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path: root/src/mesa/drivers/glide/fxvb.c
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* mesa: prefix more #includes with "main/"Brian Paul2008-09-181-5/+5
* make sure we avoid assertion failure wrt VB->ColorPtr[1]->strideDaniel Borca2005-01-191-10/+11
* some "safer" type-punning (gcc optimizes float moves with integer moves, anyw...Daniel Borca2005-01-121-11/+15
* semantic in parameter names. changed emitter function.Daniel Borca2005-01-061-12/+12
* added (back!) option to use non-packedcolorDaniel Borca2004-09-241-0/+17
* cleanupDaniel Borca2004-09-131-4/+0
* minor correctionsDaniel Borca2004-07-161-1/+1
* use tnl_emit_func, it's saferDaniel Borca2004-07-061-2/+2
* added GL_EXT_fog_coord.Daniel Borca2004-07-021-8/+236
* Rename the various function types in t_context.h to include a tnl_ prefix.Keith Whitwell2004-07-011-2/+2
* corrected a bug wrt point_sizeDaniel Borca2004-06-081-1/+1
* code cleanup hehehDaniel Borca2004-03-291-2/+1
* reverted TMUs for proper multitexturingDaniel Borca2003-12-231-6/+4
* EXT_secondary_color and EXT_separate_specular via multipassDaniel Borca2003-12-151-13/+163
* got rid of __FUNCTION__ :(Daniel Borca2003-12-101-2/+64
* accomodate vtx-0-2-branchDaniel Borca2003-11-261-40/+9
* Import vtx-0-2-branchKeith Whitwell2003-11-241-1/+1
* bugfixes wrt texture compressionDaniel Borca2003-10-301-1/+1
* Napalm total immersionDaniel Borca2003-10-211-2/+0
* Reorganized combiners. Added optimized span functions.Daniel Borca2003-10-091-3/+3
* updates from Daniel BorcaBrian Paul2003-10-021-22/+16
* a few less occurances of _TriangleCapsBrian Paul2003-09-181-5/+9
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-4/+3
* misc driver updates (Daniel Borca)Brian Paul2002-11-041-5/+5
* Header file clean-up:Brian Paul2002-10-241-2/+2
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-4/+4
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-151-2/+2
* replaced 0xf and 0xf0 with TEXTURE0_ANY and TEXTURE1_ANYBrian Paul2002-06-061-4/+4
* fixed some configure;make build problems. cleaned-up copyright info.Brian Paul2001-09-231-6/+15
* changes to allow the driver to compile - still doesn't work thoughBrian Paul2001-08-291-1/+1
* Committing in .Jouk Jansen2001-07-131-0/+17
* Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make itKeith Whitwell2001-07-121-290/+266
* check hardware type and use SETUP_SNAP if neededBrian Paul2001-05-101-4/+2
* add disabled test to turn on vertex snapping.Keith Whitwell2001-05-031-0/+5
* Split driver struct into swrast/tnl/core components.Keith Whitwell2001-03-191-3/+4
* used indent to clean-up the codeBrian Paul2001-03-031-89/+99
* Bring the FX driver into line with core mesa changes.Keith Whitwell2001-01-081-13/+7
* Remove 'pv' parameter from Line/Tri/Point funcs. The provoking vertexKeith Whitwell2001-01-051-30/+36
* Major rework of tnl moduleKeith Whitwell2000-12-261-0/+403