Commit message (Collapse) | Author | Age | Files | Lines | |
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* | small fix for debug paths | Daniel Borca | 2004-12-06 | 1 | -1/+3 |
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* | Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport(). | Brian Paul | 2004-11-27 | 2 | -6/+10 |
| | | | | | | | | Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions. | ||||
* | moved windoze specific code outside drivers/glide/ | Daniel Borca | 2004-11-15 | 3 | -2143/+0 |
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* | fix _mesa_image_address2d invocation | Daniel Borca | 2004-11-15 | 1 | -1/+1 |
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* | GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking | Brian Paul | 2004-11-10 | 1 | -38/+30 |
| | | | | | | | and ignored for 1D and 2D images. Need to pass in image dimensions (1,2,3) to the _mesa_image_address() function. This change gets propogated to some other routines. Also added new _mesa_image_address[123]d() convenience functions. | ||||
* | fixed compilation errors | Daniel Borca | 2004-10-20 | 2 | -5/+10 |
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* | avoid the patch if Mesa_DXTn flag is set | Daniel Borca | 2004-10-12 | 1 | -2/+2 |
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* | put Rush in the list of supported HW | Daniel Borca | 2004-10-05 | 1 | -3/+3 |
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* | added support for GL_ARB_draw_buffers | Brian Paul | 2004-10-02 | 1 | -2/+2 |
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* | stencil wrap works, either HW or SW (Ian Romanick) | Daniel Borca | 2004-09-27 | 1 | -4/+1 |
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* | added (back!) option to use non-packedcolor | Daniel Borca | 2004-09-24 | 7 | -4/+201 |
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* | clamp size of wide points | Daniel Borca | 2004-09-20 | 1 | -2/+6 |
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* | cleanup and bugfixes for fxDDClear() | Daniel Borca | 2004-09-13 | 1 | -75/+36 |
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* | cleanup and some changes towards GL_ARB_point_sprite (two-zero) | Daniel Borca | 2004-09-13 | 1 | -16/+22 |
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* | cleanup | Daniel Borca | 2004-09-13 | 11 | -102/+29 |
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* | make sure the HW is clean before shooting the pipeline | Daniel Borca | 2004-09-03 | 1 | -42/+25 |
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* | newer Glide3x snaps vertices internally for V1/VR/VB | Daniel Borca | 2004-08-31 | 1 | -1/+1 |
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* | hide GL_ARB_texture_compression from non-VSA cards | Daniel Borca | 2004-08-20 | 1 | -23/+16 |
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* | why is GL_ARB_texture_env_combine different from EXT? | Daniel Borca | 2004-08-19 | 1 | -0/+1 |
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* | "const int _nc" was really stupid... | Daniel Borca | 2004-08-19 | 1 | -13/+8 |
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* | cleanup | Daniel Borca | 2004-08-19 | 1 | -4/+2 |
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* | silence compiler warnings | Daniel Borca | 2004-08-19 | 1 | -3/+3 |
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* | cleanup | Daniel Borca | 2004-08-16 | 5 | -37/+14 |
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* | fixed texture fetchers, fixed automatic mipmap generation, some cleanup | Daniel Borca | 2004-08-16 | 1 | -22/+71 |
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* | fixed pixel drawing routines, some cleanup | Daniel Borca | 2004-08-16 | 1 | -8/+142 |
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* | disabled stereo checking in wglChoosePixelFormat | Daniel Borca | 2004-08-16 | 1 | -0/+5 |
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* | disable W1 when single-texturing | Daniel Borca | 2004-07-26 | 1 | -6/+6 |
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* | Rush is back on ZBUFFER | Daniel Borca | 2004-07-26 | 1 | -49/+354 |
| | | | | added DrawPixels555 and DrawPixels565 | ||||
* | fixed pixelpiped DrawBitmap / DrawPixels (clipping was upside-down) | Daniel Borca | 2004-07-23 | 1 | -31/+28 |
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* | partial GL_BLEND for Voodoo1 | Daniel Borca | 2004-07-21 | 1 | -6/+16 |
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* | GL_EXT_texture_env_add shouldn't be conditioned by multitex, or should it? | Daniel Borca | 2004-07-20 | 1 | -1/+1 |
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* | trying vertex_program... | Daniel Borca | 2004-07-19 | 1 | -1/+4 |
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* | minor corrections | Daniel Borca | 2004-07-16 | 2 | -17/+36 |
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* | GL_MODULATE/GL_REPLACE multitex (wasteful, but apparently needed by some apps) | Daniel Borca | 2004-07-16 | 1 | -0/+34 |
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* | SGIS_generate_mipmap | Daniel Borca | 2004-07-16 | 1 | -77/+188 |
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* | use tnl_emit_func, it's safer | Daniel Borca | 2004-07-06 | 1 | -2/+2 |
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* | added GL_ARB_point_sprite. | Daniel Borca | 2004-07-05 | 5 | -44/+119 |
| | | | | | color masking correctly implemented for 15bpp. small fixes for textures and tri engine. | ||||
* | added GL_EXT_fog_coord. | Daniel Borca | 2004-07-02 | 7 | -39/+343 |
| | | | | | added GL_EXT_blend_equation_separate. minor cleanup. | ||||
* | Rename the various function types in t_context.h to include a tnl_ prefix. | Keith Whitwell | 2004-07-01 | 2 | -6/+6 |
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* | hack for compressed textures with aspectratio greater than 8:1 | Daniel Borca | 2004-06-24 | 4 | -53/+66 |
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* | Hack for linear fogging. Added empty routines for WGL_ARB_pixel_format ↵ | Daniel Borca | 2004-06-19 | 5 | -16/+139 |
| | | | | WGL_ARB_render_texture WGL_ARB_pbuffer | ||||
* | Fixed a bug in vertex emitter (untile we move to t_vertex.c) | Daniel Borca | 2004-06-14 | 1 | -2/+7 |
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* | remove the 3dfx CatchSignals stuff (the var was alwasy set) | Brian Paul | 2004-06-11 | 1 | -1/+1 |
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* | corrected a bug wrt point_size | Daniel Borca | 2004-06-08 | 2 | -11/+57 |
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* | masked out unsupported glBlendColor (some games check only the proc addr) | Daniel Borca | 2004-06-03 | 6 | -9/+11 |
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* | reworked FXT1 | Daniel Borca | 2004-05-31 | 3 | -8/+13 |
| | | | | minor fixes to fxMesa | ||||
* | doc update; minor changes | Daniel Borca | 2004-05-20 | 1 | -5/+9 |
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* | added GL_NV_blend_square | Daniel Borca | 2004-05-19 | 3 | -82/+57 |
| | | | | | fixed alpha blending modes for Napalm minor fix in compressed texture aspectratio adjust | ||||
* | added some core-level extensions | Daniel Borca | 2004-05-18 | 1 | -0/+2 |
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* | minor fixes | Daniel Borca | 2004-05-12 | 2 | -7/+3 |
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