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path: root/src/mesa/drivers/glide/fxapi.c
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* cleanupDaniel Borca2004-09-131-8/+2
* newer Glide3x snaps vertices internally for V1/VR/VBDaniel Borca2004-08-311-1/+1
* cleanupDaniel Borca2004-08-161-8/+4
* added GL_EXT_fog_coord.Daniel Borca2004-07-021-1/+1
* Hack for linear fogging. Added empty routines for WGL_ARB_pixel_format WGL_AR...Daniel Borca2004-06-191-2/+1
* remove the 3dfx CatchSignals stuff (the var was alwasy set)Brian Paul2004-06-111-1/+1
* masked out unsupported glBlendColor (some games check only the proc addr)Daniel Borca2004-06-031-1/+2
* minor fixesDaniel Borca2004-05-121-0/+2
* code cleanup hehehDaniel Borca2004-03-291-8/+2
* small changes (version string)Daniel Borca2004-03-251-4/+5
* Voodoo Rush fixesDaniel Borca2004-03-081-0/+1
* workaround for crash-upon-exit in verbose modeDaniel Borca2004-03-021-42/+71
* cleanup and some WGL PIXELFORMAT issuesDaniel Borca2004-02-161-51/+40
* fixed back fxMesaGetCurrentContext to match MakeCurrentDaniel Borca2004-02-101-3/+2
* accomodate FetchTexel and fix some memory leak bugsDaniel Borca2004-01-261-3/+11
* accomodated new driver_func initializationDaniel Borca2004-01-231-1/+2
* Before calling _mesa_create_context(), initialize a dd_function_table structBrian Paul2004-01-201-3/+5
* _mesa_delete_texture_object and some other updatesDaniel Borca2004-01-151-0/+2
* envvars to control run-timeDaniel Borca2004-01-081-8/+8
* DMesa: removed MGA2064W driverDaniel Borca2003-12-191-35/+33
* got rid of __FUNCTION__ :(Daniel Borca2003-12-101-13/+15
* Voodoo2 happinessDaniel Borca2003-11-031-4/+4
* changes to accomodate texture compressionDaniel Borca2003-10-291-0/+1
* Napalm total immersionDaniel Borca2003-10-211-2/+1
* glide driver (wip)Daniel Borca2003-10-131-121/+170
* Reorganized combiners. Added optimized span functions.Daniel Borca2003-10-091-6/+9
* updates from Daniel BorcaBrian Paul2003-10-021-376/+407
* DOS and glide driver updates from Daniel BorcaBrian Paul2003-08-191-164/+84
* more DOS updates from Daniel BorcaBrian Paul2003-07-171-3/+38
* Header file clean-up:Brian Paul2002-10-241-4/+2
* context-related cleanups (ex: _mesa_notifySwapBuffers instead of _mesa_swapbu...Brian Paul2002-10-141-2/+2
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-151-3/+6
* fixed some configure;make build problems. cleaned-up copyright info.Brian Paul2001-09-231-21/+13
* check hardware type and use SETUP_SNAP if neededBrian Paul2001-05-101-8/+18
* silence compiler warningsBrian Paul2001-03-271-2/+2
* used indent to clean-up the codeBrian Paul2001-03-031-427/+474
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-1/+1
* Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul2001-01-231-3/+3
* Major rework of tnl moduleKeith Whitwell2000-12-261-32/+29
* Move the transform and lighting code to two new directoriesKeith Whitwell2000-11-161-581/+1
* Lots of changes:Keith Whitwell2000-11-051-4/+1
* First batch of OpenGL SI related changes:Brian Paul2000-09-261-23/+23
* added more resolutions (Andy Sloane)Brian Paul2000-08-311-3/+5
* added check for tmuRam==4 for Voodoo2 (Bernd)Brian Paul2000-05-051-1/+2
* made fxMesaCurrentCtx staticBrian Paul2000-05-041-1/+1
* applied Bernd's changes to useBGR codeBrian Paul2000-04-141-20/+57
* misc clean-upBrian Paul2000-03-311-46/+61
* added more debugging codeBrian Paul2000-03-311-8/+18
* updates for separate R/G/B/A accum buffer sizesBrian Paul2000-03-311-1/+1
* removed GL_FXMESA_global_texture_lod_bias extensionBrian Paul2000-03-191-14/+0