 | -0/+1 |
| | |||||
* | glslcompiler: Fix Mac OS build. | Vinson Lee | 2009-11-04 | 1 | -1/+1 |
| | | | | Signed-off-by: Brian Paul <[email protected]> | ||||
* | glslcompiler: added new options to override debug/optimization pragmas | Brian Paul | 2009-03-19 | 1 | -7/+36 |
| | |||||
* | glsl: added --params option to stand-alone GLSL compiler | Brian Paul | 2009-02-17 | 1 | -0/+8 |
| | | | | Prints program parameter info | ||||
* | mesa: fix stand-alone glslcompiler | Brian Paul | 2009-02-02 | 1 | -1/+1 |
| | |||||
* | mesa: fix build of stand-alone glslcompiler driver | Brian Paul | 2009-01-19 | 1 | -1/+1 |
| | |||||
* | mesa: fix stand-alone glslcompiler build | Brian Paul | 2008-10-28 | 1 | -6/+2 |
| | |||||
* | mesa: prefix more #includes with "main/" | Brian Paul | 2008-09-18 | 1 | -5/+5 |
| | |||||
* | Never fail `make clean' | Dan Nicholson | 2008-05-07 | 1 | -1/+1 |
| | | | | | | Mostly some pedantic changes such that `make clean' always ignores errors. Also changed the top clean target to do the `touch configs/current' dance instead of realclean. | ||||
* | updated for vbo | Brian | 2007-02-22 | 1 | -3/+8 |
| | |||||
* | remove accidental check-in | Brian | 2007-02-20 | 1 | -0/+0 |
| | |||||
* | stand-alone GLSL compiler | Brian | 2007-02-17 | 3 | -0/+397 |