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* Remove remnants of the old glsl compiler.Eric Anholt2010-08-202-479/+0
* glslcompiler: Fix GCC warn_unused_result warning.Vinson Lee2010-07-091-1/+5
* glslcompiler: Fix memory leaks on error paths.Vinson Lee2010-07-091-0/+2
* glslcompiler: Remove unnecessary headers.Vinson Lee2010-07-091-2/+0
* glslcompiler: Fix build.Vinson Lee2010-07-081-2/+2
* mesa: initial support for ARB_geometry_shader4Zack Rusin2010-06-281-3/+19
* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-2/+2
* glapi: Move to src/mapi/.Chia-I Wu2010-05-071-1/+2
* glslcompiler: added option to do linking of vert/frag shadersBrian Paul2010-03-231-12/+37
* glslcompiler: fix build againBrian Paul2010-03-221-7/+2
* glslcompiler: fix build breakageBrian Paul2010-03-221-0/+1
* glslcompiler: fix build breakageBrian Paul2010-03-221-1/+2
* mesa: Remove support for creating color-index visualsIan Romanick2010-03-031-2/+2
* Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versionsKristian Høgsberg2010-02-191-2/+2
* glslcompiler: add glapi_nop.o to OBJECTSBrian Paul2010-02-011-0/+1
* glslcompiler: Fix Mac OS build.Vinson Lee2009-11-041-1/+1
* glslcompiler: added new options to override debug/optimization pragmasBrian Paul2009-03-191-7/+36
* glsl: added --params option to stand-alone GLSL compilerBrian Paul2009-02-171-0/+8
* mesa: fix stand-alone glslcompilerBrian Paul2009-02-021-1/+1
* mesa: fix build of stand-alone glslcompiler driverBrian Paul2009-01-191-1/+1
* mesa: fix stand-alone glslcompiler buildBrian Paul2008-10-281-6/+2
* mesa: prefix more #includes with "main/"Brian Paul2008-09-181-5/+5
* Never fail `make clean'Dan Nicholson2008-05-071-1/+1
* updated for vboBrian2007-02-221-3/+8
* remove accidental check-inBrian2007-02-201-0/+0
* stand-alone GLSL compilerBrian2007-02-173-0/+397