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* semantic in parameter namesDaniel Borca2005-01-061-3/+3
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* added GL_EXT_stencil_two_side (yes, it works)Daniel Borca2004-12-214-20/+263
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* put back clipmask code; it proved to be a MinGW/gcc 3.3.x error in ↵Daniel Borca2004-12-201-15/+15
| | | | t_vb_cliptmp.h(47), where it would still send clipped vertices to the hw... oh, dear...
* use float constants.Daniel Borca2004-12-201-13/+13
| | | | fixed a small debug error.
* removed ifdef'ed out code (to whom it may concern: it can be found in ↵Daniel Borca2004-12-201-395/+1
| | | | dri/tdfx driver)
* removed detritus (ncc).Daniel Borca2004-12-201-42/+2
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* comment reorg.Daniel Borca2004-12-201-57/+5
| | | | removed detritus (ncc).
* made some functions static.Daniel Borca2004-12-201-12/+15
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* comment reorg.Daniel Borca2004-12-201-30/+42
| | | | | | made some functions static. hide vp behind an envvar. removed unnecessary multitex constraint for napalm hw.
* allow greater swappendingcount for older hw (v1/v2)Daniel Borca2004-12-201-3/+3
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* fxRasterPrimitive wasn't always receiving the reduced primitiveDaniel Borca2004-12-171-16/+15
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* disabled ClipMask usage in vb emitter (clipping bugs?)Daniel Borca2004-12-131-2/+2
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* small fix for debug pathsDaniel Borca2004-12-061-1/+3
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* Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().Brian Paul2004-11-272-6/+10
| | | | | | | | Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions.
* moved windoze specific code outside drivers/glide/Daniel Borca2004-11-153-2143/+0
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* fix _mesa_image_address2d invocationDaniel Borca2004-11-151-1/+1
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* GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpackingBrian Paul2004-11-101-38/+30
| | | | | | | and ignored for 1D and 2D images. Need to pass in image dimensions (1,2,3) to the _mesa_image_address() function. This change gets propogated to some other routines. Also added new _mesa_image_address[123]d() convenience functions.
* fixed compilation errorsDaniel Borca2004-10-202-5/+10
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* avoid the patch if Mesa_DXTn flag is setDaniel Borca2004-10-121-2/+2
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* put Rush in the list of supported HWDaniel Borca2004-10-051-3/+3
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* added support for GL_ARB_draw_buffersBrian Paul2004-10-021-2/+2
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* stencil wrap works, either HW or SW (Ian Romanick)Daniel Borca2004-09-271-4/+1
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* added (back!) option to use non-packedcolorDaniel Borca2004-09-247-4/+201
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* clamp size of wide pointsDaniel Borca2004-09-201-2/+6
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* cleanup and bugfixes for fxDDClear()Daniel Borca2004-09-131-75/+36
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* cleanup and some changes towards GL_ARB_point_sprite (two-zero)Daniel Borca2004-09-131-16/+22
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* cleanupDaniel Borca2004-09-1311-102/+29
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* make sure the HW is clean before shooting the pipelineDaniel Borca2004-09-031-42/+25
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* newer Glide3x snaps vertices internally for V1/VR/VBDaniel Borca2004-08-311-1/+1
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* hide GL_ARB_texture_compression from non-VSA cardsDaniel Borca2004-08-201-23/+16
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* why is GL_ARB_texture_env_combine different from EXT?Daniel Borca2004-08-191-0/+1
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* "const int _nc" was really stupid...Daniel Borca2004-08-191-13/+8
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* cleanupDaniel Borca2004-08-191-4/+2
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* silence compiler warningsDaniel Borca2004-08-191-3/+3
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* cleanupDaniel Borca2004-08-165-37/+14
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* fixed texture fetchers, fixed automatic mipmap generation, some cleanupDaniel Borca2004-08-161-22/+71
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* fixed pixel drawing routines, some cleanupDaniel Borca2004-08-161-8/+142
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* disabled stereo checking in wglChoosePixelFormatDaniel Borca2004-08-161-0/+5
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* disable W1 when single-texturingDaniel Borca2004-07-261-6/+6
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* Rush is back on ZBUFFERDaniel Borca2004-07-261-49/+354
| | | | added DrawPixels555 and DrawPixels565
* fixed pixelpiped DrawBitmap / DrawPixels (clipping was upside-down)Daniel Borca2004-07-231-31/+28
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* partial GL_BLEND for Voodoo1Daniel Borca2004-07-211-6/+16
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* GL_EXT_texture_env_add shouldn't be conditioned by multitex, or should it?Daniel Borca2004-07-201-1/+1
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* trying vertex_program...Daniel Borca2004-07-191-1/+4
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* minor correctionsDaniel Borca2004-07-162-17/+36
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* GL_MODULATE/GL_REPLACE multitex (wasteful, but apparently needed by some apps)Daniel Borca2004-07-161-0/+34
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* SGIS_generate_mipmapDaniel Borca2004-07-161-77/+188
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* use tnl_emit_func, it's saferDaniel Borca2004-07-061-2/+2
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* added GL_ARB_point_sprite.Daniel Borca2004-07-055-44/+119
| | | | | color masking correctly implemented for 15bpp. small fixes for textures and tri engine.
* added GL_EXT_fog_coord.Daniel Borca2004-07-027-39/+343
| | | | | added GL_EXT_blend_equation_separate. minor cleanup.