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path: root/src/mesa/drivers/glide/fxddtex.c
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* mesa: choose texture format in core mesa, not driversBrian Paul2009-10-251-12/+0
* glide: remove _mesa_compressed_row_stride() callsBrian Paul2009-10-251-11/+9
* mesa: remove _mesa_compressed_texture_size()Brian Paul2009-10-241-10/+6
* mesa: remove gl_texture_image::IsCompressed fieldBrian Paul2009-10-011-10/+9
* mesa: replace gl_texture_format with gl_formatBrian Paul2009-09-301-24/+24
* glide: use _mesa_texstore()Brian Paul2009-09-281-48/+35
* drivers: use _mesa_texstoreBrian Paul2009-09-281-15/+15
* glide: use _mesa_get_format_bytes()Brian Paul2009-09-271-2/+3
* glide: use _mesa_get_texstore_func()Brian Paul2009-09-271-35/+51
* mesa: prefix more #includes with "main/"Brian Paul2008-09-181-7/+7
* s/IntFormat/InternalFormat/ and s/Format/_BaseFormat/ for gl_color_table.Brian Paul2005-10-051-1/+1
* In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul2005-10-051-16/+17
* Get rid of the MESA_PBUFFER_ALLOC/FREE() macros.Brian Paul2005-06-271-3/+3
* cleaned up warningsDaniel Borca2005-01-171-4/+6
* comment reorg.Daniel Borca2004-12-201-57/+5
* fixed compilation errorsDaniel Borca2004-10-201-0/+2
* avoid the patch if Mesa_DXTn flag is setDaniel Borca2004-10-121-2/+2
* cleanupDaniel Borca2004-09-131-41/+6
* silence compiler warningsDaniel Borca2004-08-191-3/+3
* fixed texture fetchers, fixed automatic mipmap generation, some cleanupDaniel Borca2004-08-161-22/+71
* SGIS_generate_mipmapDaniel Borca2004-07-161-77/+188
* added GL_ARB_point_sprite.Daniel Borca2004-07-051-3/+7
* hack for compressed textures with aspectratio greater than 8:1Daniel Borca2004-06-241-49/+53
* reworked FXT1Daniel Borca2004-05-311-4/+12
* added GL_NV_blend_squareDaniel Borca2004-05-191-3/+3
* fixed bugs in fxddtex.cDaniel Borca2004-05-101-198/+243
* texture compression: getting warmerDaniel Borca2004-05-041-7/+9
* FXT1: getting warmerDaniel Borca2004-04-301-144/+68
* FXT1 preparationsDaniel Borca2004-04-291-52/+97
* accomodate newtexstoreDaniel Borca2004-04-261-0/+40
* code cleanup hehehDaniel Borca2004-03-291-11/+1
* replace color table FloatTable boolean with Type enumBrian Paul2004-02-281-1/+1
* fixed back fxMesaGetCurrentContext to match MakeCurrentDaniel Borca2004-02-101-1/+1
* fixed a bug in GL_NEAREST samplerDaniel Borca2004-02-021-15/+0
* GL_TEXTURE_1D and other stories...Daniel Borca2004-01-291-6/+44
* Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a singleKeith Whitwell2004-01-271-2/+2
* accomodate FetchTexel and fix some memory leak bugsDaniel Borca2004-01-261-22/+13
* accomodated new driver_func initializationDaniel Borca2004-01-231-4/+0
* Undo some bits from last check-in related to the ctx->Driver.NewTextureObjectBrian Paul2004-01-201-37/+67
* Before calling _mesa_create_context(), initialize a dd_function_table structBrian Paul2004-01-201-71/+57
* _mesa_delete_texture_object and some other updatesDaniel Borca2004-01-151-0/+4
* re-enabled trilinearnessDaniel Borca2004-01-131-43/+45
* cleanupsDaniel Borca2004-01-071-2/+2
* EXT_secondary_color and EXT_separate_specular via multipassDaniel Borca2003-12-151-0/+6
* got rid of __FUNCTION__ :(Daniel Borca2003-12-101-53/+105
* more texture compressionDaniel Borca2003-11-211-4/+19
* doc updates; GLUT timer additions; fixed compilation warningsDaniel Borca2003-11-181-24/+11
* NCC fixes and some cosmeticsDaniel Borca2003-11-071-2/+2
* small fixes wrt texture handlingDaniel Borca2003-11-031-5/+5
* small fixes wrt texture handlingDaniel Borca2003-11-031-44/+31