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* small fix for debug pathsDaniel Borca2004-12-061-1/+3
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* Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().Brian Paul2004-11-272-6/+10
| | | | | | | | Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions.
* moved windoze specific code outside drivers/glide/Daniel Borca2004-11-153-2143/+0
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* fix _mesa_image_address2d invocationDaniel Borca2004-11-151-1/+1
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* GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpackingBrian Paul2004-11-101-38/+30
| | | | | | | and ignored for 1D and 2D images. Need to pass in image dimensions (1,2,3) to the _mesa_image_address() function. This change gets propogated to some other routines. Also added new _mesa_image_address[123]d() convenience functions.
* fixed compilation errorsDaniel Borca2004-10-202-5/+10
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* avoid the patch if Mesa_DXTn flag is setDaniel Borca2004-10-121-2/+2
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* put Rush in the list of supported HWDaniel Borca2004-10-051-3/+3
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* added support for GL_ARB_draw_buffersBrian Paul2004-10-021-2/+2
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* stencil wrap works, either HW or SW (Ian Romanick)Daniel Borca2004-09-271-4/+1
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* added (back!) option to use non-packedcolorDaniel Borca2004-09-247-4/+201
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* clamp size of wide pointsDaniel Borca2004-09-201-2/+6
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* cleanup and bugfixes for fxDDClear()Daniel Borca2004-09-131-75/+36
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* cleanup and some changes towards GL_ARB_point_sprite (two-zero)Daniel Borca2004-09-131-16/+22
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* cleanupDaniel Borca2004-09-1311-102/+29
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* make sure the HW is clean before shooting the pipelineDaniel Borca2004-09-031-42/+25
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* newer Glide3x snaps vertices internally for V1/VR/VBDaniel Borca2004-08-311-1/+1
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* hide GL_ARB_texture_compression from non-VSA cardsDaniel Borca2004-08-201-23/+16
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* why is GL_ARB_texture_env_combine different from EXT?Daniel Borca2004-08-191-0/+1
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* "const int _nc" was really stupid...Daniel Borca2004-08-191-13/+8
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* cleanupDaniel Borca2004-08-191-4/+2
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* silence compiler warningsDaniel Borca2004-08-191-3/+3
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* cleanupDaniel Borca2004-08-165-37/+14
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* fixed texture fetchers, fixed automatic mipmap generation, some cleanupDaniel Borca2004-08-161-22/+71
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* fixed pixel drawing routines, some cleanupDaniel Borca2004-08-161-8/+142
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* disabled stereo checking in wglChoosePixelFormatDaniel Borca2004-08-161-0/+5
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* disable W1 when single-texturingDaniel Borca2004-07-261-6/+6
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* Rush is back on ZBUFFERDaniel Borca2004-07-261-49/+354
| | | | added DrawPixels555 and DrawPixels565
* fixed pixelpiped DrawBitmap / DrawPixels (clipping was upside-down)Daniel Borca2004-07-231-31/+28
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* partial GL_BLEND for Voodoo1Daniel Borca2004-07-211-6/+16
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* GL_EXT_texture_env_add shouldn't be conditioned by multitex, or should it?Daniel Borca2004-07-201-1/+1
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* trying vertex_program...Daniel Borca2004-07-191-1/+4
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* minor correctionsDaniel Borca2004-07-162-17/+36
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* GL_MODULATE/GL_REPLACE multitex (wasteful, but apparently needed by some apps)Daniel Borca2004-07-161-0/+34
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* SGIS_generate_mipmapDaniel Borca2004-07-161-77/+188
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* use tnl_emit_func, it's saferDaniel Borca2004-07-061-2/+2
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* added GL_ARB_point_sprite.Daniel Borca2004-07-055-44/+119
| | | | | color masking correctly implemented for 15bpp. small fixes for textures and tri engine.
* added GL_EXT_fog_coord.Daniel Borca2004-07-027-39/+343
| | | | | added GL_EXT_blend_equation_separate. minor cleanup.
* Rename the various function types in t_context.h to include a tnl_ prefix.Keith Whitwell2004-07-012-6/+6
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* hack for compressed textures with aspectratio greater than 8:1Daniel Borca2004-06-244-53/+66
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* Hack for linear fogging. Added empty routines for WGL_ARB_pixel_format ↵Daniel Borca2004-06-195-16/+139
| | | | WGL_ARB_render_texture WGL_ARB_pbuffer
* Fixed a bug in vertex emitter (untile we move to t_vertex.c)Daniel Borca2004-06-141-2/+7
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* remove the 3dfx CatchSignals stuff (the var was alwasy set)Brian Paul2004-06-111-1/+1
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* corrected a bug wrt point_sizeDaniel Borca2004-06-082-11/+57
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* masked out unsupported glBlendColor (some games check only the proc addr)Daniel Borca2004-06-036-9/+11
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* reworked FXT1Daniel Borca2004-05-313-8/+13
| | | | minor fixes to fxMesa
* doc update; minor changesDaniel Borca2004-05-201-5/+9
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* added GL_NV_blend_squareDaniel Borca2004-05-193-82/+57
| | | | | fixed alpha blending modes for Napalm minor fix in compressed texture aspectratio adjust
* added some core-level extensionsDaniel Borca2004-05-181-0/+2
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* minor fixesDaniel Borca2004-05-122-7/+3
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