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path: root/src/mesa/drivers/glide/fxdd.c
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* GL_TEXTURE_1D and other stories...Daniel Borca2004-01-291-9/+26
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-271-4/+4
* Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a singleKeith Whitwell2004-01-271-2/+2
* accomodate FetchTexel and fix some memory leak bugsDaniel Borca2004-01-261-1/+0
* accomodated new driver_func initializationDaniel Borca2004-01-231-22/+5
* Remove dd_function_table::BlendFunc. All drivers now useIan Romanick2004-01-211-1/+0
* fixed a bug in texture memory manager when in UMA modeDaniel Borca2004-01-141-1/+3
* added support for textures bigger than HW can support (SW rescaling)Daniel Borca2004-01-131-2/+13
* EXT_secondary_color and EXT_separate_specular via multipassDaniel Borca2003-12-151-0/+6
* got rid of __FUNCTION__ :(Daniel Borca2003-12-101-31/+34
* Import vtx-0-2-branchKeith Whitwell2003-11-241-1/+1
* more texture compressionDaniel Borca2003-11-211-1/+1
* doc updates; GLUT timer additions; fixed compilation warningsDaniel Borca2003-11-181-17/+13
* vanilla extensions disabledDaniel Borca2003-11-131-3/+2
* dirty hack to advertise vanilla extension namesDaniel Borca2003-11-121-0/+23
* Voodoo2 happinessDaniel Borca2003-11-031-104/+34
* changes to accomodate texture compressionDaniel Borca2003-10-291-11/+41
* Napalm total immersionDaniel Borca2003-10-211-66/+401
* minor fixes + doc updateDaniel Borca2003-10-141-1/+2
* glide driver (wip)Daniel Borca2003-10-131-7/+1
* Reorganized combiners. Added optimized span functions.Daniel Borca2003-10-091-30/+61
* updates from Daniel BorcaBrian Paul2003-10-021-281/+405
* DOS and glide driver updates from Daniel BorcaBrian Paul2003-08-191-91/+78
* more DOS updates from Daniel BorcaBrian Paul2003-07-171-6/+216
* fix include paths (Daniel Borca)Brian Paul2003-06-161-1/+2
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-4/+4
* fix some float/ubyte mistakes (Daniel Borca)Brian Paul2003-01-081-2/+2
* misc driver updates (Daniel Borca)Brian Paul2002-11-041-2/+3
* added some casts for mallocs (bug 630379)Brian Paul2002-10-291-2/+2
* Changed a number of context fields from GLchan to GLfloat (such as ClearColor).Brian Paul2002-10-041-4/+8
* new texture compression infrastructureBrian Paul2002-09-271-1/+7
* s/DrawDestMask/_DrawDestMask/Brian Paul2002-08-211-4/+7
* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-091-2/+5
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-17/+15
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-151-6/+4
* New _mesa_debug() function to replace fprintf() calls.Brian Paul2002-06-131-4/+1
* Lots of changes related to framebuffer/window buffer resizing. Basically,Brian Paul2002-03-161-11/+14
* fixed some configure;make build problems. cleaned-up copyright info.Brian Paul2001-09-231-20/+9
* Fix FX driver to the point where gears & morph3d work.Keith Whitwell2001-09-181-17/+3
* changes to allow the driver to compile - still doesn't work thoughBrian Paul2001-08-291-3/+14
* Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make itKeith Whitwell2001-07-121-78/+17
* Allow different max texture sizes for 1/2D, 3D and cube maps.Brian Paul2001-06-131-1/+0
* fixed bad texture border test (sometimes caused a segfault)Brian Paul2001-05-101-1/+1
* Driver interface changesKeith Whitwell2001-05-101-0/+1
* minor clean-ups and warning fixesBrian Paul2001-05-031-1/+1
* texture image code updates (not finished)Brian Paul2001-04-241-0/+1
* fixed compilation problems related to ctx->_Enabled removalBrian Paul2001-03-301-4/+5
* silence compiler warningsBrian Paul2001-03-271-1/+1
* Split driver struct into swrast/tnl/core components.Keith Whitwell2001-03-191-55/+22
* used indent to clean-up the codeBrian Paul2001-03-031-580/+596