Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single | Keith Whitwell | 2004-01-27 | 4 | -16/+16 |
| | | | | array, texObj->Image[face][level]. | ||||
* | accomodate FetchTexel and fix some memory leak bugs | Daniel Borca | 2004-01-26 | 5 | -59/+24 |
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* | accomodated new driver_func initialization | Daniel Borca | 2004-01-23 | 6 | -35/+20 |
| | | | | | | added DMesaGetProcAddress some other minor fixes updated documentation | ||||
* | Remove dd_function_table::BlendFunc. All drivers now use | Ian Romanick | 2004-01-21 | 3 | -8/+0 |
| | | | | | | dd_function_table:BlendFuncSeparate. If a driver does not actually support EXT_blend_func_separate, it can assume that the RGB and alpha blend functions are the same. | ||||
* | Undo some bits from last check-in related to the ctx->Driver.NewTextureObject | Brian Paul | 2004-01-20 | 1 | -37/+67 |
| | | | | | functions. Don't allocate the driver-specific data during texture object creation but do it later as needed (as code originally was). | ||||
* | Before calling _mesa_create_context(), initialize a dd_function_table struct | Brian Paul | 2004-01-20 | 3 | -74/+65 |
| | | | | | | | | | | by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future. | ||||
* | _mesa_delete_texture_object and some other updates | Daniel Borca | 2004-01-15 | 4 | -10/+12 |
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* | fixed a bug in texture memory manager when in UMA mode | Daniel Borca | 2004-01-14 | 2 | -6/+13 |
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* | added support for textures bigger than HW can support (SW rescaling) | Daniel Borca | 2004-01-13 | 3 | -2/+96 |
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* | re-enabled trilinearness | Daniel Borca | 2004-01-13 | 1 | -43/+45 |
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* | small fixes | Daniel Borca | 2004-01-13 | 3 | -33/+40 |
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* | envvars to control run-time | Daniel Borca | 2004-01-08 | 2 | -18/+18 |
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* | bugfix in texture swapping mechanism (multitex) | Daniel Borca | 2004-01-07 | 1 | -1/+2 |
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* | temporary workaround for bad primitives in fx_render_vb_quads | Daniel Borca | 2004-01-07 | 1 | -4/+12 |
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* | protect against broken apps | Daniel Borca | 2004-01-07 | 1 | -4/+11 |
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* | teensy bit of optimization in interp code | Daniel Borca | 2004-01-07 | 1 | -50/+18 |
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* | wgl interface | Daniel Borca | 2004-01-07 | 2 | -0/+8 |
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* | cleanups | Daniel Borca | 2004-01-07 | 2 | -3/+3 |
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* | reverted TMUs for proper multitexturing | Daniel Borca | 2003-12-23 | 3 | -11/+170 |
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* | DMesa: removed MGA2064W driver | Daniel Borca | 2003-12-19 | 4 | -36/+59 |
| | | | | | | DMesa: added capability to query visuals fxMesa: WGL_3DFX_gamma_control fxMesa: minor fixes to interface (fxQueryHardware vs fxMesaSelect...) | ||||
* | EXT_secondary_color and EXT_separate_specular via multipass | Daniel Borca | 2003-12-15 | 8 | -54/+307 |
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* | small bug wrt culling | Daniel Borca | 2003-12-12 | 1 | -1/+9 |
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* | fixed prototypes for wglGammaRamp3DFX | Daniel Borca | 2003-12-11 | 1 | -6/+4 |
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* | got rid of __FUNCTION__ :( | Daniel Borca | 2003-12-10 | 16 | -249/+570 |
| | | | | | | | | | | | | | | Texus2 functions are dynamically linked now made getRegistryOrEnvironmentString more portable bugfix: unnecessary total SW fallback -- glColorMask bugfix: when shared palette was not loaded correctly point_attenuation_stage back in business (point size/atten) fxTexGetInfo is not required for fxIsTexSupported fxDDChooseTextureFormat optimized for RGB/RGBA textures accelerated Quads with Triangle_Fans more WGL extensions/functions (also updated export file) DXTC/S3TC -> FXT1 wrapping hack quick & dirty fix for Quake2 | ||||
* | accomodate vtx-0-2-branch | Daniel Borca | 2003-11-26 | 4 | -93/+65 |
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* | Import vtx-0-2-branch | Keith Whitwell | 2003-11-24 | 2 | -2/+2 |
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* | more texture compression | Daniel Borca | 2003-11-21 | 2 | -5/+20 |
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* | small matters | Daniel Borca | 2003-11-20 | 1 | -20/+9 |
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* | doc updates; GLUT timer additions; fixed compilation warnings | Daniel Borca | 2003-11-18 | 3 | -43/+35 |
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* | vanilla extensions disabled | Daniel Borca | 2003-11-13 | 1 | -3/+2 |
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* | dirty hack to advertise vanilla extension names | Daniel Borca | 2003-11-12 | 1 | -0/+23 |
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* | NCC fixes and some cosmetics | Daniel Borca | 2003-11-07 | 4 | -50/+5 |
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* | small fixes wrt texture handling | Daniel Borca | 2003-11-03 | 1 | -5/+5 |
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* | small fixes wrt texture handling | Daniel Borca | 2003-11-03 | 1 | -44/+31 |
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* | Voodoo2 happiness | Daniel Borca | 2003-11-03 | 7 | -160/+66 |
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* | removed detritus | Daniel Borca | 2003-10-31 | 1 | -7/+0 |
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* | bugfixes wrt texture compression | Daniel Borca | 2003-10-30 | 4 | -87/+50 |
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* | changes to accomodate texture compression | Daniel Borca | 2003-10-29 | 10 | -84/+746 |
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* | cosmetics and memos | Daniel Borca | 2003-10-22 | 1 | -1/+4 |
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* | wrap in #ifdef FX / #endif | Brian Paul | 2003-10-21 | 1 | -0/+5 |
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* | Napalm total immersion | Daniel Borca | 2003-10-21 | 15 | -402/+2098 |
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* | protect whole file with #ifdef FX | Brian Paul | 2003-10-15 | 1 | -0/+4 |
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* | minor fixes + doc update | Daniel Borca | 2003-10-14 | 3 | -3/+15 |
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* | glide driver (wip) | Daniel Borca | 2003-10-13 | 7 | -150/+190 |
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* | Reorganized combiners. Added optimized span functions. | Daniel Borca | 2003-10-09 | 12 | -882/+924 |
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* | updates from Daniel Borca | Brian Paul | 2003-10-02 | 16 | -2009/+5475 |
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* | remove a _TriangleCaps reference | Brian Paul | 2003-09-23 | 1 | -4/+5 |
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* | a few less occurances of _TriangleCaps | Brian Paul | 2003-09-18 | 1 | -5/+9 |
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* | DOS and glide driver updates from Daniel Borca | Brian Paul | 2003-08-19 | 11 | -2022/+1364 |
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* | more DOS updates from Daniel Borca | Brian Paul | 2003-07-17 | 6 | -23/+537 |
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