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path: root/src/mesa/drivers/glide
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* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-012-8/+7
* fix some float/ubyte mistakes (Daniel Borca)Brian Paul2003-01-082-4/+4
* misc driver updates (Daniel Borca)Brian Paul2002-11-045-14/+16
* updated email addressesBrian Paul2002-10-292-4/+4
* added some casts for mallocs (bug 630379)Brian Paul2002-10-291-2/+2
* Header file clean-up:Brian Paul2002-10-245-19/+10
* context-related cleanups (ex: _mesa_notifySwapBuffers instead of _mesa_swapbu...Brian Paul2002-10-141-2/+2
* Another round of glRead/DrawBuffer() clean-ups and simplifications.Brian Paul2002-10-111-4/+4
* Changed a number of context fields from GLchan to GLfloat (such as ClearColor).Brian Paul2002-10-041-4/+8
* new texture compression infrastructureBrian Paul2002-09-271-1/+7
* updated wglGetProcAddressBrian Paul2002-09-041-86/+5
* s/DrawDestMask/_DrawDestMask/Brian Paul2002-08-211-4/+7
* s/ProjectedClipPtr/NdcPtr/Brian Paul2002-08-211-5/+5
* fixed array index typo in VERT_SAVE_RGBA() macroBrian Paul2002-08-211-2/+2
* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-092-5/+8
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-153-47/+31
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-153-11/+12
* New _mesa_debug() function to replace fprintf() calls.Brian Paul2002-06-132-5/+3
* replaced 0xf and 0xf0 with TEXTURE0_ANY and TEXTURE1_ANYBrian Paul2002-06-061-4/+4
* Lots of changes related to framebuffer/window buffer resizing. Basically,Brian Paul2002-03-161-11/+14
* casts to silence warnings from gcc 2.96Brian Paul2001-11-062-4/+4
* fixed some configure;make build problems. cleaned-up copyright info.Brian Paul2001-09-2313-223/+165
* set GR_STWHINT_ST_DIFF_TMU1 flag in the init() function (fixes multiarb demo)Brian Paul2001-09-191-2/+7
* fix fallback for stippled polygons, removed a debug messageBrian Paul2001-09-191-6/+7
* compute dst->ooz, not dst->z in clip interpolation functionBrian Paul2001-09-191-1/+1
* remove some debugKeith Whitwell2001-09-181-5/+5
* Fix FX driver to the point where gears & morph3d work.Keith Whitwell2001-09-183-26/+15
* changes to allow the driver to compile - still doesn't work thoughBrian Paul2001-08-295-6/+29
* Fix Alan Barnett's 'try10' display list bug.Keith Whitwell2001-07-171-4/+4
* Committing in .Jouk Jansen2001-07-132-0/+35
* Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make itKeith Whitwell2001-07-126-1242/+1204
* Allow different max texture sizes for 1/2D, 3D and cube maps.Brian Paul2001-06-131-1/+0
* fixed bad texture border test (sometimes caused a segfault)Brian Paul2001-05-101-1/+1
* minor clean-upBrian Paul2001-05-101-18/+1
* Driver interface changesKeith Whitwell2001-05-101-0/+1
* check hardware type and use SETUP_SNAP if neededBrian Paul2001-05-103-13/+21
* minor clean-upsBrian Paul2001-05-091-8/+13
* minor clean-ups and warning fixesBrian Paul2001-05-031-1/+1
* add disabled test to turn on vertex snapping.Keith Whitwell2001-05-031-0/+5
* fixed vertex color problemsBrian Paul2001-05-022-13/+13
* teximage updates. seems to work fine.Brian Paul2001-05-022-116/+121
* float color changesKeith Whitwell2001-05-012-18/+18
* texture image code updates (not finished)Brian Paul2001-04-243-195/+143
* compilation fixes - texturing isn't working at this timeBrian Paul2001-04-202-2/+7
* Fixed a texture conversion problem: sometimes need to produce an intermediateBrian Paul2001-04-201-1/+3
* include fxdrv.h before other headers (Ivan Kalvatchev)Brian Paul2001-04-031-1/+1
* fixed compilation problems related to ctx->_Enabled removalBrian Paul2001-03-301-4/+5
* Removed DD_Z_NEVER.Brian Paul2001-03-291-1/+1
* compilation updatesBrian Paul2001-03-282-3/+2
* - Restore texImage->IntFormat.Gareth Hughes2001-03-281-12/+12