Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Drop glide driver | Kristian Høgsberg | 2010-02-25 | 1 | -1836/+0 |
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* | Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions | Kristian Høgsberg | 2010-02-19 | 1 | -3/+3 |
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* | mesa: replace old MEMCPY macro with memcpy | Brian Paul | 2010-02-19 | 1 | -2/+2 |
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* | mesa: Replace CLAMP_SELF() macro with more obvious CLAMP() usage. | Eric Anholt | 2009-12-22 | 1 | -2/+3 |
| | | | | | The same code is generated, and readers and static analyzers are happier. | ||||
* | mesa: choose texture format in core mesa, not drivers | Brian Paul | 2009-10-25 | 1 | -12/+0 |
| | | | | | | Call the ctx->Driver.ChooseTextureFormat() function from core Mesa's _mesa_[Copy]TexImage functions instead of in the driver functions. One less thing for drivers to do. | ||||
* | glide: remove _mesa_compressed_row_stride() calls | Brian Paul | 2009-10-25 | 1 | -11/+9 |
| | | | | And fix incorrect first parameter. | ||||
* | mesa: remove _mesa_compressed_texture_size() | Brian Paul | 2009-10-24 | 1 | -10/+6 |
| | | | | Use _mesa_format_image_size() instead. | ||||
* | mesa: remove gl_texture_image::IsCompressed field | Brian Paul | 2009-10-01 | 1 | -10/+9 |
| | | | | Use _mesa_is_format_compressed() instead. | ||||
* | mesa: replace gl_texture_format with gl_format | Brian Paul | 2009-09-30 | 1 | -24/+24 |
| | | | | | | Now gl_texture_image::TexFormat is a simple MESA_FORMAT_x enum. ctx->Driver.ChooseTexture format also returns a MESA_FORMAT_x. gl_texture_format will go away next. | ||||
* | glide: use _mesa_texstore() | Brian Paul | 2009-09-28 | 1 | -48/+35 |
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* | drivers: use _mesa_texstore | Brian Paul | 2009-09-28 | 1 | -15/+15 |
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* | glide: use _mesa_get_format_bytes() | Brian Paul | 2009-09-27 | 1 | -2/+3 |
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* | glide: use _mesa_get_texstore_func() | Brian Paul | 2009-09-27 | 1 | -35/+51 |
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* | mesa: prefix more #includes with "main/" | Brian Paul | 2008-09-18 | 1 | -7/+7 |
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* | s/IntFormat/InternalFormat/ and s/Format/_BaseFormat/ for gl_color_table. | Brian Paul | 2005-10-05 | 1 | -1/+1 |
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* | In gl_texture_image replace IntFormat with InternalFormat and Format with | Brian Paul | 2005-10-05 | 1 | -16/+17 |
| | | | | _BaseFormat to be consistant with gl_renderbuffer. | ||||
* | Get rid of the MESA_PBUFFER_ALLOC/FREE() macros. | Brian Paul | 2005-06-27 | 1 | -3/+3 |
| | | | | | If that stuff is still needed, lots of other updates are needed anyway. Also, some misc MALLOC/FREE -> _mesa_malloc/free() changes. | ||||
* | cleaned up warnings | Daniel Borca | 2005-01-17 | 1 | -4/+6 |
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* | comment reorg. | Daniel Borca | 2004-12-20 | 1 | -57/+5 |
| | | | | removed detritus (ncc). | ||||
* | fixed compilation errors | Daniel Borca | 2004-10-20 | 1 | -0/+2 |
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* | avoid the patch if Mesa_DXTn flag is set | Daniel Borca | 2004-10-12 | 1 | -2/+2 |
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* | cleanup | Daniel Borca | 2004-09-13 | 1 | -41/+6 |
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* | silence compiler warnings | Daniel Borca | 2004-08-19 | 1 | -3/+3 |
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* | fixed texture fetchers, fixed automatic mipmap generation, some cleanup | Daniel Borca | 2004-08-16 | 1 | -22/+71 |
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* | SGIS_generate_mipmap | Daniel Borca | 2004-07-16 | 1 | -77/+188 |
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* | added GL_ARB_point_sprite. | Daniel Borca | 2004-07-05 | 1 | -3/+7 |
| | | | | | color masking correctly implemented for 15bpp. small fixes for textures and tri engine. | ||||
* | hack for compressed textures with aspectratio greater than 8:1 | Daniel Borca | 2004-06-24 | 1 | -49/+53 |
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* | reworked FXT1 | Daniel Borca | 2004-05-31 | 1 | -4/+12 |
| | | | | minor fixes to fxMesa | ||||
* | added GL_NV_blend_square | Daniel Borca | 2004-05-19 | 1 | -3/+3 |
| | | | | | fixed alpha blending modes for Napalm minor fix in compressed texture aspectratio adjust | ||||
* | fixed bugs in fxddtex.c | Daniel Borca | 2004-05-10 | 1 | -198/+243 |
| | | | | cleaned up win32 definition files | ||||
* | texture compression: getting warmer | Daniel Borca | 2004-05-04 | 1 | -7/+9 |
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* | FXT1: getting warmer | Daniel Borca | 2004-04-30 | 1 | -144/+68 |
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* | FXT1 preparations | Daniel Borca | 2004-04-29 | 1 | -52/+97 |
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* | accomodate newtexstore | Daniel Borca | 2004-04-26 | 1 | -0/+40 |
| | | | | fixed wgl interface for fxMesa | ||||
* | code cleanup heheh | Daniel Borca | 2004-03-29 | 1 | -11/+1 |
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* | replace color table FloatTable boolean with Type enum | Brian Paul | 2004-02-28 | 1 | -1/+1 |
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* | fixed back fxMesaGetCurrentContext to match MakeCurrent | Daniel Borca | 2004-02-10 | 1 | -1/+1 |
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* | fixed a bug in GL_NEAREST sampler | Daniel Borca | 2004-02-02 | 1 | -15/+0 |
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* | GL_TEXTURE_1D and other stories... | Daniel Borca | 2004-01-29 | 1 | -6/+44 |
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* | Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single | Keith Whitwell | 2004-01-27 | 1 | -2/+2 |
| | | | | array, texObj->Image[face][level]. | ||||
* | accomodate FetchTexel and fix some memory leak bugs | Daniel Borca | 2004-01-26 | 1 | -22/+13 |
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* | accomodated new driver_func initialization | Daniel Borca | 2004-01-23 | 1 | -4/+0 |
| | | | | | | added DMesaGetProcAddress some other minor fixes updated documentation | ||||
* | Undo some bits from last check-in related to the ctx->Driver.NewTextureObject | Brian Paul | 2004-01-20 | 1 | -37/+67 |
| | | | | | functions. Don't allocate the driver-specific data during texture object creation but do it later as needed (as code originally was). | ||||
* | Before calling _mesa_create_context(), initialize a dd_function_table struct | Brian Paul | 2004-01-20 | 1 | -71/+57 |
| | | | | | | | | | | by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future. | ||||
* | _mesa_delete_texture_object and some other updates | Daniel Borca | 2004-01-15 | 1 | -0/+4 |
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* | re-enabled trilinearness | Daniel Borca | 2004-01-13 | 1 | -43/+45 |
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* | cleanups | Daniel Borca | 2004-01-07 | 1 | -2/+2 |
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* | EXT_secondary_color and EXT_separate_specular via multipass | Daniel Borca | 2003-12-15 | 1 | -0/+6 |
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* | got rid of __FUNCTION__ :( | Daniel Borca | 2003-12-10 | 1 | -53/+105 |
| | | | | | | | | | | | | | | Texus2 functions are dynamically linked now made getRegistryOrEnvironmentString more portable bugfix: unnecessary total SW fallback -- glColorMask bugfix: when shared palette was not loaded correctly point_attenuation_stage back in business (point size/atten) fxTexGetInfo is not required for fxIsTexSupported fxDDChooseTextureFormat optimized for RGB/RGBA textures accelerated Quads with Triangle_Fans more WGL extensions/functions (also updated export file) DXTC/S3TC -> FXT1 wrapping hack quick & dirty fix for Quake2 | ||||
* | more texture compression | Daniel Borca | 2003-11-21 | 1 | -4/+19 |
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