Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mesa: remove GL_MESA_program_debug extension | Brian Paul | 2009-03-07 | 1 | -1/+0 |
| | | | | This was never fully fleshed out and hasn't been used. | ||||
* | mesa: use Stencil._Enabled field instead of Stencil.Enabled | Brian Paul | 2009-03-02 | 1 | -1/+1 |
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* | Make GL_ARB_draw_buffers mandatory | Ian Romanick | 2009-01-28 | 1 | -0/+2 |
| | | | | Signed-off-by: Ian Romanick <[email protected]> | ||||
* | Make GL_{EXT,SUN}_multi_draw_arrays and GL_IBM_multimode_draw_arrays mandatory | Ian Romanick | 2009-01-28 | 1 | -2/+0 |
| | | | | Signed-off-by: Ian Romanick <[email protected]> | ||||
* | Make GL_ARB_vertex_buffer_object mandatory | Ian Romanick | 2009-01-28 | 1 | -1/+0 |
| | | | | Signed-off-by: Ian Romanick <[email protected]> | ||||
* | Make GL_ARB_texture_compression mandatory | Ian Romanick | 2009-01-28 | 1 | -2/+0 |
| | | | | Signed-off-by: Ian Romanick <[email protected]> | ||||
* | mesa: prefix more #includes with "main/" | Brian Paul | 2008-09-18 | 1 | -8/+8 |
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* | Replace gl_framebuffer's _ColorDrawBufferMask with _ColorDrawBufferIndexes | Brian | 2008-01-06 | 1 | -2/+2 |
| | | | | | | | Each array element is now a BUFFER_x token rather than a BUFFER_BIT_x bitmask. The number of active color buffers is specified by _NumColorDrawBuffers. This builds on the previous DrawBuffer changes and will help with drivers implementing GL_ARB_draw_buffers. | ||||
* | remove _tnl_arb_vertex_program_stage | Brian | 2007-04-16 | 1 | -1/+0 |
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* | Commiting a few minor fixes to glut fbdev (segfault on a separate stack) | Sean D'Epagnier | 2007-02-16 | 1 | -3/+3 |
| | | | | | | Updated all drivers that used the old _ac_ functions to use the new _vbo_ functions. I know this fixed the fbdev driver, it looks like it might fix some other drivers too. | ||||
* | merge current trunk into vbo branch | Alan Hourihane | 2006-11-02 | 1 | -6/+3 |
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* | switch remaining drivers over to vbo | Keith Whitwell | 2006-10-31 | 1 | -1/+1 |
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* | Remove calls to _mesa_ResizeBuffersMESA() - generally replace with code to | Brian Paul | 2006-10-15 | 1 | -2/+10 |
| | | | | check the current window size, then call _mesa_resize_framebuffer(). | ||||
* | Replace ctx->Driver.StencilOp/Func/Mask() functions with | Brian Paul | 2005-09-13 | 1 | -3/+3 |
| | | | | ctx->Driver.Stencil*Separate() functions. | ||||
* | add _tnl_arb_vertex_program_stage to all drivers which already have ↵ | Roland Scheidegger | 2005-09-09 | 1 | -0/+1 |
| | | | | _tnl_vertex_program_stage. Fixes crashes when using vertex programs. Tested on r200 only (fix by Keith Whitwell) | ||||
* | accomodate new frambuffer changes | Daniel Borca | 2005-05-09 | 1 | -20/+20 |
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* | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | 2005-05-04 | 1 | -6/+0 |
| | | | | | | | Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. | ||||
* | cleaned up warnings | Daniel Borca | 2005-01-17 | 1 | -12/+11 |
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* | added GL_EXT_stencil_two_side (yes, it works) | Daniel Borca | 2004-12-21 | 1 | -0/+1 |
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* | comment reorg. | Daniel Borca | 2004-12-20 | 1 | -30/+42 |
| | | | | | | made some functions static. hide vp behind an envvar. removed unnecessary multitex constraint for napalm hw. | ||||
* | small fix for debug paths | Daniel Borca | 2004-12-06 | 1 | -1/+3 |
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* | Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport(). | Brian Paul | 2004-11-27 | 1 | -2/+10 |
| | | | | | | | | Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions. | ||||
* | fix _mesa_image_address2d invocation | Daniel Borca | 2004-11-15 | 1 | -1/+1 |
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* | GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking | Brian Paul | 2004-11-10 | 1 | -38/+30 |
| | | | | | | | and ignored for 1D and 2D images. Need to pass in image dimensions (1,2,3) to the _mesa_image_address() function. This change gets propogated to some other routines. Also added new _mesa_image_address[123]d() convenience functions. | ||||
* | added support for GL_ARB_draw_buffers | Brian Paul | 2004-10-02 | 1 | -2/+2 |
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* | stencil wrap works, either HW or SW (Ian Romanick) | Daniel Borca | 2004-09-27 | 1 | -4/+1 |
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* | cleanup and bugfixes for fxDDClear() | Daniel Borca | 2004-09-13 | 1 | -75/+36 |
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* | hide GL_ARB_texture_compression from non-VSA cards | Daniel Borca | 2004-08-20 | 1 | -23/+16 |
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* | why is GL_ARB_texture_env_combine different from EXT? | Daniel Borca | 2004-08-19 | 1 | -0/+1 |
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* | fixed pixel drawing routines, some cleanup | Daniel Borca | 2004-08-16 | 1 | -8/+142 |
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* | Rush is back on ZBUFFER | Daniel Borca | 2004-07-26 | 1 | -49/+354 |
| | | | | added DrawPixels555 and DrawPixels565 | ||||
* | fixed pixelpiped DrawBitmap / DrawPixels (clipping was upside-down) | Daniel Borca | 2004-07-23 | 1 | -31/+28 |
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* | GL_EXT_texture_env_add shouldn't be conditioned by multitex, or should it? | Daniel Borca | 2004-07-20 | 1 | -1/+1 |
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* | trying vertex_program... | Daniel Borca | 2004-07-19 | 1 | -1/+4 |
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* | minor corrections | Daniel Borca | 2004-07-16 | 1 | -16/+35 |
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* | added GL_ARB_point_sprite. | Daniel Borca | 2004-07-05 | 1 | -11/+13 |
| | | | | | color masking correctly implemented for 15bpp. small fixes for textures and tri engine. | ||||
* | added GL_EXT_fog_coord. | Daniel Borca | 2004-07-02 | 1 | -5/+16 |
| | | | | | added GL_EXT_blend_equation_separate. minor cleanup. | ||||
* | hack for compressed textures with aspectratio greater than 8:1 | Daniel Borca | 2004-06-24 | 1 | -1/+0 |
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* | Hack for linear fogging. Added empty routines for WGL_ARB_pixel_format ↵ | Daniel Borca | 2004-06-19 | 1 | -4/+1 |
| | | | | WGL_ARB_render_texture WGL_ARB_pbuffer | ||||
* | reworked FXT1 | Daniel Borca | 2004-05-31 | 1 | -1/+1 |
| | | | | minor fixes to fxMesa | ||||
* | added GL_NV_blend_square | Daniel Borca | 2004-05-19 | 1 | -0/+1 |
| | | | | | fixed alpha blending modes for Napalm minor fix in compressed texture aspectratio adjust | ||||
* | added some core-level extensions | Daniel Borca | 2004-05-18 | 1 | -0/+2 |
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* | minor fixes | Daniel Borca | 2004-05-12 | 1 | -7/+1 |
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* | fixed bugs in fxddtex.c | Daniel Borca | 2004-05-10 | 1 | -15/+9 |
| | | | | cleaned up win32 definition files | ||||
* | FXT1 preparations | Daniel Borca | 2004-04-29 | 1 | -1/+0 |
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* | code cleanup heheh | Daniel Borca | 2004-03-29 | 1 | -1/+1 |
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* | Implemented support for software-based AUX color buffers. | Brian Paul | 2004-03-21 | 1 | -3/+4 |
| | | | | | | Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc. | ||||
* | fxMesa: remove buffer_obj_ext, cos it breaks UT2004 | Daniel Borca | 2004-03-09 | 1 | -1/+2 |
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* | Voodoo Rush fixes | Daniel Borca | 2004-03-08 | 1 | -2/+12 |
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* | _tnl_allow_*_fog(...) | Daniel Borca | 2004-03-03 | 1 | -0/+2 |
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