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drivers
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Author
Age
Files
Lines
*
Commiting a few minor fixes to glut fbdev (segfault on a separate stack)
Sean D'Epagnier
2007-02-16
1
-3
/
+3
*
merge current trunk into vbo branch
Alan Hourihane
2006-11-02
1
-6
/
+3
*
switch remaining drivers over to vbo
Keith Whitwell
2006-10-31
1
-1
/
+1
*
Remove calls to _mesa_ResizeBuffersMESA() - generally replace with code to
Brian Paul
2006-10-15
1
-2
/
+10
*
Move COPY_FLOAT() macro down into glide driver.
Brian Paul
2005-11-09
1
-0
/
+2
*
Unify vertex/fragment program instuctions.
Brian Paul
2005-11-05
1
-2
/
+0
*
s/IntFormat/InternalFormat/ and s/Format/_BaseFormat/ for gl_color_table.
Brian Paul
2005-10-05
1
-1
/
+1
*
In gl_texture_image replace IntFormat with InternalFormat and Format with
Brian Paul
2005-10-05
1
-16
/
+17
*
replace GLdepth with GLuint
Brian Paul
2005-09-21
2
-6
/
+6
*
Replace ctx->Driver.StencilOp/Func/Mask() functions with
Brian Paul
2005-09-13
3
-9
/
+11
*
add _tnl_arb_vertex_program_stage to all drivers which already have _tnl_vert...
Roland Scheidegger
2005-09-09
1
-0
/
+1
*
remove fxDDSetBuffer()
Brian Paul
2005-09-01
1
-42
/
+13
*
Get rid of the MESA_PBUFFER_ALLOC/FREE() macros.
Brian Paul
2005-06-27
2
-5
/
+5
*
pathetic attempt to accomodate new frambuffer changes (still some work to do)
Daniel Borca
2005-05-09
1
-3
/
+10
*
accomodate new frambuffer changes
Daniel Borca
2005-05-09
2
-28
/
+32
*
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul
2005-05-04
1
-6
/
+0
*
Use the _mesa_HashNextEntry() function to walk over all textures in the
Brian Paul
2005-01-25
1
-18
/
+27
*
make sure we avoid assertion failure wrt VB->ColorPtr[1]->stride
Daniel Borca
2005-01-19
1
-10
/
+11
*
cleaned up warnings
Daniel Borca
2005-01-17
4
-44
/
+45
*
some "safer" type-punning (gcc optimizes float moves with integer moves, anyw...
Daniel Borca
2005-01-12
2
-39
/
+38
*
semantic in parameter names. changed emitter function.
Daniel Borca
2005-01-06
1
-12
/
+12
*
semantic in parameter names
Daniel Borca
2005-01-06
1
-3
/
+3
*
added GL_EXT_stencil_two_side (yes, it works)
Daniel Borca
2004-12-21
4
-20
/
+263
*
put back clipmask code; it proved to be a MinGW/gcc 3.3.x error in t_vb_clipt...
Daniel Borca
2004-12-20
1
-15
/
+15
*
use float constants.
Daniel Borca
2004-12-20
1
-13
/
+13
*
removed ifdef'ed out code (to whom it may concern: it can be found in dri/tdf...
Daniel Borca
2004-12-20
1
-395
/
+1
*
removed detritus (ncc).
Daniel Borca
2004-12-20
1
-42
/
+2
*
comment reorg.
Daniel Borca
2004-12-20
1
-57
/
+5
*
made some functions static.
Daniel Borca
2004-12-20
1
-12
/
+15
*
comment reorg.
Daniel Borca
2004-12-20
1
-30
/
+42
*
allow greater swappendingcount for older hw (v1/v2)
Daniel Borca
2004-12-20
1
-3
/
+3
*
fxRasterPrimitive wasn't always receiving the reduced primitive
Daniel Borca
2004-12-17
1
-16
/
+15
*
disabled ClipMask usage in vb emitter (clipping bugs?)
Daniel Borca
2004-12-13
1
-2
/
+2
*
small fix for debug paths
Daniel Borca
2004-12-06
1
-1
/
+3
*
Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().
Brian Paul
2004-11-27
2
-6
/
+10
*
moved windoze specific code outside drivers/glide/
Daniel Borca
2004-11-15
3
-2143
/
+0
*
fix _mesa_image_address2d invocation
Daniel Borca
2004-11-15
1
-1
/
+1
*
GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking
Brian Paul
2004-11-10
1
-38
/
+30
*
fixed compilation errors
Daniel Borca
2004-10-20
2
-5
/
+10
*
avoid the patch if Mesa_DXTn flag is set
Daniel Borca
2004-10-12
1
-2
/
+2
*
put Rush in the list of supported HW
Daniel Borca
2004-10-05
1
-3
/
+3
*
added support for GL_ARB_draw_buffers
Brian Paul
2004-10-02
1
-2
/
+2
*
stencil wrap works, either HW or SW (Ian Romanick)
Daniel Borca
2004-09-27
1
-4
/
+1
*
added (back!) option to use non-packedcolor
Daniel Borca
2004-09-24
7
-4
/
+201
*
clamp size of wide points
Daniel Borca
2004-09-20
1
-2
/
+6
*
cleanup and bugfixes for fxDDClear()
Daniel Borca
2004-09-13
1
-75
/
+36
*
cleanup and some changes towards GL_ARB_point_sprite (two-zero)
Daniel Borca
2004-09-13
1
-16
/
+22
*
cleanup
Daniel Borca
2004-09-13
11
-102
/
+29
*
make sure the HW is clean before shooting the pipeline
Daniel Borca
2004-09-03
1
-42
/
+25
*
newer Glide3x snaps vertices internally for V1/VR/VB
Daniel Borca
2004-08-31
1
-1
/
+1
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