Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mesa: remove _mesa_initialize_context_for_api() | Brian Paul | 2011-02-08 | 1 | -1/+1 |
| | | | | Just add the gl_api parameter to _mesa_initialize_context(). | ||||
* | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg | 2010-10-13 | 1 | -9/+9 |
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* | Drop GLframebuffer typedef and just use struct gl_framebuffer | Kristian Høgsberg | 2010-10-13 | 1 | -4/+4 |
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* | Rename GLvisual and __GLcontextModes to struct gl_config | Kristian Høgsberg | 2010-10-13 | 1 | -2/+2 |
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* | fbdev: some hacking to get the driver to compile (untested) | Brian Paul | 2010-05-27 | 1 | -1/+7 |
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* | glapi: Move to src/mapi/. | Chia-I Wu | 2010-05-07 | 1 | -1/+2 |
| | | | | Move glapi to src/mapi/{glapi,es1api,es2api}. | ||||
* | mesa: Remove support for creating color-index visuals | Ian Romanick | 2010-03-03 | 1 | -3/+3 |
| | | | | | | | | Remove the rgbMode and indexBits parameters from _mesa_create_visual and _mesa_initialize_visual. These values are now hardcoded to GL_TRUE and 0. Signed-off-by: Ian Romanick <[email protected]> | ||||
* | fbdev: Remove support for color-index rendering | Ian Romanick | 2010-03-03 | 1 | -86/+36 |
| | | | | Signed-off-by: Ian Romanick <[email protected]> | ||||
* | Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions | Kristian Høgsberg | 2010-02-19 | 1 | -11/+11 |
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* | Remove _mesa_memcpy in favor of plain memcpy. | Kenneth Graunke | 2010-02-19 | 1 | -1/+1 |
| | | | | This may break the SUNOS4 build, but it's no longer relevant. | ||||
* | Remove _mesa_strcmp in favor of plain strcmp. | Kenneth Graunke | 2010-02-19 | 1 | -1/+1 |
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* | mesa: Factor out the fb initialization details from _mesa_new_framebuffer. | Francisco Jerez | 2010-02-03 | 1 | -1/+1 |
| | | | | | | | | | | | This should make things easier for drivers wanting to work with a "subclass" of gl_framebuffer. The complementary "_mesa_initialize_framebuffer" function is now called "_mesa_initialize_window_framebuffer" for the sake of symmetry. Signed-off-by: Brian Paul <[email protected]> | ||||
* | mesa: replace _mesa_unreference_framebuffer() with _mesa_reference_framebuffer() | Brian Paul | 2009-02-09 | 1 | -1/+1 |
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* | mesa: prefix more #includes with "main/" | Brian Paul | 2008-09-18 | 1 | -11/+11 |
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* | Call mklib with $(SHELL) so the user controls the interpreter | Dan Nicholson | 2008-07-12 | 1 | -2/+1 |
| | | | | | Respect the user's choice of shell when running mklib rather than always using /bin/sh. | ||||
* | Makefile clean-ups | Brian Paul | 2008-06-09 | 1 | -1/+1 |
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* | Move fbdev driver construction into src/mesa/drivers/fbdev/Makefile | Brian Paul | 2008-06-05 | 1 | -0/+36 |
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* | added some missing calls to _mesa_enable_x_y_extensions() | Brian | 2008-04-01 | 1 | -0/+5 |
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* | assorted clean-ups | Brian | 2007-07-04 | 1 | -54/+49 |
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* | Added proper cleanup code | Sean D'Epagnier | 2007-04-23 | 1 | -0/+14 |
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* | Fixed fallout, glfbdev driver was calling a nop function that was removed.mesa_6_5_3_rc2 | Sean D'Epagnier | 2007-04-21 | 1 | -1/+0 |
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* | Commiting a few minor fixes to glut fbdev (segfault on a separate stack) | Sean D'Epagnier | 2007-02-16 | 1 | -3/+3 |
| | | | | | | Updated all drivers that used the old _ac_ functions to use the new _vbo_ functions. I know this fixed the fbdev driver, it looks like it might fix some other drivers too. | ||||
* | Remove calls to _mesa_ResizeBuffersMESA() - generally replace with code to | Brian Paul | 2006-10-15 | 1 | -2/+18 |
| | | | | check the current window size, then call _mesa_resize_framebuffer(). | ||||
* | The driver now compiles correctly without any x headers or libraries installed | Sean D'Epagnier | 2006-08-18 | 1 | -40/+34 |
| | | | | | | | | | | The bitmap and stroke code can't be shared with glx anymore because of this. The model for the mini teapot is restored and I have tested it to work with linux-fbdev and linux-solo The driver recognizes 32bpp where there is no alpha (my radeon 7500) It also sets the correct number of cmap entrees (instead of 256 which can be an error) | ||||
* | Added initial multisampling support to glfbdev driver. | Sean D'Epagnier | 2006-08-10 | 1 | -29/+24 |
| | | | | | | | | | Fully implemented glutGameMode, and added vidresize stubs to make Added support for glutReshapeDisplay to change video mode but not lose current mesa context. implementation glut 5 complient. Fixed many minor bugs Updated docs | ||||
* | renderbuffer fixes (Sean D'Epagnier) | Brian Paul | 2006-08-01 | 1 | -10/+21 |
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* | fix span code compilation problems, bug 5858 | Brian Paul | 2006-06-20 | 1 | -7/+8 |
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* | Silence some warnings. | Brian Paul | 2005-09-11 | 1 | -4/+9 |
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* | remove old set_buffer routine and misc code | Brian Paul | 2005-09-01 | 1 | -29/+5 |
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* | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | 2005-05-04 | 1 | -175/+238 |
| | | | | | | | Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. | ||||
* | Put back not-so-redundant #ifdef. | Keith Whitwell | 2005-04-29 | 1 | -2/+2 |
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* | Remove redundant #ifdef, fix compiler warning | Keith Whitwell | 2005-04-29 | 1 | -4/+1 |
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* | Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport(). | Brian Paul | 2004-11-27 | 1 | -0/+10 |
| | | | | | | | | Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions. | ||||
* | Implemented support for software-based AUX color buffers. | Brian Paul | 2004-03-21 | 1 | -2/+2 |
| | | | | | | Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc. | ||||
* | Before calling _mesa_create_context(), initialize a dd_function_table struct | Brian Paul | 2004-01-20 | 1 | -48/+11 |
| | | | | | | | | | | by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future. | ||||
* | glFBDev driver from embedded-2 branch. | Brian Paul | 2003-12-06 | 1 | -0/+828 |
Probably won't be actively used/maintained, but bring it to the trunk so it doesn't get lost. |