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path: root/src/mesa/drivers/glide/fxtris.c
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* changes to accomodate texture compressionDaniel Borca2003-10-291-10/+12
* Napalm total immersionDaniel Borca2003-10-211-5/+16
* Reorganized combiners. Added optimized span functions.Daniel Borca2003-10-091-5/+3
* updates from Daniel BorcaBrian Paul2003-10-021-69/+465
* remove a _TriangleCaps referenceBrian Paul2003-09-231-4/+5
* fix include paths (Daniel Borca)Brian Paul2003-06-161-36/+36
* updated email addressesBrian Paul2002-10-291-2/+2
* Header file clean-up:Brian Paul2002-10-241-8/+2
* fixed array index typo in VERT_SAVE_RGBA() macroBrian Paul2002-08-211-2/+2
* casts to silence warnings from gcc 2.96Brian Paul2001-11-061-2/+2
* fixed some configure;make build problems. cleaned-up copyright info.Brian Paul2001-09-231-16/+19
* fix fallback for stippled polygons, removed a debug messageBrian Paul2001-09-191-6/+7
* remove some debugKeith Whitwell2001-09-181-5/+5
* Fix FX driver to the point where gears & morph3d work.Keith Whitwell2001-09-181-8/+11
* changes to allow the driver to compile - still doesn't work thoughBrian Paul2001-08-291-2/+8
* Fix Alan Barnett's 'try10' display list bug.Keith Whitwell2001-07-171-4/+4
* Committing in .Jouk Jansen2001-07-131-0/+18
* Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make itKeith Whitwell2001-07-121-468/+651
* fixed vertex color problemsBrian Paul2001-05-021-5/+5
* float color changesKeith Whitwell2001-05-011-4/+4
* Removed DD_Z_NEVER.Brian Paul2001-03-291-1/+1
* Split driver struct into swrast/tnl/core components.Keith Whitwell2001-03-191-14/+15
* used indent to clean-up the codeBrian Paul2001-03-031-96/+102
* Fixed 'IRound' to 'IROUND' in mmath.hKeith Whitwell2001-01-081-6/+4
* Bring the FX driver into line with core mesa changes.Keith Whitwell2001-01-081-13/+18
* Remove 'pv' parameter from Line/Tri/Point funcs. The provoking vertexKeith Whitwell2001-01-051-0/+63
* Major rework of tnl moduleKeith Whitwell2000-12-261-0/+568