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* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-175/+238
| | | | | | | Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
* Put back not-so-redundant #ifdef.Keith Whitwell2005-04-291-2/+2
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* Remove redundant #ifdef, fix compiler warningKeith Whitwell2005-04-291-4/+1
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* Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().Brian Paul2004-11-271-0/+10
| | | | | | | | Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions.
* Implemented support for software-based AUX color buffers.Brian Paul2004-03-211-2/+2
| | | | | | Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc.
* Before calling _mesa_create_context(), initialize a dd_function_table structBrian Paul2004-01-201-48/+11
| | | | | | | | | | by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future.
* glFBDev driver from embedded-2 branch.Brian Paul2003-12-061-0/+828
Probably won't be actively used/maintained, but bring it to the trunk so it doesn't get lost.