summaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/glide
Commit message (Collapse)AuthorAgeFilesLines
* Get rid of the MESA_PBUFFER_ALLOC/FREE() macros.Brian Paul2005-06-272-5/+5
| | | | | If that stuff is still needed, lots of other updates are needed anyway. Also, some misc MALLOC/FREE -> _mesa_malloc/free() changes.
* pathetic attempt to accomodate new frambuffer changes (still some work to do)Daniel Borca2005-05-091-3/+10
|
* accomodate new frambuffer changesDaniel Borca2005-05-092-28/+32
|
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-6/+0
| | | | | | | Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
* Use the _mesa_HashNextEntry() function to walk over all textures in theBrian Paul2005-01-251-18/+27
| | | | | | hash table. Moving toward removing the gl_texture_object's Next pointer (only used by glide and tdfx drivers).
* make sure we avoid assertion failure wrt VB->ColorPtr[1]->strideDaniel Borca2005-01-191-10/+11
|
* cleaned up warningsDaniel Borca2005-01-174-44/+45
|
* some "safer" type-punning (gcc optimizes float moves with integer moves, ↵Daniel Borca2005-01-122-39/+38
| | | | anyway).
* semantic in parameter names. changed emitter function.Daniel Borca2005-01-061-12/+12
|
* semantic in parameter namesDaniel Borca2005-01-061-3/+3
|
* added GL_EXT_stencil_two_side (yes, it works)Daniel Borca2004-12-214-20/+263
|
* put back clipmask code; it proved to be a MinGW/gcc 3.3.x error in ↵Daniel Borca2004-12-201-15/+15
| | | | t_vb_cliptmp.h(47), where it would still send clipped vertices to the hw... oh, dear...
* use float constants.Daniel Borca2004-12-201-13/+13
| | | | fixed a small debug error.
* removed ifdef'ed out code (to whom it may concern: it can be found in ↵Daniel Borca2004-12-201-395/+1
| | | | dri/tdfx driver)
* removed detritus (ncc).Daniel Borca2004-12-201-42/+2
|
* comment reorg.Daniel Borca2004-12-201-57/+5
| | | | removed detritus (ncc).
* made some functions static.Daniel Borca2004-12-201-12/+15
|
* comment reorg.Daniel Borca2004-12-201-30/+42
| | | | | | made some functions static. hide vp behind an envvar. removed unnecessary multitex constraint for napalm hw.
* allow greater swappendingcount for older hw (v1/v2)Daniel Borca2004-12-201-3/+3
|
* fxRasterPrimitive wasn't always receiving the reduced primitiveDaniel Borca2004-12-171-16/+15
|
* disabled ClipMask usage in vb emitter (clipping bugs?)Daniel Borca2004-12-131-2/+2
|
* small fix for debug pathsDaniel Borca2004-12-061-1/+3
|
* Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().Brian Paul2004-11-272-6/+10
| | | | | | | | Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions.
* moved windoze specific code outside drivers/glide/Daniel Borca2004-11-153-2143/+0
|
* fix _mesa_image_address2d invocationDaniel Borca2004-11-151-1/+1
|
* GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpackingBrian Paul2004-11-101-38/+30
| | | | | | | and ignored for 1D and 2D images. Need to pass in image dimensions (1,2,3) to the _mesa_image_address() function. This change gets propogated to some other routines. Also added new _mesa_image_address[123]d() convenience functions.
* fixed compilation errorsDaniel Borca2004-10-202-5/+10
|
* avoid the patch if Mesa_DXTn flag is setDaniel Borca2004-10-121-2/+2
|
* put Rush in the list of supported HWDaniel Borca2004-10-051-3/+3
|
* added support for GL_ARB_draw_buffersBrian Paul2004-10-021-2/+2
|
* stencil wrap works, either HW or SW (Ian Romanick)Daniel Borca2004-09-271-4/+1
|
* added (back!) option to use non-packedcolorDaniel Borca2004-09-247-4/+201
|
* clamp size of wide pointsDaniel Borca2004-09-201-2/+6
|
* cleanup and bugfixes for fxDDClear()Daniel Borca2004-09-131-75/+36
|
* cleanup and some changes towards GL_ARB_point_sprite (two-zero)Daniel Borca2004-09-131-16/+22
|
* cleanupDaniel Borca2004-09-1311-102/+29
|
* make sure the HW is clean before shooting the pipelineDaniel Borca2004-09-031-42/+25
|
* newer Glide3x snaps vertices internally for V1/VR/VBDaniel Borca2004-08-311-1/+1
|
* hide GL_ARB_texture_compression from non-VSA cardsDaniel Borca2004-08-201-23/+16
|
* why is GL_ARB_texture_env_combine different from EXT?Daniel Borca2004-08-191-0/+1
|
* "const int _nc" was really stupid...Daniel Borca2004-08-191-13/+8
|
* cleanupDaniel Borca2004-08-191-4/+2
|
* silence compiler warningsDaniel Borca2004-08-191-3/+3
|
* cleanupDaniel Borca2004-08-165-37/+14
|
* fixed texture fetchers, fixed automatic mipmap generation, some cleanupDaniel Borca2004-08-161-22/+71
|
* fixed pixel drawing routines, some cleanupDaniel Borca2004-08-161-8/+142
|
* disabled stereo checking in wglChoosePixelFormatDaniel Borca2004-08-161-0/+5
|
* disable W1 when single-texturingDaniel Borca2004-07-261-6/+6
|
* Rush is back on ZBUFFERDaniel Borca2004-07-261-49/+354
| | | | added DrawPixels555 and DrawPixels565
* fixed pixelpiped DrawBitmap / DrawPixels (clipping was upside-down)Daniel Borca2004-07-231-31/+28
|