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drivers
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Author
Age
Files
Lines
...
*
GL_MODULATE/GL_REPLACE multitex (wasteful, but apparently needed by some apps)
Daniel Borca
2004-07-16
1
-0
/
+34
*
SGIS_generate_mipmap
Daniel Borca
2004-07-16
1
-77
/
+188
*
use tnl_emit_func, it's safer
Daniel Borca
2004-07-06
1
-2
/
+2
*
added GL_ARB_point_sprite.
Daniel Borca
2004-07-05
5
-44
/
+119
*
added GL_EXT_fog_coord.
Daniel Borca
2004-07-02
7
-39
/
+343
*
Rename the various function types in t_context.h to include a tnl_ prefix.
Keith Whitwell
2004-07-01
2
-6
/
+6
*
hack for compressed textures with aspectratio greater than 8:1
Daniel Borca
2004-06-24
4
-53
/
+66
*
Hack for linear fogging. Added empty routines for WGL_ARB_pixel_format WGL_AR...
Daniel Borca
2004-06-19
5
-16
/
+139
*
Fixed a bug in vertex emitter (untile we move to t_vertex.c)
Daniel Borca
2004-06-14
1
-2
/
+7
*
remove the 3dfx CatchSignals stuff (the var was alwasy set)
Brian Paul
2004-06-11
1
-1
/
+1
*
corrected a bug wrt point_size
Daniel Borca
2004-06-08
2
-11
/
+57
*
masked out unsupported glBlendColor (some games check only the proc addr)
Daniel Borca
2004-06-03
6
-9
/
+11
*
reworked FXT1
Daniel Borca
2004-05-31
3
-8
/
+13
*
doc update; minor changes
Daniel Borca
2004-05-20
1
-5
/
+9
*
added GL_NV_blend_square
Daniel Borca
2004-05-19
3
-82
/
+57
*
added some core-level extensions
Daniel Borca
2004-05-18
1
-0
/
+2
*
minor fixes
Daniel Borca
2004-05-12
2
-7
/
+3
*
fixed bugs in fxddtex.c
Daniel Borca
2004-05-10
4
-214
/
+260
*
texture compression: getting warmer
Daniel Borca
2004-05-04
1
-7
/
+9
*
FXT1: getting warmer
Daniel Borca
2004-04-30
2
-145
/
+68
*
FXT1 preparations
Daniel Borca
2004-04-29
2
-53
/
+97
*
accomodate newtexstore
Daniel Borca
2004-04-26
3
-72
/
+112
*
documentation updates
Daniel Borca
2004-04-14
3
-6
/
+16
*
code cleanup heheh
Daniel Borca
2004-03-29
8
-113
/
+96
*
small changes (version string)
Daniel Borca
2004-03-25
2
-8
/
+9
*
Implemented support for software-based AUX color buffers.
Brian Paul
2004-03-21
2
-5
/
+6
*
fxMesa: remove buffer_obj_ext, cos it breaks UT2004
Daniel Borca
2004-03-09
1
-1
/
+2
*
Voodoo Rush fixes
Daniel Borca
2004-03-08
3
-5
/
+17
*
_tnl_allow_*_fog(...)
Daniel Borca
2004-03-03
1
-0
/
+2
*
workaround for crash-upon-exit in verbose mode
Daniel Borca
2004-03-02
2
-42
/
+73
*
replace color table FloatTable boolean with Type enum
Brian Paul
2004-02-28
1
-1
/
+1
*
cleanup and some WGL PIXELFORMAT issues
Daniel Borca
2004-02-16
7
-120
/
+104
*
fixed back fxMesaGetCurrentContext to match MakeCurrent
Daniel Borca
2004-02-10
2
-4
/
+3
*
deal with combine_ext refactor
Daniel Borca
2004-02-09
3
-65
/
+74
*
added NUL driver for DMesa
Daniel Borca
2004-02-07
1
-63
/
+71
*
fixed a bug in GL_NEAREST sampler
Daniel Borca
2004-02-02
1
-15
/
+0
*
GL_TEXTURE_1D and other stories...
Daniel Borca
2004-01-29
7
-33
/
+109
*
Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.
Ian Romanick
2004-01-27
4
-11
/
+12
*
Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single
Keith Whitwell
2004-01-27
4
-16
/
+16
*
accomodate FetchTexel and fix some memory leak bugs
Daniel Borca
2004-01-26
5
-59
/
+24
*
accomodated new driver_func initialization
Daniel Borca
2004-01-23
6
-35
/
+20
*
Remove dd_function_table::BlendFunc. All drivers now use
Ian Romanick
2004-01-21
3
-8
/
+0
*
Undo some bits from last check-in related to the ctx->Driver.NewTextureObject
Brian Paul
2004-01-20
1
-37
/
+67
*
Before calling _mesa_create_context(), initialize a dd_function_table struct
Brian Paul
2004-01-20
3
-74
/
+65
*
_mesa_delete_texture_object and some other updates
Daniel Borca
2004-01-15
4
-10
/
+12
*
fixed a bug in texture memory manager when in UMA mode
Daniel Borca
2004-01-14
2
-6
/
+13
*
added support for textures bigger than HW can support (SW rescaling)
Daniel Borca
2004-01-13
3
-2
/
+96
*
re-enabled trilinearness
Daniel Borca
2004-01-13
1
-43
/
+45
*
small fixes
Daniel Borca
2004-01-13
3
-33
/
+40
*
envvars to control run-time
Daniel Borca
2004-01-08
2
-18
/
+18
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