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path: root/src/mesa/drivers/glide
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* merge current trunk into vbo branchAlan Hourihane2006-11-021-6/+3
* switch remaining drivers over to vboKeith Whitwell2006-10-311-1/+1
* Remove calls to _mesa_ResizeBuffersMESA() - generally replace with code toBrian Paul2006-10-151-2/+10
* Move COPY_FLOAT() macro down into glide driver.Brian Paul2005-11-091-0/+2
* Unify vertex/fragment program instuctions.Brian Paul2005-11-051-2/+0
* s/IntFormat/InternalFormat/ and s/Format/_BaseFormat/ for gl_color_table.Brian Paul2005-10-051-1/+1
* In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul2005-10-051-16/+17
* replace GLdepth with GLuintBrian Paul2005-09-212-6/+6
* Replace ctx->Driver.StencilOp/Func/Mask() functions withBrian Paul2005-09-133-9/+11
* add _tnl_arb_vertex_program_stage to all drivers which already have _tnl_vert...Roland Scheidegger2005-09-091-0/+1
* remove fxDDSetBuffer()Brian Paul2005-09-011-42/+13
* Get rid of the MESA_PBUFFER_ALLOC/FREE() macros.Brian Paul2005-06-272-5/+5
* pathetic attempt to accomodate new frambuffer changes (still some work to do)Daniel Borca2005-05-091-3/+10
* accomodate new frambuffer changesDaniel Borca2005-05-092-28/+32
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-6/+0
* Use the _mesa_HashNextEntry() function to walk over all textures in theBrian Paul2005-01-251-18/+27
* make sure we avoid assertion failure wrt VB->ColorPtr[1]->strideDaniel Borca2005-01-191-10/+11
* cleaned up warningsDaniel Borca2005-01-174-44/+45
* some "safer" type-punning (gcc optimizes float moves with integer moves, anyw...Daniel Borca2005-01-122-39/+38
* semantic in parameter names. changed emitter function.Daniel Borca2005-01-061-12/+12
* semantic in parameter namesDaniel Borca2005-01-061-3/+3
* added GL_EXT_stencil_two_side (yes, it works)Daniel Borca2004-12-214-20/+263
* put back clipmask code; it proved to be a MinGW/gcc 3.3.x error in t_vb_clipt...Daniel Borca2004-12-201-15/+15
* use float constants.Daniel Borca2004-12-201-13/+13
* removed ifdef'ed out code (to whom it may concern: it can be found in dri/tdf...Daniel Borca2004-12-201-395/+1
* removed detritus (ncc).Daniel Borca2004-12-201-42/+2
* comment reorg.Daniel Borca2004-12-201-57/+5
* made some functions static.Daniel Borca2004-12-201-12/+15
* comment reorg.Daniel Borca2004-12-201-30/+42
* allow greater swappendingcount for older hw (v1/v2)Daniel Borca2004-12-201-3/+3
* fxRasterPrimitive wasn't always receiving the reduced primitiveDaniel Borca2004-12-171-16/+15
* disabled ClipMask usage in vb emitter (clipping bugs?)Daniel Borca2004-12-131-2/+2
* small fix for debug pathsDaniel Borca2004-12-061-1/+3
* Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().Brian Paul2004-11-272-6/+10
* moved windoze specific code outside drivers/glide/Daniel Borca2004-11-153-2143/+0
* fix _mesa_image_address2d invocationDaniel Borca2004-11-151-1/+1
* GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpackingBrian Paul2004-11-101-38/+30
* fixed compilation errorsDaniel Borca2004-10-202-5/+10
* avoid the patch if Mesa_DXTn flag is setDaniel Borca2004-10-121-2/+2
* put Rush in the list of supported HWDaniel Borca2004-10-051-3/+3
* added support for GL_ARB_draw_buffersBrian Paul2004-10-021-2/+2
* stencil wrap works, either HW or SW (Ian Romanick)Daniel Borca2004-09-271-4/+1
* added (back!) option to use non-packedcolorDaniel Borca2004-09-247-4/+201
* clamp size of wide pointsDaniel Borca2004-09-201-2/+6
* cleanup and bugfixes for fxDDClear()Daniel Borca2004-09-131-75/+36
* cleanup and some changes towards GL_ARB_point_sprite (two-zero)Daniel Borca2004-09-131-16/+22
* cleanupDaniel Borca2004-09-1311-102/+29
* make sure the HW is clean before shooting the pipelineDaniel Borca2004-09-031-42/+25
* newer Glide3x snaps vertices internally for V1/VR/VBDaniel Borca2004-08-311-1/+1
* hide GL_ARB_texture_compression from non-VSA cardsDaniel Borca2004-08-201-23/+16