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path: root/src/mesa/drivers/glide
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* remove some debugKeith Whitwell2001-09-181-5/+5
* Fix FX driver to the point where gears & morph3d work.Keith Whitwell2001-09-183-26/+15
* changes to allow the driver to compile - still doesn't work thoughBrian Paul2001-08-295-6/+29
* Fix Alan Barnett's 'try10' display list bug.Keith Whitwell2001-07-171-4/+4
* Committing in .Jouk Jansen2001-07-132-0/+35
* Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make itKeith Whitwell2001-07-126-1242/+1204
* Allow different max texture sizes for 1/2D, 3D and cube maps.Brian Paul2001-06-131-1/+0
* fixed bad texture border test (sometimes caused a segfault)Brian Paul2001-05-101-1/+1
* minor clean-upBrian Paul2001-05-101-18/+1
* Driver interface changesKeith Whitwell2001-05-101-0/+1
* check hardware type and use SETUP_SNAP if neededBrian Paul2001-05-103-13/+21
* minor clean-upsBrian Paul2001-05-091-8/+13
* minor clean-ups and warning fixesBrian Paul2001-05-031-1/+1
* add disabled test to turn on vertex snapping.Keith Whitwell2001-05-031-0/+5
* fixed vertex color problemsBrian Paul2001-05-022-13/+13
* teximage updates. seems to work fine.Brian Paul2001-05-022-116/+121
* float color changesKeith Whitwell2001-05-012-18/+18
* texture image code updates (not finished)Brian Paul2001-04-243-195/+143
* compilation fixes - texturing isn't working at this timeBrian Paul2001-04-202-2/+7
* Fixed a texture conversion problem: sometimes need to produce an intermediateBrian Paul2001-04-201-1/+3
* include fxdrv.h before other headers (Ivan Kalvatchev)Brian Paul2001-04-031-1/+1
* fixed compilation problems related to ctx->_Enabled removalBrian Paul2001-03-301-4/+5
* Removed DD_Z_NEVER.Brian Paul2001-03-291-1/+1
* compilation updatesBrian Paul2001-03-282-3/+2
* - Restore texImage->IntFormat.Gareth Hughes2001-03-281-12/+12
* silence compiler warningsBrian Paul2001-03-272-3/+3
* added teximage rescaling code. untested at this pointBrian Paul2001-03-211-8/+100
* minor updates for 3.5Brian Paul2001-03-211-5/+1
* use new texture conversion code, still have to do image rescalingBrian Paul2001-03-211-71/+43
* Split driver struct into swrast/tnl/core components.Keith Whitwell2001-03-194-90/+83
* fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...Brian Paul2001-03-071-1/+1
* used indent to clean-up the codeBrian Paul2001-03-0313-5466/+5758
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-035-14/+14
* minor extension tweaksBrian Paul2001-02-271-0/+3
* Disable most extensions by default. Drivers should enable them as needed.Brian Paul2001-02-261-14/+6
* plug in fallback teximage DD functionsBrian Paul2001-02-191-1/+13
* Changed FetchTexel() function pointer arguments.Brian Paul2001-02-171-32/+23
* Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR whenKeith Whitwell2001-02-161-2/+1
* new texture image routines work nowBrian Paul2001-02-072-14/+22
* updated texture image handling - STILL UNTESTEDBrian Paul2001-02-063-320/+480
* Overhaul of texture image handling.Brian Paul2001-02-063-53/+43
* Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixelsKeith Whitwell2001-01-291-193/+208
* removed the unused/broken GL_PGI_misc_hints extensionBrian Paul2001-01-241-3/+0
* Lots of GLchan datatype changes.Brian Paul2001-01-241-9/+6
* Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul2001-01-231-3/+3
* Fix several conformance problems. Hack solution to line stipple problem.Keith Whitwell2001-01-162-3/+34
* Fixed 'IRound' to 'IROUND' in mmath.hKeith Whitwell2001-01-081-6/+4
* Bring the FX driver into line with core mesa changes.Keith Whitwell2001-01-083-26/+30
* Remove 'pv' parameter from Line/Tri/Point funcs. The provoking vertexKeith Whitwell2001-01-055-37/+103
* More color macro clean-ups.Brian Paul2001-01-031-2/+0