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src
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mesa
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drivers
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glide
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fxdd.c
Commit message (
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Author
Age
Files
Lines
*
Remove x/y/width/height parameters from Clear functions.
Brian Paul
2006-11-01
1
-6
/
+3
*
Remove calls to _mesa_ResizeBuffersMESA() - generally replace with code to
Brian Paul
2006-10-15
1
-2
/
+10
*
Replace ctx->Driver.StencilOp/Func/Mask() functions with
Brian Paul
2005-09-13
1
-3
/
+3
*
add _tnl_arb_vertex_program_stage to all drivers which already have _tnl_vert...
Roland Scheidegger
2005-09-09
1
-0
/
+1
*
accomodate new frambuffer changes
Daniel Borca
2005-05-09
1
-20
/
+20
*
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul
2005-05-04
1
-6
/
+0
*
cleaned up warnings
Daniel Borca
2005-01-17
1
-12
/
+11
*
added GL_EXT_stencil_two_side (yes, it works)
Daniel Borca
2004-12-21
1
-0
/
+1
*
comment reorg.
Daniel Borca
2004-12-20
1
-30
/
+42
*
small fix for debug paths
Daniel Borca
2004-12-06
1
-1
/
+3
*
Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().
Brian Paul
2004-11-27
1
-2
/
+10
*
fix _mesa_image_address2d invocation
Daniel Borca
2004-11-15
1
-1
/
+1
*
GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking
Brian Paul
2004-11-10
1
-38
/
+30
*
added support for GL_ARB_draw_buffers
Brian Paul
2004-10-02
1
-2
/
+2
*
stencil wrap works, either HW or SW (Ian Romanick)
Daniel Borca
2004-09-27
1
-4
/
+1
*
cleanup and bugfixes for fxDDClear()
Daniel Borca
2004-09-13
1
-75
/
+36
*
hide GL_ARB_texture_compression from non-VSA cards
Daniel Borca
2004-08-20
1
-23
/
+16
*
why is GL_ARB_texture_env_combine different from EXT?
Daniel Borca
2004-08-19
1
-0
/
+1
*
fixed pixel drawing routines, some cleanup
Daniel Borca
2004-08-16
1
-8
/
+142
*
Rush is back on ZBUFFER
Daniel Borca
2004-07-26
1
-49
/
+354
*
fixed pixelpiped DrawBitmap / DrawPixels (clipping was upside-down)
Daniel Borca
2004-07-23
1
-31
/
+28
*
GL_EXT_texture_env_add shouldn't be conditioned by multitex, or should it?
Daniel Borca
2004-07-20
1
-1
/
+1
*
trying vertex_program...
Daniel Borca
2004-07-19
1
-1
/
+4
*
minor corrections
Daniel Borca
2004-07-16
1
-16
/
+35
*
added GL_ARB_point_sprite.
Daniel Borca
2004-07-05
1
-11
/
+13
*
added GL_EXT_fog_coord.
Daniel Borca
2004-07-02
1
-5
/
+16
*
hack for compressed textures with aspectratio greater than 8:1
Daniel Borca
2004-06-24
1
-1
/
+0
*
Hack for linear fogging. Added empty routines for WGL_ARB_pixel_format WGL_AR...
Daniel Borca
2004-06-19
1
-4
/
+1
*
reworked FXT1
Daniel Borca
2004-05-31
1
-1
/
+1
*
added GL_NV_blend_square
Daniel Borca
2004-05-19
1
-0
/
+1
*
added some core-level extensions
Daniel Borca
2004-05-18
1
-0
/
+2
*
minor fixes
Daniel Borca
2004-05-12
1
-7
/
+1
*
fixed bugs in fxddtex.c
Daniel Borca
2004-05-10
1
-15
/
+9
*
FXT1 preparations
Daniel Borca
2004-04-29
1
-1
/
+0
*
code cleanup heheh
Daniel Borca
2004-03-29
1
-1
/
+1
*
Implemented support for software-based AUX color buffers.
Brian Paul
2004-03-21
1
-3
/
+4
*
fxMesa: remove buffer_obj_ext, cos it breaks UT2004
Daniel Borca
2004-03-09
1
-1
/
+2
*
Voodoo Rush fixes
Daniel Borca
2004-03-08
1
-2
/
+12
*
_tnl_allow_*_fog(...)
Daniel Borca
2004-03-03
1
-0
/
+2
*
cleanup and some WGL PIXELFORMAT issues
Daniel Borca
2004-02-16
1
-4
/
+8
*
deal with combine_ext refactor
Daniel Borca
2004-02-09
1
-1
/
+5
*
GL_TEXTURE_1D and other stories...
Daniel Borca
2004-01-29
1
-9
/
+26
*
Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.
Ian Romanick
2004-01-27
1
-4
/
+4
*
Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single
Keith Whitwell
2004-01-27
1
-2
/
+2
*
accomodate FetchTexel and fix some memory leak bugs
Daniel Borca
2004-01-26
1
-1
/
+0
*
accomodated new driver_func initialization
Daniel Borca
2004-01-23
1
-22
/
+5
*
Remove dd_function_table::BlendFunc. All drivers now use
Ian Romanick
2004-01-21
1
-1
/
+0
*
fixed a bug in texture memory manager when in UMA mode
Daniel Borca
2004-01-14
1
-1
/
+3
*
added support for textures bigger than HW can support (SW rescaling)
Daniel Borca
2004-01-13
1
-2
/
+13
*
EXT_secondary_color and EXT_separate_specular via multipass
Daniel Borca
2003-12-15
1
-0
/
+6
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