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src
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mesa
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drivers
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glide
/
fxdd.c
Commit message (
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)
Author
Age
Files
Lines
*
FXT1 preparations
Daniel Borca
2004-04-29
1
-1
/
+0
*
code cleanup heheh
Daniel Borca
2004-03-29
1
-1
/
+1
*
Implemented support for software-based AUX color buffers.
Brian Paul
2004-03-21
1
-3
/
+4
*
fxMesa: remove buffer_obj_ext, cos it breaks UT2004
Daniel Borca
2004-03-09
1
-1
/
+2
*
Voodoo Rush fixes
Daniel Borca
2004-03-08
1
-2
/
+12
*
_tnl_allow_*_fog(...)
Daniel Borca
2004-03-03
1
-0
/
+2
*
cleanup and some WGL PIXELFORMAT issues
Daniel Borca
2004-02-16
1
-4
/
+8
*
deal with combine_ext refactor
Daniel Borca
2004-02-09
1
-1
/
+5
*
GL_TEXTURE_1D and other stories...
Daniel Borca
2004-01-29
1
-9
/
+26
*
Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.
Ian Romanick
2004-01-27
1
-4
/
+4
*
Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single
Keith Whitwell
2004-01-27
1
-2
/
+2
*
accomodate FetchTexel and fix some memory leak bugs
Daniel Borca
2004-01-26
1
-1
/
+0
*
accomodated new driver_func initialization
Daniel Borca
2004-01-23
1
-22
/
+5
*
Remove dd_function_table::BlendFunc. All drivers now use
Ian Romanick
2004-01-21
1
-1
/
+0
*
fixed a bug in texture memory manager when in UMA mode
Daniel Borca
2004-01-14
1
-1
/
+3
*
added support for textures bigger than HW can support (SW rescaling)
Daniel Borca
2004-01-13
1
-2
/
+13
*
EXT_secondary_color and EXT_separate_specular via multipass
Daniel Borca
2003-12-15
1
-0
/
+6
*
got rid of __FUNCTION__ :(
Daniel Borca
2003-12-10
1
-31
/
+34
*
Import vtx-0-2-branch
Keith Whitwell
2003-11-24
1
-1
/
+1
*
more texture compression
Daniel Borca
2003-11-21
1
-1
/
+1
*
doc updates; GLUT timer additions; fixed compilation warnings
Daniel Borca
2003-11-18
1
-17
/
+13
*
vanilla extensions disabled
Daniel Borca
2003-11-13
1
-3
/
+2
*
dirty hack to advertise vanilla extension names
Daniel Borca
2003-11-12
1
-0
/
+23
*
Voodoo2 happiness
Daniel Borca
2003-11-03
1
-104
/
+34
*
changes to accomodate texture compression
Daniel Borca
2003-10-29
1
-11
/
+41
*
Napalm total immersion
Daniel Borca
2003-10-21
1
-66
/
+401
*
minor fixes + doc update
Daniel Borca
2003-10-14
1
-1
/
+2
*
glide driver (wip)
Daniel Borca
2003-10-13
1
-7
/
+1
*
Reorganized combiners. Added optimized span functions.
Daniel Borca
2003-10-09
1
-30
/
+61
*
updates from Daniel Borca
Brian Paul
2003-10-02
1
-281
/
+405
*
DOS and glide driver updates from Daniel Borca
Brian Paul
2003-08-19
1
-91
/
+78
*
more DOS updates from Daniel Borca
Brian Paul
2003-07-17
1
-6
/
+216
*
fix include paths (Daniel Borca)
Brian Paul
2003-06-16
1
-1
/
+2
*
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Brian Paul
2003-03-01
1
-4
/
+4
*
fix some float/ubyte mistakes (Daniel Borca)
Brian Paul
2003-01-08
1
-2
/
+2
*
misc driver updates (Daniel Borca)
Brian Paul
2002-11-04
1
-2
/
+3
*
added some casts for mallocs (bug 630379)
Brian Paul
2002-10-29
1
-2
/
+2
*
Changed a number of context fields from GLchan to GLfloat (such as ClearColor).
Brian Paul
2002-10-04
1
-4
/
+8
*
new texture compression infrastructure
Brian Paul
2002-09-27
1
-1
/
+7
*
s/DrawDestMask/_DrawDestMask/
Brian Paul
2002-08-21
1
-4
/
+7
*
Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()
Brian Paul
2002-07-09
1
-2
/
+5
*
Implemented GL_NV_texture_rectangle extension.
Brian Paul
2002-06-15
1
-17
/
+15
*
Added ctx parameter to _mesa_debug()
Brian Paul
2002-06-15
1
-6
/
+4
*
New _mesa_debug() function to replace fprintf() calls.
Brian Paul
2002-06-13
1
-4
/
+1
*
Lots of changes related to framebuffer/window buffer resizing. Basically,
Brian Paul
2002-03-16
1
-11
/
+14
*
fixed some configure;make build problems. cleaned-up copyright info.
Brian Paul
2001-09-23
1
-20
/
+9
*
Fix FX driver to the point where gears & morph3d work.
Keith Whitwell
2001-09-18
1
-17
/
+3
*
changes to allow the driver to compile - still doesn't work though
Brian Paul
2001-08-29
1
-3
/
+14
*
Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make it
Keith Whitwell
2001-07-12
1
-78
/
+17
*
Allow different max texture sizes for 1/2D, 3D and cube maps.
Brian Paul
2001-06-13
1
-1
/
+0
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