Commit message (Collapse) | Author | Age | Files | Lines | |
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* | reverted TMUs for proper multitexturing | Daniel Borca | 2003-12-23 | 3 | -11/+170 |
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* | DMesa: removed MGA2064W driver | Daniel Borca | 2003-12-19 | 4 | -36/+59 |
| | | | | | | DMesa: added capability to query visuals fxMesa: WGL_3DFX_gamma_control fxMesa: minor fixes to interface (fxQueryHardware vs fxMesaSelect...) | ||||
* | EXT_secondary_color and EXT_separate_specular via multipass | Daniel Borca | 2003-12-15 | 8 | -54/+307 |
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* | small bug wrt culling | Daniel Borca | 2003-12-12 | 1 | -1/+9 |
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* | fixed prototypes for wglGammaRamp3DFX | Daniel Borca | 2003-12-11 | 1 | -6/+4 |
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* | got rid of __FUNCTION__ :( | Daniel Borca | 2003-12-10 | 16 | -249/+570 |
| | | | | | | | | | | | | | | Texus2 functions are dynamically linked now made getRegistryOrEnvironmentString more portable bugfix: unnecessary total SW fallback -- glColorMask bugfix: when shared palette was not loaded correctly point_attenuation_stage back in business (point size/atten) fxTexGetInfo is not required for fxIsTexSupported fxDDChooseTextureFormat optimized for RGB/RGBA textures accelerated Quads with Triangle_Fans more WGL extensions/functions (also updated export file) DXTC/S3TC -> FXT1 wrapping hack quick & dirty fix for Quake2 | ||||
* | accomodate vtx-0-2-branch | Daniel Borca | 2003-11-26 | 4 | -93/+65 |
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* | Import vtx-0-2-branch | Keith Whitwell | 2003-11-24 | 2 | -2/+2 |
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* | more texture compression | Daniel Borca | 2003-11-21 | 2 | -5/+20 |
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* | small matters | Daniel Borca | 2003-11-20 | 1 | -20/+9 |
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* | doc updates; GLUT timer additions; fixed compilation warnings | Daniel Borca | 2003-11-18 | 3 | -43/+35 |
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* | vanilla extensions disabled | Daniel Borca | 2003-11-13 | 1 | -3/+2 |
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* | dirty hack to advertise vanilla extension names | Daniel Borca | 2003-11-12 | 1 | -0/+23 |
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* | NCC fixes and some cosmetics | Daniel Borca | 2003-11-07 | 4 | -50/+5 |
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* | small fixes wrt texture handling | Daniel Borca | 2003-11-03 | 1 | -5/+5 |
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* | small fixes wrt texture handling | Daniel Borca | 2003-11-03 | 1 | -44/+31 |
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* | Voodoo2 happiness | Daniel Borca | 2003-11-03 | 7 | -160/+66 |
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* | removed detritus | Daniel Borca | 2003-10-31 | 1 | -7/+0 |
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* | bugfixes wrt texture compression | Daniel Borca | 2003-10-30 | 4 | -87/+50 |
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* | changes to accomodate texture compression | Daniel Borca | 2003-10-29 | 10 | -84/+746 |
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* | cosmetics and memos | Daniel Borca | 2003-10-22 | 1 | -1/+4 |
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* | wrap in #ifdef FX / #endif | Brian Paul | 2003-10-21 | 1 | -0/+5 |
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* | Napalm total immersion | Daniel Borca | 2003-10-21 | 15 | -402/+2098 |
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* | protect whole file with #ifdef FX | Brian Paul | 2003-10-15 | 1 | -0/+4 |
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* | minor fixes + doc update | Daniel Borca | 2003-10-14 | 3 | -3/+15 |
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* | glide driver (wip) | Daniel Borca | 2003-10-13 | 7 | -150/+190 |
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* | Reorganized combiners. Added optimized span functions. | Daniel Borca | 2003-10-09 | 12 | -882/+924 |
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* | updates from Daniel Borca | Brian Paul | 2003-10-02 | 16 | -2009/+5475 |
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* | remove a _TriangleCaps reference | Brian Paul | 2003-09-23 | 1 | -4/+5 |
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* | a few less occurances of _TriangleCaps | Brian Paul | 2003-09-18 | 1 | -5/+9 |
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* | DOS and glide driver updates from Daniel Borca | Brian Paul | 2003-08-19 | 11 | -2022/+1364 |
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* | more DOS updates from Daniel Borca | Brian Paul | 2003-07-17 | 6 | -23/+537 |
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* | fix include paths (Daniel Borca) | Brian Paul | 2003-06-16 | 2 | -37/+38 |
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* | Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch] | Brian Paul | 2003-03-01 | 2 | -8/+7 |
| | | | | | Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h | ||||
* | fix some float/ubyte mistakes (Daniel Borca) | Brian Paul | 2003-01-08 | 2 | -4/+4 |
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* | misc driver updates (Daniel Borca) | Brian Paul | 2002-11-04 | 5 | -14/+16 |
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* | updated email addresses | Brian Paul | 2002-10-29 | 2 | -4/+4 |
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* | added some casts for mallocs (bug 630379) | Brian Paul | 2002-10-29 | 1 | -2/+2 |
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* | Header file clean-up: | Brian Paul | 2002-10-24 | 5 | -19/+10 |
| | | | | | | | | 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc. | ||||
* | context-related cleanups (ex: _mesa_notifySwapBuffers instead of ↵ | Brian Paul | 2002-10-14 | 1 | -2/+2 |
| | | | | _mesa_swapbuffers) | ||||
* | Another round of glRead/DrawBuffer() clean-ups and simplifications. | Brian Paul | 2002-10-11 | 1 | -4/+4 |
| | | | | | | | Replaced ctx->Color._DriverDrawBuffer with swrast->CurrentBuffer. Replaced ctx->Pixel._DriverReadBuffer with ctx->Pixel._ReadSrcMask. swrast->Driver.SetBuffer() takes FRONT/BACK_LEFT/RIGHT_BIT values now. Added tokens and code for GL_AUX buffers, for completeness. | ||||
* | Changed a number of context fields from GLchan to GLfloat (such as ClearColor). | Brian Paul | 2002-10-04 | 1 | -4/+8 |
| | | | | | | Also changed parameter types for some driver functions (like ctx->Driver.Clear- Color). Updated all the device drivers. Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime. | ||||
* | new texture compression infrastructure | Brian Paul | 2002-09-27 | 1 | -1/+7 |
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* | updated wglGetProcAddress | Brian Paul | 2002-09-04 | 1 | -86/+5 |
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* | s/DrawDestMask/_DrawDestMask/ | Brian Paul | 2002-08-21 | 1 | -4/+7 |
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* | s/ProjectedClipPtr/NdcPtr/ | Brian Paul | 2002-08-21 | 1 | -5/+5 |
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* | fixed array index typo in VERT_SAVE_RGBA() macro | Brian Paul | 2002-08-21 | 1 | -2/+2 |
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* | Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer() | Brian Paul | 2002-07-09 | 2 | -5/+8 |
| | | | | | indicates the read AND draw color buffer for all software rasterization. Lots of related clean-ups. See RELNOTES-4.1 for details. | ||||
* | Implemented GL_NV_texture_rectangle extension. | Brian Paul | 2002-06-15 | 3 | -47/+31 |
| | | | | | | | | | Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits. | ||||
* | Added ctx parameter to _mesa_debug() | Brian Paul | 2002-06-15 | 3 | -11/+12 |
| | | | | | | Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes. |