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path: root/src/mesa/drivers/glide/fxsetup.c
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* added GL_NV_blend_squareDaniel Borca2004-05-191-79/+53
* fixed bugs in fxddtex.cDaniel Borca2004-05-101-1/+1
* accomodate newtexstoreDaniel Borca2004-04-261-71/+71
* code cleanup hehehDaniel Borca2004-03-291-78/+72
* GL_TEXTURE_1D and other stories...Daniel Borca2004-01-291-11/+12
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-271-5/+6
* Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a singleKeith Whitwell2004-01-271-6/+6
* accomodate FetchTexel and fix some memory leak bugsDaniel Borca2004-01-261-29/+0
* Remove dd_function_table::BlendFunc. All drivers now useIan Romanick2004-01-211-6/+0
* _mesa_delete_texture_object and some other updatesDaniel Borca2004-01-151-1/+1
* added support for textures bigger than HW can support (SW rescaling)Daniel Borca2004-01-131-0/+82
* reverted TMUs for proper multitexturingDaniel Borca2003-12-231-3/+45
* EXT_secondary_color and EXT_separate_specular via multipassDaniel Borca2003-12-151-3/+3
* got rid of __FUNCTION__ :(Daniel Borca2003-12-101-33/+30
* Voodoo2 happinessDaniel Borca2003-11-031-16/+17
* changes to accomodate texture compressionDaniel Borca2003-10-291-8/+51
* Napalm total immersionDaniel Borca2003-10-211-94/+286
* glide driver (wip)Daniel Borca2003-10-131-4/+8
* Reorganized combiners. Added optimized span functions.Daniel Borca2003-10-091-254/+349
* updates from Daniel BorcaBrian Paul2003-10-021-192/+251
* DOS and glide driver updates from Daniel BorcaBrian Paul2003-08-191-102/+94
* misc driver updates (Daniel Borca)Brian Paul2002-11-041-3/+4
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-26/+12
* fixed some configure;make build problems. cleaned-up copyright info.Brian Paul2001-09-231-20/+9
* changes to allow the driver to compile - still doesn't work thoughBrian Paul2001-08-291-0/+3
* Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make itKeith Whitwell2001-07-121-145/+3
* minor clean-upBrian Paul2001-05-101-18/+1
* compilation fixes - texturing isn't working at this timeBrian Paul2001-04-201-1/+1
* compilation updatesBrian Paul2001-03-281-1/+1
* minor updates for 3.5Brian Paul2001-03-211-5/+1
* used indent to clean-up the codeBrian Paul2001-03-031-1438/+1451
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-6/+6
* Major rework of tnl moduleKeith Whitwell2000-12-261-7/+7
* Support for swappable t&l modules, including an example one in the FXKeith Whitwell2000-11-241-25/+5
* Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.Brian Paul2000-11-191-3/+3
* Move the transform and lighting code to two new directoriesKeith Whitwell2000-11-161-0/+2
* removed unused varBrian Paul2000-11-131-1/+0
* Lots of changes:Keith Whitwell2000-11-051-11/+9
* Enabled GL_EXT_secondary_color. Fixed a bunch of typos in the dlist.cBrian Paul2000-10-271-1/+1
* removed ctx->Driver.Dither functionBrian Paul2000-09-081-1/+7
* Removed ctx->Driver.LogicOp().Brian Paul2000-09-071-3/+3
* fixed bugs in fxSetupDepthTest()Brian Paul2000-06-051-4/+6
* fixed glDrawBuffer(GL_NONE) bugBrian Paul2000-05-051-4/+10
* Use smooth shaded triangles always. Fix SoF bug.Keith Whitwell2000-04-191-14/+15
* new texture image download codeBrian Paul2000-03-291-1/+1
* removed Driver.UseGlobalTexturePalette()Brian Paul2000-03-071-0/+3
* clean-up warningsBrian Paul2000-03-031-7/+8
* update fog near/far bug fixBrian Paul2000-02-161-47/+36
* updated with changes from DRI project CVSBrian Paul2000-02-161-26/+27
* udpated version/copyright infoBrian Paul2000-02-091-2/+2