summaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/glide
Commit message (Collapse)AuthorAgeFilesLines
* reverted TMUs for proper multitexturingDaniel Borca2003-12-233-11/+170
|
* DMesa: removed MGA2064W driverDaniel Borca2003-12-194-36/+59
| | | | | | DMesa: added capability to query visuals fxMesa: WGL_3DFX_gamma_control fxMesa: minor fixes to interface (fxQueryHardware vs fxMesaSelect...)
* EXT_secondary_color and EXT_separate_specular via multipassDaniel Borca2003-12-158-54/+307
|
* small bug wrt cullingDaniel Borca2003-12-121-1/+9
|
* fixed prototypes for wglGammaRamp3DFXDaniel Borca2003-12-111-6/+4
|
* got rid of __FUNCTION__ :(Daniel Borca2003-12-1016-249/+570
| | | | | | | | | | | | | | Texus2 functions are dynamically linked now made getRegistryOrEnvironmentString more portable bugfix: unnecessary total SW fallback -- glColorMask bugfix: when shared palette was not loaded correctly point_attenuation_stage back in business (point size/atten) fxTexGetInfo is not required for fxIsTexSupported fxDDChooseTextureFormat optimized for RGB/RGBA textures accelerated Quads with Triangle_Fans more WGL extensions/functions (also updated export file) DXTC/S3TC -> FXT1 wrapping hack quick & dirty fix for Quake2
* accomodate vtx-0-2-branchDaniel Borca2003-11-264-93/+65
|
* Import vtx-0-2-branchKeith Whitwell2003-11-242-2/+2
|
* more texture compressionDaniel Borca2003-11-212-5/+20
|
* small mattersDaniel Borca2003-11-201-20/+9
|
* doc updates; GLUT timer additions; fixed compilation warningsDaniel Borca2003-11-183-43/+35
|
* vanilla extensions disabledDaniel Borca2003-11-131-3/+2
|
* dirty hack to advertise vanilla extension namesDaniel Borca2003-11-121-0/+23
|
* NCC fixes and some cosmeticsDaniel Borca2003-11-074-50/+5
|
* small fixes wrt texture handlingDaniel Borca2003-11-031-5/+5
|
* small fixes wrt texture handlingDaniel Borca2003-11-031-44/+31
|
* Voodoo2 happinessDaniel Borca2003-11-037-160/+66
|
* removed detritusDaniel Borca2003-10-311-7/+0
|
* bugfixes wrt texture compressionDaniel Borca2003-10-304-87/+50
|
* changes to accomodate texture compressionDaniel Borca2003-10-2910-84/+746
|
* cosmetics and memosDaniel Borca2003-10-221-1/+4
|
* wrap in #ifdef FX / #endifBrian Paul2003-10-211-0/+5
|
* Napalm total immersionDaniel Borca2003-10-2115-402/+2098
|
* protect whole file with #ifdef FXBrian Paul2003-10-151-0/+4
|
* minor fixes + doc updateDaniel Borca2003-10-143-3/+15
|
* glide driver (wip)Daniel Borca2003-10-137-150/+190
|
* Reorganized combiners. Added optimized span functions.Daniel Borca2003-10-0912-882/+924
|
* updates from Daniel BorcaBrian Paul2003-10-0216-2009/+5475
|
* remove a _TriangleCaps referenceBrian Paul2003-09-231-4/+5
|
* a few less occurances of _TriangleCapsBrian Paul2003-09-181-5/+9
|
* DOS and glide driver updates from Daniel BorcaBrian Paul2003-08-1911-2022/+1364
|
* more DOS updates from Daniel BorcaBrian Paul2003-07-176-23/+537
|
* fix include paths (Daniel Borca)Brian Paul2003-06-162-37/+38
|
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-012-8/+7
| | | | | Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
* fix some float/ubyte mistakes (Daniel Borca)Brian Paul2003-01-082-4/+4
|
* misc driver updates (Daniel Borca)Brian Paul2002-11-045-14/+16
|
* updated email addressesBrian Paul2002-10-292-4/+4
|
* added some casts for mallocs (bug 630379)Brian Paul2002-10-291-2/+2
|
* Header file clean-up:Brian Paul2002-10-245-19/+10
| | | | | | | | 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
* context-related cleanups (ex: _mesa_notifySwapBuffers instead of ↵Brian Paul2002-10-141-2/+2
| | | | _mesa_swapbuffers)
* Another round of glRead/DrawBuffer() clean-ups and simplifications.Brian Paul2002-10-111-4/+4
| | | | | | | Replaced ctx->Color._DriverDrawBuffer with swrast->CurrentBuffer. Replaced ctx->Pixel._DriverReadBuffer with ctx->Pixel._ReadSrcMask. swrast->Driver.SetBuffer() takes FRONT/BACK_LEFT/RIGHT_BIT values now. Added tokens and code for GL_AUX buffers, for completeness.
* Changed a number of context fields from GLchan to GLfloat (such as ClearColor).Brian Paul2002-10-041-4/+8
| | | | | | Also changed parameter types for some driver functions (like ctx->Driver.Clear- Color). Updated all the device drivers. Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime.
* new texture compression infrastructureBrian Paul2002-09-271-1/+7
|
* updated wglGetProcAddressBrian Paul2002-09-041-86/+5
|
* s/DrawDestMask/_DrawDestMask/Brian Paul2002-08-211-4/+7
|
* s/ProjectedClipPtr/NdcPtr/Brian Paul2002-08-211-5/+5
|
* fixed array index typo in VERT_SAVE_RGBA() macroBrian Paul2002-08-211-2/+2
|
* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-092-5/+8
| | | | | indicates the read AND draw color buffer for all software rasterization. Lots of related clean-ups. See RELNOTES-4.1 for details.
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-153-47/+31
| | | | | | | | | Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits.
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-153-11/+12
| | | | | | Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes.