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path: root/src/mesa/drivers/glide
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* mesa: remove gl_texture_image::IsCompressed fieldBrian Paul2009-10-011-10/+9
* mesa: replace gl_texture_format with gl_formatBrian Paul2009-09-301-24/+24
* glide: use _mesa_texstore()Brian Paul2009-09-281-48/+35
* drivers: use _mesa_texstoreBrian Paul2009-09-281-15/+15
* glide: use _mesa_get_format_bytes()Brian Paul2009-09-272-3/+5
* glide: use _mesa_get_texstore_func()Brian Paul2009-09-271-35/+51
* mesa: remove GL_MESA_program_debug extensionBrian Paul2009-03-071-1/+0
* mesa: use Stencil._Enabled field instead of Stencil.EnabledBrian Paul2009-03-021-1/+1
* mesa: replace _mesa_unreference_framebuffer() with _mesa_reference_framebuffer()Brian Paul2009-02-091-2/+2
* Make GL_ARB_draw_buffers mandatoryIan Romanick2009-01-281-0/+2
* Make GL_{EXT,SUN}_multi_draw_arrays and GL_IBM_multimode_draw_arrays mandatoryIan Romanick2009-01-281-2/+0
* Make GL_ARB_vertex_buffer_object mandatoryIan Romanick2009-01-281-1/+0
* Make GL_ARB_texture_compression mandatoryIan Romanick2009-01-281-2/+0
* mesa: prefix more #includes with "main/"Brian Paul2008-09-187-34/+34
* dri: Fix write/read depth buffer issue under 16bpp mode. See bug #16646Xiang, Haihao2008-08-051-0/+4
* Replace gl_framebuffer's _ColorDrawBufferMask with _ColorDrawBufferIndexesBrian2008-01-061-2/+2
* remove _tnl_arb_vertex_program_stageBrian2007-04-161-1/+0
* Fix/improve framebuffer object reference counting.Brian2007-03-061-2/+2
* Commiting a few minor fixes to glut fbdev (segfault on a separate stack)Sean D'Epagnier2007-02-161-3/+3
* merge current trunk into vbo branchAlan Hourihane2006-11-021-6/+3
* switch remaining drivers over to vboKeith Whitwell2006-10-311-1/+1
* Remove calls to _mesa_ResizeBuffersMESA() - generally replace with code toBrian Paul2006-10-151-2/+10
* Move COPY_FLOAT() macro down into glide driver.Brian Paul2005-11-091-0/+2
* Unify vertex/fragment program instuctions.Brian Paul2005-11-051-2/+0
* s/IntFormat/InternalFormat/ and s/Format/_BaseFormat/ for gl_color_table.Brian Paul2005-10-051-1/+1
* In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul2005-10-051-16/+17
* replace GLdepth with GLuintBrian Paul2005-09-212-6/+6
* Replace ctx->Driver.StencilOp/Func/Mask() functions withBrian Paul2005-09-133-9/+11
* add _tnl_arb_vertex_program_stage to all drivers which already have _tnl_vert...Roland Scheidegger2005-09-091-0/+1
* remove fxDDSetBuffer()Brian Paul2005-09-011-42/+13
* Get rid of the MESA_PBUFFER_ALLOC/FREE() macros.Brian Paul2005-06-272-5/+5
* pathetic attempt to accomodate new frambuffer changes (still some work to do)Daniel Borca2005-05-091-3/+10
* accomodate new frambuffer changesDaniel Borca2005-05-092-28/+32
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-6/+0
* Use the _mesa_HashNextEntry() function to walk over all textures in theBrian Paul2005-01-251-18/+27
* make sure we avoid assertion failure wrt VB->ColorPtr[1]->strideDaniel Borca2005-01-191-10/+11
* cleaned up warningsDaniel Borca2005-01-174-44/+45
* some "safer" type-punning (gcc optimizes float moves with integer moves, anyw...Daniel Borca2005-01-122-39/+38
* semantic in parameter names. changed emitter function.Daniel Borca2005-01-061-12/+12
* semantic in parameter namesDaniel Borca2005-01-061-3/+3
* added GL_EXT_stencil_two_side (yes, it works)Daniel Borca2004-12-214-20/+263
* put back clipmask code; it proved to be a MinGW/gcc 3.3.x error in t_vb_clipt...Daniel Borca2004-12-201-15/+15
* use float constants.Daniel Borca2004-12-201-13/+13
* removed ifdef'ed out code (to whom it may concern: it can be found in dri/tdf...Daniel Borca2004-12-201-395/+1
* removed detritus (ncc).Daniel Borca2004-12-201-42/+2
* comment reorg.Daniel Borca2004-12-201-57/+5
* made some functions static.Daniel Borca2004-12-201-12/+15
* comment reorg.Daniel Borca2004-12-201-30/+42
* allow greater swappendingcount for older hw (v1/v2)Daniel Borca2004-12-201-3/+3
* fxRasterPrimitive wasn't always receiving the reduced primitiveDaniel Borca2004-12-171-16/+15